Related papers: Facilitating Visual Media Exploration for Blind an…
360{\deg} videos enable users to freely choose their viewing paths, but blind and low vision (BLV) users are often excluded from this interactive experience. To bridge this gap, we present Branch Explorer, a system that transforms 360{\deg}…
The rapid growth of virtual reality (VR) has led to increased use of social VR platforms for interaction. However, these platforms lack adequate features to support blind and low vision (BLV) users, posing significant challenges in…
"Scene description" applications that describe visual content in a photo are useful daily tools for blind and low vision (BLV) people. Researchers have studied their use, but they have only explored those that leverage remote sighted…
Data-driven stories seek to inform and persuade audiences through the use of data visualisations and engaging narratives. These stories have now been highly optimised to be viewed on desktop and mobile computers. In contrast, while…
Creating meaningful visual narratives through human-AI collaboration requires understanding how text-image intertextuality emerges when textual intentions meet AI-generated visuals. We conducted a three-phase qualitative study with 15…
Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…
Storyline visualization has emerged as an innovative method for illustrating the development and changes in stories across various domains. Traditional approaches typically represent stories with one line per character, progressing from…
Artificial Intelligence (AI) is revolutionizing assistive technologies. It offers innovative solutions to enhance the quality of life for individuals with visual impairments. This review examines the development, applications, and impact of…
People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…
As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…
Explainable Artificial Intelligence (XAI) is critical for ensuring trust and accountability, yet its development remains predominantly visual. For blind and low-vision (BLV) users, the lack of accessible explanations creates a fundamental…
Over the last decade there has been considerable research into how artificial intelligence (AI), specifically computer vision, can assist people who are blind or have low-vision (BLV) to understand their environment. However, there has been…
Many blind and low vision (BLV) people are excluded from professional roles that may involve visual tasks due to access barriers and persisting stigmas. Advancing generative AI systems can support BLV people through providing contextual and…
Blind and low vision (BLV) users often rely on alt text to understand what a digital image is showing. However, recent research has investigated how touch-based image exploration on touchscreens can supplement alt text. Touchscreen-based…
Video content remains largely inaccessible to blind and low-vision (BLV) users. To address this, we introduce a prototype that leverages a multimodal agent - powered by a novel conversational architecture using a multimodal large language…
Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging…
Multimodal large language models (MLLMs) are changing how Blind and Low Vision (BLV) people access visual information. Unlike traditional visual interpretation tools that only provide descriptions, MLLM-enabled applications offer…
While audio description (AD) is the standard approach for making videos accessible to blind and low vision (BLV) people, existing AD guidelines do not consider BLV users' varied preferences across viewing scenarios. These scenarios range…
Blind or Low-Vision (BLV) users often rely on audio descriptions (AD) to access video content. However, conventional static ADs can leave out detailed information in videos, impose a high mental load, neglect the diverse needs and…
Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…