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One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

Temporal action segmentation is a topic of increasing interest, however, annotating each frame in a video is cumbersome and costly. Weakly supervised approaches therefore aim at learning temporal action segmentation from videos that are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mohsen Fayyaz , Juergen Gall

Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…

Computer Vision and Pattern Recognition · Computer Science 2015-12-29 Moustafa Meshry , Mohamed E. Hussein , Marwan Torki

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 André Brás , Miguel Simão , Pedro Neto

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Temporally locating and classifying action segments in long untrimmed videos is of particular interest to many applications like surveillance and robotics. While traditional approaches follow a two-step pipeline, by generating frame-wise…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Yazan Abu Farha , Juergen Gall

Human action recognition has been one of the most active fields of research in computer vision for last years. Two dimensional action recognition methods are facing serious challenges such as occlusion and missing the third dimension of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Mozhgan Mokari , Hoda Mohammadzade , Benyamin Ghojogh

Temporal action segmentation (TAS) aims to classify and locate actions in the long untrimmed action sequence. With the success of deep learning, many deep models for action segmentation have emerged. However, few-shot TAS is still a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Leiyang Xu , Qiang Wang , Xiaotian Lin , Lin Yuan

This paper introduces a unified framework for video action segmentation via sequence to sequence (seq2seq) translation in a fully and timestamp supervised setup. In contrast to current state-of-the-art frame-level prediction methods, we…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Nadine Behrmann , S. Alireza Golestaneh , Zico Kolter , Juergen Gall , Mehdi Noroozi

Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Chiara Plizzari , Marco Cannici , Matteo Matteucci

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Suhwan Cho , Sungmin Woo , Sungjun Jang , Sangyoun Lee

Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Due to recent advances in pose-estimation methods, human motion can be extracted from a common video in the form of 3D skeleton sequences. Despite wonderful application opportunities, effective and efficient content-based access to large…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Nicola Messina , Jan Sedmidubsky , Fabrizio Falchi , Tomáš Rebok

We address the problem of discovering part segmentations of articulated objects without supervision. In contrast to keypoints, part segmentations provide information about part localizations on the level of individual pixels. Capturing both…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Sandro Braun , Patrick Esser , Björn Ommer

Fine-grained action localization in untrimmed sports videos presents a significant challenge due to rapid and subtle motion transitions over short durations. Existing supervised and weakly supervised solutions often rely on extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Bikash Kumar Badatya , Vipul Baghel , Ravi Hegde

Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Haocong Rao , Siqi Wang , Xiping Hu , Mingkui Tan , Yi Guo , Jun Cheng , Xinwang Liu , Bin Hu

Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tailin Chen , Shidong Wang , Desen Zhou , Yu Guan

Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Haojun Xu , Yan Gao , Jie Li , Xinbo Gao

Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Bo Li , Huahui Chen , Yucheng Chen , Yuchao Dai , Mingyi He

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi
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