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We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…

Computer Science and Game Theory · Computer Science 2009-07-14 Noga Alon , Michal Feldman , Ariel D. Procaccia , Moshe Tennenholtz

This paper considers scheduling on identical machines. The scheduling objective considered in this paper generalizes most scheduling minimization problems. In the problem, there are $n$ jobs and each job $j$ is associated with a…

Data Structures and Algorithms · Computer Science 2019-04-23 Benjamin Moseley

An exciting application of crowdsourcing is to use social networks in complex task execution. In this paper, we address the problem of a planner who needs to incentivize agents within a network in order to seek their help in executing an…

Computer Science and Game Theory · Computer Science 2012-08-09 Swaprava Nath , Pankaj Dayama , Dinesh Garg , Y. Narahari , James Zou

In mobile crowdsensing, finding the best match between tasks and users is crucial to ensure both the quality and effectiveness of a crowdsensing system. Existing works usually assume a centralized task assignment by the crowdsensing…

Information Retrieval · Computer Science 2018-12-06 Shuo Yang , Zhenzhe Zheng , Shaojie Tang , Fan Wu , Guihai Chen

Modern platforms are using accelerators in conjunction with standard processing units in order to reduce the running time of specific operations, such as matrix operations, and improve their performance. Scheduling on such hybrid platforms…

Data Structures and Algorithms · Computer Science 2020-02-11 Vincent Fagnon , Imed Kacem , Giorgio Lucarelli , Bertrand Simon

This paper proposes an analytical framework for modelling resource contention in multi-robot systems, where the travel times and task durations are uncertain. It uses several approximation methods to quickly and accurately calculate the…

Multiagent Systems · Computer Science 2020-03-17 Andrew W. Palmer , Andrew J. Hill , Steven J. Scheding

We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-21 Elli Zavou , Antonio Fernández Anta

Distributed computing systems often need to consider the scheduling problem involving a collection of highly dependent data-processing tasks that must work in concert to achieve mission-critical objectives. This paper considers the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-08 Vaneet Aggarwal , Tian Lan , Suresh Subramaniam , Maotong Xu

Many modern datacenter applications involve large-scale computations composed of multiple data flows that need to be completed over a shared set of distributed resources. Such a computation completes when all of its flows complete. A useful…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-12 Hamidreza Jahanjou , Erez Kantor , Rajmohan Rajaraman

Coflow is a recently proposed network abstraction for data-parallel computing applications. This paper considers scheduling coflows with precedence constraints in identical parallel networks, such as to minimize the total weighted…

Data Structures and Algorithms · Computer Science 2022-07-15 Chi-Yeh Chen

We study crowdsourcing quality management, that is, given worker responses to a set of tasks, our goal is to jointly estimate the true answers for the tasks, as well as the quality of the workers. Prior work on this problem relies primarily…

Other Computer Science · Computer Science 2015-03-03 Akash Das Sarma , Aditya Parameswaran , Jennifer Widom

In this paper, we consider the problem of scheduling real-time traffic in wireless networks under a conflict-graph interference model and single-hop traffic. The objective is to guarantee that at least a certain fraction of packets of each…

Networking and Internet Architecture · Computer Science 2020-01-16 Christos Tsanikidis , Javad Ghaderi

Online algorithms are usually analyzed using the notion of competitive ratio which compares the solution obtained by the algorithm to that obtained by an online adversary for the worst possible input sequence. Often this measure turns out…

Data Structures and Algorithms · Computer Science 2014-10-08 Anamitra Roy Choudhury , Syamantak Das , Naveen Garg , Amit Kumar

We study the min-cost seed selection problem in online social networks, where the goal is to select a set of seed nodes with the minimum total cost such that the expected number of influenced nodes in the network exceeds a predefined…

Data Structures and Algorithms · Computer Science 2017-12-21 Kai Han , Yuntian He , Xiaokui Xiao , Shaojie Tang , Jingxin Xu , Liusheng Huang

Assigning jobs onto identical machines with the objective to minimize the maximal load is one of the most basic problems in combinatorial optimization. Motivated by product planing and data placement, we study a natural extension called…

Data Structures and Algorithms · Computer Science 2019-09-27 Klaus Jansen , Alexandra Lassota , Marten Maack

The paper considers single-machine scheduling problems with a non-renewable resource. In this setting, we are given a set jobs, each of which is characterized by a processing time, a weight, and the job also has some resource requirement.…

Data Structures and Algorithms · Computer Science 2019-11-28 Kristóf Bérczi , Tamás Király , Simon Omlor

Mobile Crowdsourcing (MCS) is a novel distributed computing paradigm that recruits skilled workers to perform location-dependent tasks. A number of mature incentive mechanisms have been proposed to address the worker recruitment problem in…

Social and Information Networks · Computer Science 2023-09-01 Jianxiong Guo , Qiufen Ni , Weili Wu , Ding-Zhu Du

We consider non-preemptive scheduling of MapReduce jobs with multiple tasks in the practical scenario where each job requires several map-reduce rounds. We seek to minimize the average weighted completion time and consider scheduling on…

Data Structures and Algorithms · Computer Science 2016-02-18 Dimitris Fotakis , Ioannis Milis , Orestis Papadigenopoulos , Vasilis Vassalos , Georgios Zois

In this paper we study the classical problem of throughput maximization. In this problem we have a collection $J$ of $n$ jobs, each having a release time $r_j$, deadline $d_j$, and processing time $p_j$. They have to be scheduled…

Data Structures and Algorithms · Computer Science 2020-02-14 Dylan Hyatt-Denesik , Mirmahdi Rahgoshay , Mohammad R. Salavatipour

In this paper, we investigate the approximate consensus problem in highly dynamic networks in which topology may change continually and unpredictably. We prove that in both synchronous and partially synchronous systems, approximate…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-11-13 Bernadette Charron-Bost , Matthias Függer , Thomas Nowak