English
Related papers

Related papers: P3P Made Easy

200 papers

A known first order method to find a feasible solution to a conic problem is an adapted von Neumann algorithm. We improve the distance reduction step there by projecting onto the convex hull of previously generated points using a primal…

Optimization and Control · Mathematics 2014-08-15 C. H. Jeffrey Pang

Conventional 3D human pose estimation relies on first detecting 2D body keypoints and then solving the 2D to 3D correspondence problem.Despite the promising results, this learning paradigm is highly dependent on the quality of the 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Jue Wang , Shaoli Huang , Xinchao Wang , Dacheng Tao

In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…

Computational Geometry · Computer Science 2020-05-13 Tanaeem M. Moosa , M. Sohel Rahman

In computer vision, camera pose estimation from correspondences between 3D geometric entities and their projections into the image has been a widely investigated problem. Although most state-of-the-art methods exploit low-level primitives…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Vincent Gaudillière , Gilles Simon , Marie-Odile Berger

Mobile devices equipped with a multi-camera system and an inertial measurement unit (IMU) are widely used nowadays, such as self-driving cars. The task of relative pose estimation using visual and inertial information has important…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zhenbao Yu , Banglei Guan , Shunkun Liang , Zibin Liu , Yang Shang , Qifeng Yu

In this paper, it is proposed to solve the problem of triangulation for calibrated omnidirectional cameras through the optimisation of ray-pairs on the projective sphere. The proposed solution boils down to finding the roots of a quadratic…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Ciarán Eising

We study the problem of aligning two sets of 3D geometric primitives given known correspondences. Our first contribution is to show that this primitive alignment framework unifies five perception problems including point cloud registration,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Heng Yang , Chris Doran , Jean-Jacques Slotine

This paper studies the problem of 3D volumetric reconstruction from two views of a scene with an unknown camera. While seemingly easy for humans, this problem poses many challenges for computers since it requires simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Shengyi Qian , Linyi Jin , David F. Fouhey

When using images to locate objects, there is the problem of correcting for distortion and misalignment in the images. An elegant way of solving this problem is to generate an error correcting function that maps points in an image to their…

Computer Vision and Pattern Recognition · Computer Science 2009-04-28 Christopher O. Ward

Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Bharath Raj Nagoor Kani , Noah Snavely

In this paper, we introduce and study the Parallel Polyhedral Projection Method (3PM) and the Approximate Parallel Polyhedral Projection Method (A3PM) for finding a point in the intersection of finitely many closed convex sets. Each…

Optimization and Control · Mathematics 2025-06-27 Pablo Barros , Roger Behling , Vincent Guigues

Calibration in a multi camera network has widely been studied for over several years starting from the earlier days of photogrammetry. Many authors have presented several calibration algorithms with their relative advantages and…

Computer Vision and Pattern Recognition · Computer Science 2010-11-03 Ayan Chaudhury , Abhishek Gupta , Sumita Manna , Subhadeep Mukherjee , Amlan Chakrabarti

Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jianing Yang , Alexander Sax , Kevin J. Liang , Mikael Henaff , Hao Tang , Ang Cao , Joyce Chai , Franziska Meier , Matt Feiszli

We consider the classical camera pose estimation problem that arises in many computer vision applications, in which we are given n 2D-3D correspondences between points in the scene and points in the camera image (some of which are incorrect…

Computational Geometry · Computer Science 2019-03-19 Dror Aiger , Haim Kaplan , Efi Kokiopoulou , Micha Sharir , Bernhard Zeisl

Blind and Mani (1987) proved that the entire combinatorial structure (the vertex-facet incidences) of a simple convex polytope is determined by its abstract graph. Their proof is not constructive. Kalai (1988) found a short, elegant, and…

Combinatorics · Mathematics 2007-05-23 Volker Kaibel

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2014-07-08 Tejas D. Kulkarni , Vikash K. Mansinghka , Pushmeet Kohli , Joshua B. Tenenbaum

This work is concerned with camera pose estimation from correspondences of 3D/2D lines, i. e. with the Perspective-n-Line (PnL) problem. We focus on large line sets, which can be efficiently solved by methods using linear formulation of…

Computer Vision and Pattern Recognition · Computer Science 2017-05-16 Bronislav Přibyl , Pavel Zemčík , Martin Čadík

We present a novel method to reconstruct the 3D layout of a room (walls, floors, ceilings) from a single perspective view in challenging conditions, by contrast with previous single-view methods restricted to cuboid-shaped layouts. This…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sinisa Stekovic , Shreyas Hampali , Mahdi Rad , Sayan Deb Sarkar , Friedrich Fraundorfer , Vincent Lepetit

We present an approach for the planar surface reconstruction of a scene from images with limited overlap. This reconstruction task is challenging since it requires jointly reasoning about single image 3D reconstruction, correspondence…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Samir Agarwala , Linyi Jin , Chris Rockwell , David F. Fouhey

Translation averaging aims to recover camera locations from pairwise relative translation directions and is a fundamental component of global Structure-from-Motion pipelines. The problem is challenging because direction measurements contain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Zhekai Fan , Wanze Li , Jinxin Wang , Yunpeng Shi
‹ Prev 1 4 5 6 7 8 10 Next ›