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We present a new sound rendering pipeline that is able to generate plausible sound propagation effects for interactive dynamic scenes. Our approach combines ray-tracing-based sound propagation with reverberation filters using robust…

Graphics · Computer Science 2018-03-02 Carl Schissler , Dinesh Manocha

In this paper, we propose a model to perform speech dereverberation by estimating its spectral magnitude from the reverberant counterpart. Our models are capable of extracting features that take into account both short and long-term…

Sound · Computer Science 2017-11-20 Joao Felipe Santos , Tiago H. Falk

We consider the problem of optimal reactive synthesis - compute a strategy that satisfies a mission specification in a dynamic environment, and optimizes a performance metric. We incorporate task-critical information, that is only available…

Robotics · Computer Science 2020-08-03 Suda Bharadwaj , Abraham P. Vinod , Rayna Dimitrova , Ufuk Topcu

Neural Text-to-Speech (TTS) systems find broad applications in voice assistants, e-learning, and audiobook creation. The pursuit of modern models, like Diffusion Models (DMs), holds promise for achieving high-fidelity, real-time speech…

Sound · Computer Science 2024-04-02 Xiang Li , Fan Bu , Ambuj Mehrish , Yingting Li , Jiale Han , Bo Cheng , Soujanya Poria

The estimation of reverberation time from real-world signals plays a central role in a wide range of applications. In many scenarios, acoustic conditions change over time which in turn requires the estimate to be updated continuously.…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-11 Philipp Götz , Cagdas Tuna , Andreas Walther , Emanuël A. P. Habets

With the development of audio playback devices and fast data transmission, the demand for high sound quality is rising for both entertainment and communications. In this quest for better sound quality, challenges emerge from distortions and…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-12 Jean-Marie Lemercier , Julius Richter , Simon Welker , Eloi Moliner , Vesa Välimäki , Timo Gerkmann

The image-source method is widely applied to compute room impulse responses (RIRs) of shoebox rooms with arbitrary absorption. However, with increasing RIR lengths, the number of image sources grows rapidly, leading to slow computation. In…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-12 Sebastian J. Schlecht , Karolina Prawda , Rudolf Rabenstein , Maximilian Schäfer

Camera sensors have been widely used in intelligent robotic systems. Developing camera sensors with high sensing efficiency has always been important to reduce the power, memory, and other related resources. Inspired by recent success on…

Image and Video Processing · Electrical Eng. & Systems 2023-10-11 Bowen Zhang , Zhijin Qin , Geoffrey Ye Li

In this article, we propose a sampling-based motion planning algorithm equipped with an information-theoretic convergence criterion for incremental informative motion planning. The proposed approach allows dense map representations and…

Robotics · Computer Science 2019-05-24 Maani Ghaffari Jadidi , Jaime Valls Miro , Gamini Dissanayake

Neural waveform models such as the WaveNet are used in many recent text-to-speech systems, but the original WaveNet is quite slow in waveform generation because of its autoregressive (AR) structure. Although faster non-AR models were…

Audio and Speech Processing · Electrical Eng. & Systems 2019-04-30 Xin Wang , Shinji Takaki , Junichi Yamagishi

Human movement studies and analyses have been fundamental in many scientific domains, ranging from neuroscience to education, pattern recognition to robotics, health care to sports, and beyond. Previous speech motor models were proposed to…

Neurons and Cognition · Quantitative Biology 2024-02-01 C. Carmona-Duarte , M. A. Ferrer , R. Plamondon , A. Gomez-Rodellar , P. Gomez-Vilda

One key aspect differentiating data-driven single- and multi-channel speech enhancement and dereverberation methods is that both the problem formulation and complexity of the solutions are considerably more challenging in the latter case.…

Audio and Speech Processing · Electrical Eng. & Systems 2024-04-24 Arthur N. dos Santos , Bruno S. Masiero , Túlio C. L. Mateus

Speaker localization in a reverberant environment is a fundamental problem in audio signal processing. Many solutions have been developed to tackle this problem. However, previous algorithms typically assume a stationary environment in…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-29 Daniel A. Mitchell , Boaz Rafaely

Synthetic data offers a compelling path to scalable pretraining when real-world data is scarce, but models pretrained on synthetic data often fail to transfer reliably to deployment settings. We study this problem in full-body human motion,…

Machine Learning · Computer Science 2026-02-12 Firas Darwish , George Nicholson , Aiden Doherty , Hang Yuan

Generative modeling aims to transform random noise into structured outputs. In this work, we enhance video diffusion models by allowing motion control via structured latent noise sampling. This is achieved by just a change in data: we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Ryan Burgert , Yuancheng Xu , Wenqi Xian , Oliver Pilarski , Pascal Clausen , Mingming He , Li Ma , Yitong Deng , Lingxiao Li , Mohsen Mousavi , Michael Ryoo , Paul Debevec , Ning Yu

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

This paper presents a two-step approach for narrowband source localization within reverberant rooms. The first step involves dereverberation by modeling the homogeneous component of the sound field by an equivalent decomposition of…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-26 Wei-Ting Lai , Lachlan Birnie , Thushara Abhayapala , Amy Bastine , Shaoheng Xu , Prasanga Samarasinghe

Segmenting audio into homogeneous sections such as music and speech helps us understand the content of audio. It is useful as a pre-processing step to index, store, and modify audio recordings, radio broadcasts and TV programmes. Deep…

Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical requirements simultaneously: generation speed, motion quality,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Xiangjun Tang , Linjun Wu , He Wang , Bo Hu , Xu Gong , Yuchen Liao , Songnan Li , Qilong Kou , Xiaogang Jin

Acoustic reverberation is one of the most relevant factors that hampers the localization of a sound source inside a room. To date, several approaches have been proposed to deal with it, but have not always been evaluated under realistic…

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