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Related papers: Screen Matters: Cognitive and Behavioral Divergenc…

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This paper explores the identification of smartphone users when certain samples collected while the subject felt happy, upset or stressed were absent or present. We employ data from 19 subjects using the StudentLife dataset, a dataset…

Human-Computer Interaction · Computer Science 2019-07-01 Khadija Zanna , Sayde King , Tempestt Neal , Shaun Canavan

The relationship between digital media use and mental health remains poorly understood, in part because real-world digital behavior is rarely captured at scale. This intensive longitudinal study tracked participants' complete natural…

Human-Computer Interaction · Computer Science 2026-03-17 Christopher A. Kelly , Yikun Chi , Nicholas Haber , Byron Reeves , Mu-Jung Cho , Thomas N. Robinson , Nilam Ram , Johannes C. Eichstaedt

In the last decade, the effects of interruptions through mobile notifications have been extensively researched in the field of Human-Computer Interaction. Breakpoints in tasks and activities, cognitive load, and personality traits have all…

Human-Computer Interaction · Computer Science 2019-07-11 Christoph Anderson , Judith Simone Heinisch , Sandra Ohly , Klaus David , Veljko Pejovic

Computing courses often feature active learning techniques that promote collaboration and social interaction between students. However, neurodivergent students' preferences and experiences with these techniques are not well understood. We…

Human-Computer Interaction · Computer Science 2026-05-25 Cynthia Zastudil , Srishty Muthusekaran , Rayhona Nasimova , Stephen MacNeil

Usage of smartphones and tablets have been increasing rapidly with multi-touch interaction and powerful configurations. Performing tasks on mobile phones become more complex as people age, thereby increasing their cognitive workload. In…

Studies have shown that children can be exposed to smart devices at a very early age. This has important implications on research in children-computer interaction, children online safety and early education. Many systems have been built…

Human-Computer Interaction · Computer Science 2018-08-07 Toan Nguyen , Aditi Roy , Nasir Memon

The number of social media sites have increased exponentially with new ones cashing in on the weaknesses of older ones and others going beyond community guidelines by offering uncensored content. The vendors of these platforms in order to…

Computers and Society · Computer Science 2021-03-15 Comfort Olebara , Obianuju Ezugwu , Adaora Obayi , Deborah Ebem , Ujunwa Mbgoh , Elochukwu Ukwandu

Background: Adolescents are particularly vulnerable to mental disorders, with over 75% of cases manifesting before the age of 25. Research indicates that only 18 to 34% of young people experiencing high levels of depression or anxiety…

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

The emergence of mobile eye trackers embedded in next generation smartphones or VR displays will make it possible to trace not only what objects we look at but also the level of attention in a given situation. Exploring whether we can…

Human-Computer Interaction · Computer Science 2016-02-17 Per Bækgaard , Michael Kai Petersen , Jakob Eg Larsen

Creative approaches to attract students to software engineering at an early age are emerging, yet their differential impact on gender remains unclear. This study investigates whether design thinking's empathy-driven approach addresses the…

Software Engineering · Computer Science 2026-03-30 Isabella Graßl , Gordon Fraser , Daniela Damian

The debate on whether social media has a net positive or negative effect on youth is ongoing. Therefore, we conducted a thematic analysis on 2,061 posts made by 1,038 adolescents aged 15-17 on an online peer-support platform to investigate…

Human-Computer Interaction · Computer Science 2025-04-22 Abdulmalik Alluhidan , Mamtaj Akter , Ashwaq Alsoubai , Jinkyung Park , Pamela Wisniewski

Conversational agents increasingly mediate everyday digital interactions, yet the effects of their communication style on user experience and task success remain unclear. Addressing this gap, we describe the results of a between-subject…

Human-Computer Interaction · Computer Science 2026-02-23 Erik Derner , Dalibor Kučera , Aditya Gulati , Ayoub Bagheri , Nuria Oliver

Identifying the factors that influence academic performance is an essential part of educational research. Previous studies have documented the importance of personality traits, class attendance, and social network structure. Because most of…

Computers and Society · Computer Science 2018-04-10 Valentin Kassarnig , Enys Mones , Andreas Bjerre-Nielsen , Piotr Sapiezynski , David Dreyer Lassen , Sune Lehmann

Computer Anxiety is a phenomenon studied in multiple contexts and, in the actual COVID-19 scenario, it is gaining more and more importance as it impacts technology adoption and autonomy. People with Computer Anxiety (PwCA) might feel…

Human-Computer Interaction · Computer Science 2023-01-06 Thiago Donizetti dos Santos , Vagner Figueredo de Santana

Video games elicit emotions which can be influenced by color stimuli as shown by previous studies. However, little research has been conducted on whether this applies to mobile games played by adolescents. Therefore, we examined the…

Human-Computer Interaction · Computer Science 2024-03-01 Leonie Kallabis , Bruno Baruque-Zanón , Heinrich Klocke , Ana María Lara-Palma , Boris Naujoks

Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study…

Human-Computer Interaction · Computer Science 2018-07-26 Julian Steil , Philipp Müller , Yusuke Sugano , Andreas Bulling

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

In this article, we explore computer vision approaches to detect abnormal head pose during e-learning sessions and we introduce a study on the effects of mobile phone usage during these sessions. We utilize behavioral data collected from…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Álvaro Becerra , Javier Irigoyen , Roberto Daza , Ruth Cobos , Aythami Morales , Julian Fierrez , Mutlu Cukurova

This position paper discusses the negative effects of excessive smartphone usage on mental health and well-being. Despite efforts to limit smartphone usage, users become desensitized to reminders and limitations. The paper proposes the use…

Human-Computer Interaction · Computer Science 2023-05-23 Luca-Maxim Meinhardt , Jan-Henry Belz , Michael Rietzler , Enrico Rukzio