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The goal of our work is to complete the depth channel of an RGB-D image. Commodity-grade depth cameras often fail to sense depth for shiny, bright, transparent, and distant surfaces. To address this problem, we train a deep network that…
Recently, stereo vision based on lightweight RGBD cameras has been widely used in various fields. However, limited by the imaging principles, the commonly used RGB-D cameras based on TOF, structured light, or binocular vision acquire some…
Depth completion is the task of recovering dense depth maps from sparse ones, usually with the help of color images. Existing image-guided methods perform well on daytime depth perception self-driving benchmarks, but struggle in nighttime…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured from different viewpoints, while the 3D (multi-view)…
There have been significant advancements in dynamic novel view synthesis in recent years. However, current deep learning models often require (1) prior models (e.g., SMPL human models), (2) heavy pre-processing, or (3) per-scene…
Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object deformation, texture drift, and non-rigid backgrounds under…
Scene recognition with RGB images has been extensively studied and has reached very remarkable recognition levels, thanks to convolutional neural networks (CNN) and large scene datasets. In contrast, current RGB-D scene data is much more…
We present a unified network for simultaneously generating videos and their corresponding entity segmentation and depth maps from text prompts. We utilize colormap to represent entity masks and depth maps, tightly integrating dense…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
Deep learning approaches have achieved highly accurate face recognition by training the models with very large face image datasets. Unlike the availability of large 2D face image datasets, there is a lack of large 3D face datasets available…
The sensing and manipulation of transparent objects present a critical challenge in industrial and laboratory robotics. Conventional sensors face challenges in obtaining the full depth of transparent objects due to the refraction and…
Depth completion is a key task in autonomous driving, aiming to complete sparse LiDAR depth measurements into high-quality dense depth maps through image guidance. However, existing methods usually treat depth maps as an additional channel…
We introduce a cutting-edge video compression framework tailored for the age of ubiquitous video data, uniquely designed to serve machine learning applications. Unlike traditional compression methods that prioritize human visual perception,…
Humans naturally perceive the geometric structure and semantic content of a 3D world as intertwined dimensions, enabling coherent and accurate understanding of complex scenes. However, most prior approaches prioritize training large…
We present two novel generative geometric deep learning frameworks, termed Flow Matching PointNet and Diffusion PointNet, for predicting fluid flow variables on irregular geometries by incorporating PointNet into flow matching and diffusion…
Motion has shown to be useful for video understanding, where motion is typically represented by optical flow. However, computing flow from video frames is very time-consuming. Recent works directly leverage the motion vectors and residuals…
Recent generative models can produce high-fidelity videos, yet they often exhibit 3D spatial geometric inconsistencies. Existing evaluation methods fail to accurately characterize these inconsistencies: fidelity-centric metrics like FVD are…
Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a…
View synthesis aims to produce unseen views from a set of views captured by two or more cameras at different positions. This task is non-trivial since it is hard to conduct pixel-level matching among different views. To address this issue,…