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Complex manipulation tasks require careful integration of symbolic reasoning and motion planning. This problem, commonly referred to as Task and Motion Planning (TAMP), is even more challenging if the workspace is non-static, e.g. due to…

Robotics · Computer Science 2021-08-31 Nicola Castaman , Enrico Pagello , Emanuele Menegatti , Alberto Pretto

The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…

Human-Computer Interaction · Computer Science 2026-01-14 Omar Namnakani , Yasmeen Abdrabou , Jonathan Grizou , Mohamed Khamis

The human gaze is an important cue to signal intention, attention, distraction, and the regions of interest in the immediate surroundings. Gaze tracking can transform how robots perceive, understand, and react to people, enabling new modes…

Robotics · Computer Science 2024-06-11 Tim Schreiter , Andrey Rudenko , Martin Magnusson , Achim J. Lilienthal

We present HOIGaze - a novel learning-based approach for gaze estimation during hand-object interactions (HOI) in extended reality (XR). HOIGaze addresses the challenging HOI setting by building on one key insight: The eye, hand, and head…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhiming Hu , Daniel Haeufle , Syn Schmitt , Andreas Bulling

This research investigates whether the interaction methods of XR headsets can be improved by using haptic feedback. As a first and most common technique, indirect interactions are considered. Indirect interactions correspond to…

Human-Computer Interaction · Computer Science 2022-12-09 Yentl Vermeulen , Sam Van Damme , Glenn Van Wallendael , Filip De Turck , Maria Torres Vega

Sophisticated 3D visualization applications usually provide coordinated 2D and 3D views. Normally 3D input device is used for 3D tasks since they perform better than traditional 2D input devices. However, they do not perform better for 2D…

Human-Computer Interaction · Computer Science 2025-12-12 Isaac Cho , Zachary Wartell

Real world visual navigation requires robots to operate in unfamiliar, human-occupied dynamic environments. Navigation around humans is especially difficult because it requires anticipating their future motion, which can be quite…

Robotics · Computer Science 2021-02-16 Varun Tolani , Somil Bansal , Aleksandra Faust , Claire Tomlin

This paper introduces PoseLess, a novel framework for robot hand control that eliminates the need for explicit pose estimation by directly mapping 2D images to joint angles using projected representations. Our approach leverages synthetic…

Robotics · Computer Science 2025-03-12 Alan Dao , Dinh Bach Vu , Tuan Le Duc Anh , Bui Quang Huy

Tactile sensing is crucial for robots aiming to achieve human-level dexterity. Among tactile-dependent skills, tactile-based object tracking serves as the cornerstone for many tasks, including manipulation, in-hand manipulation, and 3D…

Robotics · Computer Science 2025-03-19 Hung-Jui Huang , Michael Kaess , Wenzhen Yuan

Purpose: Image guidance is crucial for the success of many interventions. Images are displayed on designated monitors that cannot be positioned optimally due to sterility and spatial constraints. This indirect visualization causes potential…

Other Computer Science · Computer Science 2017-10-03 Long Qian , Mathias Unberath , Kevin Yu , Bernhard Fuerst , Alex Johnson , Nassir Navab , Greg Osgood

An accurate initial heading angle is essential for efficient and safe navigation across diverse domains. Unlike magnetometers, gyroscopes can provide accurate heading reference independent of the magnetic disturbances in a process known as…

Robotics · Computer Science 2025-07-30 Gershy Ben-Arie , Daniel Engelsman , Rotem Dror , Itzik Klein

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

Human-Computer Interaction · Computer Science 2023-03-29 Florian Müller

Recent advances in Vision-and-Language Navigation in Continuous Environments (VLN-CE) have leveraged multimodal large language models (MLLMs) to achieve zero-shot navigation. However, existing methods often rely on panoramic observations…

Robotics · Computer Science 2025-11-04 Xiangyu Shi , Zerui Li , Yanyuan Qiao , Qi Wu

Virtual Reality (VR) has become increasingly popular for remote collaboration, but video conferencing poses challenges when the user's face is covered by the headset. Existing solutions have limitations in terms of accessibility. In this…

Multimedia · Computer Science 2024-08-19 Yili Jin , Xize Duan , Fangxin Wang , Xue Liu

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

Machine Learning · Computer Science 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

We present a method for real-time stereo scene capture and remote VR visualization that allows a human operator to freely move their head and thus intuitively control their perspective during teleoperation. The stereo camera is mounted on a…

Robotics · Computer Science 2021-09-24 Max Schwarz , Sven Behnke

In this paper, we propose and evaluate a novel human-machine interface (HMI) for controlling a standing mobility vehicle or person carrier robot, aiming for a hands-free control through upper-body natural postures derived from gaze tracking…

Robotics · Computer Science 2022-12-15 Yang Chen , Diego Paez-Granados , Hideki Kadone , Kenji Suzuki

3D pose estimation from a 2D cross-sectional view enables healthcare professionals to navigate through the 3D space, and such techniques initiate automatic guidance in many image-guided radiology applications. In this work, we investigate…

Image and Video Processing · Electrical Eng. & Systems 2024-08-20 Qianhui Men , Xiaoqing Guo , Aris T. Papageorghiou , J. Alison Noble

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

Human-Computer Interaction · Computer Science 2017-07-27 Chamin Morikawa , Michael J. Lyons