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Related papers: BaroPoser: Real-time Human Motion Tracking from IM…

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There has been a continued trend towards minimizing instrumentation for full-body motion capture, going from specialized rooms and equipment, to arrays of worn sensors and recently sparse inertial pose capture methods. However, as these…

Human-Computer Interaction · Computer Science 2025-04-18 Vasco Xu , Chenfeng Gao , Henry Hoffmann , Karan Ahuja

Tracking body pose on-the-go could have powerful uses in fitness, mobile gaming, context-aware virtual assistants, and rehabilitation. However, users are unlikely to buy and wear special suits or sensor arrays to achieve this end. Instead,…

Human-Computer Interaction · Computer Science 2023-04-26 Vimal Mollyn , Riku Arakawa , Mayank Goel , Chris Harrison , Karan Ahuja

IMUs are regularly used to sense human motion, recognize activities, and estimate full-body pose. Users are typically required to place sensors in predefined locations that are often dictated by common wearable form factors and the machine…

Human-Computer Interaction · Computer Science 2025-08-05 Haozhe Zhou , Riku Arakawa , Yuvraj Agarwal , Mayank Goel

Real-time human motion reconstruction from a sparse set of (e.g. six) wearable IMUs provides a non-intrusive and economic approach to motion capture. Without the ability to acquire position information directly from IMUs, recent works took…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Yifeng Jiang , Yuting Ye , Deepak Gopinath , Jungdam Won , Alexander W. Winkler , C. Karen Liu

Despite researchers having extensively studied various ways to track body pose on-the-go, most prior work does not take into account wheelchair users, leading to poor tracking performance. Wheelchair users could greatly benefit from this…

Graphics · Computer Science 2024-09-16 Yunzhi Li , Vimal Mollyn , Kuang Yuan , Patrick Carrington

Tracking human full-body motion using sparse wearable inertial measurement units (IMUs) overcomes the limitations of occlusion and instrumentation of the environment inherent in vision-based approaches. However, purely IMU-based tracking…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Ying Xue , Jiaxi Jiang , Rayan Armani , Dominik Hollidt , Yi-Chi Liao , Christian Holz

The ability to track a user's arm pose could be valuable in a wide range of applications, including fitness, rehabilitation, augmented reality input, life logging, and context-aware assistants. Unfortunately, this capability is not readily…

Human-Computer Interaction · Computer Science 2025-09-04 Nathan DeVrio , Vimal Mollyn , Chris Harrison

Accurate and reliable human motion reconstruction is crucial for creating natural interactions of full-body avatars in Virtual Reality (VR) and entertainment applications. As the Metaverse and social applications gain popularity, users are…

Graphics · Computer Science 2024-06-11 Jose Luis Ponton , Haoran Yun , Andreas Aristidou , Carlos Andujar , Nuria Pelechano

Accurate whole-body multi-person pose estimation and tracking is an important yet challenging topic in computer vision. To capture the subtle actions of humans for complex behavior analysis, whole-body pose estimation including the face,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Hao-Shu Fang , Jiefeng Li , Hongyang Tang , Chao Xu , Haoyi Zhu , Yuliang Xiu , Yong-Lu Li , Cewu Lu

We propose a multi-sensor fusion method for capturing challenging 3D human motions with accurate consecutive local poses and global trajectories in large-scale scenarios, only using single LiDAR and 4 IMUs, which are set up conveniently and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Yiming Ren , Chengfeng Zhao , Yannan He , Peishan Cong , Han Liang , Jingyi Yu , Lan Xu , Yuexin Ma

It is especially challenging to achieve real-time human motion tracking on a standalone VR Head-Mounted Display (HMD) such as Meta Quest and PICO. In this paper, we propose HMD-Poser, the first unified approach to recover full-body motions…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Peng Dai , Yang Zhang , Tao Liu , Zhen Fan , Tianyuan Du , Zhuo Su , Xiaozheng Zheng , Zeming Li

Motion capture using sparse inertial sensors has shown great promise due to its portability and lack of occlusion issues compared to camera-based tracking. Existing approaches typically assume that IMU sensors are tightly attached to the…

Graphics · Computer Science 2025-08-14 Andela Ilic , Jiaxi Jiang , Paul Streli , Xintong Liu , Christian Holz

Today's Mixed Reality head-mounted displays track the user's head pose in world space as well as the user's hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Jiaxi Jiang , Paul Streli , Huajian Qiu , Andreas Fender , Larissa Laich , Patrick Snape , Christian Holz

Estimating the limbs pose in a wearable way may benefit multiple areas such as rehabilitation, teleoperation, human-robot interaction, gaming, and many more. Several solutions are commercially available, but they are usually expensive or…

Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distribution of observations present a significant challenge,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Songpengcheng Xia , Yu Zhang , Zhuo Su , Xiaozheng Zheng , Zheng Lv , Guidong Wang , Yongjie Zhang , Qi Wu , Lei Chu , Ling Pei

Helmet-mounted wearable positioning systems are crucial for enhancing safety and facilitating coordination in industrial, construction, and emergency rescue environments. These systems, including LiDAR-Inertial Odometry (LIO) and…

We propose to estimate 3D human pose from multi-view images and a few IMUs attached at person's limbs. It operates by firstly detecting 2D poses from the two signals, and then lifting them to the 3D space. We present a geometric approach to…

Computer Vision and Pattern Recognition · Computer Science 2020-04-13 Zhe Zhang , Chunyu Wang , Wenhu Qin , Wenjun Zeng

The motion capture system that supports full-body virtual representation is of key significance for virtual reality. Compared to vision-based systems, full-body pose estimation from sparse tracking signals is not limited by environmental…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zunjie Zhu , Yan Zhao , Yihan Hu , Guoxiang Wang , Hai Qiu , Bolun Zheng , Chenggang Yan , Feng Xu

By learning human motion priors, motion capture can be achieved by 6 inertial measurement units (IMUs) in recent years with the development of deep learning techniques, even though the sensor inputs are sparse and noisy. However, human…

Graphics · Computer Science 2025-05-09 Xinyu Yi , Shaohua Pan , Feng Xu

This paper presents a novel approach for predicting human poses using IMU data, diverging from previous studies such as DIP-IMU, IMUPoser, and TransPose, which use up to 6 IMUs in conjunction with bidirectional RNNs. We introduce two main…

Machine Learning · Computer Science 2024-02-20 Varun Ramani , Hossein Khayami , Yang Bai , Nakul Garg , Nirupam Roy
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