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Related papers: Point2Act: Efficient 3D Distillation of Multimodal…

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3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Beining Xu , Siting Zhu , Zhao Jin , Junxian Li , Hesheng Wang

Vision-based robot learning often relies on dense image or point-cloud inputs, which are computationally heavy and entangle irrelevant background features. Existing keypoint-based approaches can focus on manipulation-centric features and be…

Robotics · Computer Science 2026-04-17 Anukriti Singh , Kasra Torshizi , Khuzema Habib , Kelin Yu , Ruohan Gao , Pratap Tokekar

Grounding natural language instructions to visual observations is fundamental for embodied agents operating in open-world environments. Recent advances in visual-language mapping have enabled generalizable semantic representations by…

Robotics · Computer Science 2025-08-05 Danyang Li , Zenghui Yang , Guangpeng Qi , Songtao Pang , Guangyong Shang , Qiang Ma , Zheng Yang

3D Visual Grounding (3D-VG) aims to localize objects in 3D scenes via natural language descriptions. While recent advancements leveraging Vision-Language Models (VLMs) have explored zero-shot possibilities, they typically suffer from a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Haibo Wang , Zihao Lin , Zhiyang Xu , Lifu Huang

Contrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yihan Zeng , Chenhan Jiang , Jiageng Mao , Jianhua Han , Chaoqiang Ye , Qingqiu Huang , Dit-Yan Yeung , Zhen Yang , Xiaodan Liang , Hang Xu

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

Recent advancements in multi-modal large language models (MLLMs) have shown strong potential for 3D scene understanding. However, existing methods struggle with fine-grained object grounding and contextual reasoning, limiting their ability…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Haifeng Huang , Yilun Chen , Zehan Wang , Jiangmiao Pang , Zhou Zhao

Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuan Wang , Di Huang , Yaqi Zhang , Wanli Ouyang , Jile Jiao , Xuetao Feng , Yan Zhou , Pengfei Wan , Shixiang Tang , Dan Xu

From rearranging objects on a table to putting groceries into shelves, robots must plan precise action points to perform tasks accurately and reliably. In spite of the recent adoption of vision language models (VLMs) to control robot…

We tackle the problem of 3D point cloud localization based on a few natural linguistic descriptions and introduce a novel neural network, Text2Loc, that fully interprets the semantic relationship between points and text. Text2Loc follows a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yan Xia , Letian Shi , Zifeng Ding , João F. Henriques , Daniel Cremers

A robot in a human-centric environment needs to account for the human's intent and future motion in its task and motion planning to ensure safe and effective operation. This requires symbolic reasoning about probable future actions and the…

Robotics · Computer Science 2023-11-01 Moritz A. Graule , Volkan Isler

Large Language Models (LLMs) are trained and aligned to follow natural language instructions with only a handful of examples, and they are prompted as task-driven autonomous agents to adapt to various sources of execution environments.…

Computation and Language · Computer Science 2023-10-03 Yang Su

Multimodal Large Language Models (MLLMs) have excelled in 2D image-text comprehension and image generation, but their understanding of the 3D world is notably deficient, limiting progress in 3D language understanding and generation. To…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Zhangyang Qi , Ye Fang , Zeyi Sun , Xiaoyang Wu , Tong Wu , Jiaqi Wang , Dahua Lin , Hengshuang Zhao

3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Runsen Xu , Zhiwei Huang , Tai Wang , Yilun Chen , Jiangmiao Pang , Dahua Lin

Large-scale vision-language models (VLMs), e.g., CLIP, learn broad visual concepts from tedious training data, showing superb generalization ability. Amount of prompt learning methods have been proposed to efficiently adapt the VLMs to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Hongyu Hu , Tiancheng Lin , Jie Wang , Zhenbang Sun , Yi Xu

The unprecedented advancements in Large Language Models (LLMs) have shown a profound impact on natural language processing but are yet to fully embrace the realm of 3D understanding. This paper introduces PointLLM, a preliminary effort to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Runsen Xu , Xiaolong Wang , Tai Wang , Yilun Chen , Jiangmiao Pang , Dahua Lin

The remarkable potential of multi-modal large language models (MLLMs) in comprehending both vision and language information has been widely acknowledged. However, the scarcity of 3D scenes-language pairs in comparison to their 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Zeju Li , Chao Zhang , Xiaoyan Wang , Ruilong Ren , Yifan Xu , Ruifei Ma , Xiangde Liu

Zero-shot 3D Visual Grounding (3DVG) is a critical capability for open-world embodied AI. However, existing methods are fundamentally bottlenecked by the poor quality of open-vocabulary 3D proposals, suffering from inaccurate categories and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Yufei Yin , Jie Zheng , Qianke Meng , Zhou Yu , Minghao Chen , Jiajun Ding , Min Tan , Yuling Xi , Zhiwen Chen , Chengfei Lv

The growing demand for surveillance in public spaces presents significant challenges due to the shortage of human resources. Current AI-based video surveillance systems heavily rely on core computer vision models that require extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Joao Pereira , Vasco Lopes , David Semedo , Joao Neves

We introduce Dream2Real, a robotics framework which integrates vision-language models (VLMs) trained on 2D data into a 3D object rearrangement pipeline. This is achieved by the robot autonomously constructing a 3D representation of the…

Robotics · Computer Science 2024-07-31 Ivan Kapelyukh , Yifei Ren , Ignacio Alzugaray , Edward Johns