Related papers: Two-Way Garment Transfer: Unified Diffusion Framew…
The 2D image-based virtual try-on has aroused increased interest from the multimedia and computer vision fields due to its enormous commercial value. Nevertheless, most existing image-based virtual try-on approaches directly combine the…
Virtual Try-on (VTON) has become a core capability for online retail, where realistic try-on results provide reliable fit guidance, reduce returns, and benefit both consumers and merchants. Diffusion-based VTON methods achieve…
Image-based virtual try-on aims to synthesize an image of a person wearing a given clothing item. To solve the task, the existing methods warp the clothing item to fit the person's body and generate the segmentation map of the person…
In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…
This work aims to address a novel Customized Virtual Try-ON (Cu-VTON) task, enabling the superimposition of a specified garment onto a model that can be customized in terms of appearance, posture, and additional attributes. Compared with…
Despite remarkable progress in image-based virtual try-on systems, generating realistic and robust fitting images for cross-category virtual try-on remains a challenging task. The primary difficulty arises from the absence of human-like…
We present ClothCombo, a pipeline to drape arbitrary combinations of clothes on 3D human models with varying body shapes and poses. While existing learning-based approaches for draping clothes have shown promising results, multi-layered…
We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…
We propose a novel self-supervised framework for retargeting non-parameterized 3D garments onto 3D human avatars of arbitrary shapes and poses, enabling 3D virtual try-on (VTON). Existing self-supervised 3D retargeting methods only support…
A virtual try-on method takes a product image and an image of a model and produces an image of the model wearing the product. Most methods essentially compute warps from the product image to the model image and combine using image…
The aim of image-based virtual try-on is to generate realistic images of individuals wearing target garments, ensuring that the pose, body shape and characteristics of the target garment are accurately preserved. Existing methods often fail…
Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic…
In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main…
In the era of deep learning, the increasing number of pre-trained models available online presents a wealth of knowledge. These models, developed with diverse architectures and trained on varied datasets for different tasks, provide unique…
Fashion illustration is used by designers to communicate their vision and to bring the design idea from conceptualization to realization, showing how clothes interact with the human body. In this context, computer vision can thus be used to…
Universal style transfer tries to explicitly minimize the losses in feature space, thus it does not require training on any pre-defined styles. It usually uses different layers of VGG network as the encoders and trains several decoders to…
In this paper, we first investigate a visual quality degradation problem observed in recent high-resolution virtual try-on approach. The tendency is empirically found that the textures of clothes are squeezed at the sleeve, as visualized in…
Given an input video of a person and a new garment, the objective of this paper is to synthesize a new video where the person is wearing the specified garment while maintaining spatiotemporal consistency. Although significant advances have…
Generating a virtual try-on image from in-shop clothing images and a model person's snapshot is a challenging task because the human body and clothes have high flexibility in their shapes. In this paper, we develop a Virtual Try-on…
Although diffusion-based image virtual try-on has made considerable progress, emerging approaches still struggle to effectively address the issue of hand occlusion (i.e., clothing regions occluded by the hand part), leading to a notable…