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While recent feed-forward 3D reconstruction models accelerate 3D reconstruction by jointly inferring dense geometry and camera poses in a single pass, their reliance on dense attention imposes a quadratic complexity, creating a prohibitive…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Weining Ren , Xiao Tan , Kai Han

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuzheng Liu , Siyan Dong , Shuzhe Wang , Yingda Yin , Yanchao Yang , Qingnan Fan , Baoquan Chen

Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jianing Yang , Alexander Sax , Kevin J. Liang , Mikael Henaff , Hao Tang , Ang Cao , Joyce Chai , Franziska Meier , Matt Feiszli

Recent sparse multi-view scene reconstruction advances like DUSt3R and MASt3R no longer require camera calibration and camera pose estimation. However, they only process a pair of views at a time to infer pixel-aligned pointmaps. When…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Zhenggang Tang , Yuchen Fan , Dilin Wang , Hongyu Xu , Rakesh Ranjan , Alexander Schwing , Zhicheng Yan

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Bin Tan , Rui Yu , Yujun Shen , Nan Xue

3D super-resolution (3DSR) aims to reconstruct high-resolution (HR) 3D scenes from low-resolution (LR) multi-view images. Existing methods rely on dense LR inputs and per-scene optimization, which restricts the high-frequency priors for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Xiang Feng , Xiangbo Wang , Tieshi Zhong , Chengkai Wang , Yiting Zhao , Tianxiang Xu , Zhenzhong Kuang , Feiwei Qin , Xuefei Yin , Yanming Zhu

We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Siddhant Ranade , Gonçalo Dias Pais , Ross Tyler Whitaker , Jacinto C. Nascimento , Pedro Miraldo , Srikumar Ramalingam

In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs. Given uncalibrated natural images, Splatt3R can predict 3D Gaussian Splats without…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Brandon Smart , Chuanxia Zheng , Iro Laina , Victor Adrian Prisacariu

Stylizing 3D scenes instantly while maintaining multi-view consistency and faithfully resembling a style image remains a significant challenge. Current state-of-the-art 3D stylization methods typically involve computationally intensive…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Peng Wang , Xiang Liu , Peidong Liu

Robots often rely on RGB images for tasks like manipulation and navigation. However, reliable interaction typically requires a 3D scene representation that is metric-scaled and aligned with the robot reference frame. This depends on…

Robotics · Computer Science 2025-09-11 Davide Allegro , Matteo Terreran , Stefano Ghidoni

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Chensheng Dai , Shengjun Zhang , Min Chen , Yueqi Duan

Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. However, the generalization-based methods do not generalize well…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Liang Han , Xu Zhang , Haichuan Song , Kanle Shi , Yu-Shen Liu , Zhizhong Han

City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Sayan Paul , Sourav Ghosh , Siddharth Katageri , Soumyadip Maity , Sanjana Sinha , Brojeshwar Bhowmick

We present Edit3r, a feed-forward framework that reconstructs and edits 3D scenes in a single pass from unposed, view-inconsistent, instruction-edited images. Unlike prior methods requiring per-scene optimization, Edit3r directly predicts…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jiageng Liu , Weijie Lyu , Xueting Li , Yejie Guo , Ming-Hsuan Yang

This paper proposes a new method for simultaneous 3D reconstruction and semantic segmentation of indoor scenes. Unlike existing methods that require recording a video using a color camera and/or a depth camera, our method only needs a small…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Jingyu Yang , Ji Xu , Kun Li , Yu-Kun Lai , Huanjing Yue , Jianzhi Lu , Hao Wu , Yebin Liu

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

We present STream3R, a novel approach to 3D reconstruction that reformulates pointmap prediction as a decoder-only Transformer problem. Existing state-of-the-art methods for multi-view reconstruction either depend on expensive global…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yushi Lan , Yihang Luo , Fangzhou Hong , Shangchen Zhou , Honghua Chen , Zhaoyang Lyu , Shuai Yang , Bo Dai , Chen Change Loy , Xingang Pan

The paper studies planar surface reconstruction of indoor scenes from two views with unknown camera poses. While prior approaches have successfully created object-centric reconstructions of many scenes, they fail to exploit other…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Linyi Jin , Shengyi Qian , Andrew Owens , David F. Fouhey

Recent advances in 3D Gaussian Splatting (3DGS) have enabled generalizable, on-the-fly reconstruction of sequential input views. However, existing methods often predict per-pixel Gaussians and combine Gaussians from all views as the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jiaxin Guo , Tongfan Guan , Wenzhen Dong , Wenzhao Zheng , Wenting Wang , Yue Wang , Yeung Yam , Yun-Hui Liu
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