Related papers: Practical Retrofitting for Obsolete Devices -- Bri…
This article explores the possibilities of reusing obsolete smartphones and tablets to build new interactive systems. Taking the case of a musical instrument, I present my research into the design of a controller made from various of these…
Obsolete devices add to the rising levels of electronic waste, a major environmental concern, and a contributing factor to climate change. In recent years, device manufacturers have established environmental commitments and launched…
This paper analyzes the proportion of Input/output devices made obsolete by changes in technology generations. This obsolescence may be by new software/hardware generations rendering otherwise functional devices unusable. Concluding with…
This extended paper contributes a methodology and a detailed analysis of app installation and functionality on a 'vintage' device. Experimental results are presented that demonstrate barriers to the reuse of vintage Apple devices. and…
There has been an increasing, and welcome, Open Hardware trend towards science teams building and sharing their designs for new instruments. These devices, often built upon low-cost microprocessors and micro-controllers, can be readily…
Mobile devices gather the communication capabilities as no other gadget. Plus, they now comprise a wider set of applications while still maintaining reduced size and weight. They have started to include accessibility features that enable…
Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…
A long-standing vision in computer science has been to evolve computing devices into proactive assistants that enhance our productivity, health and wellness, and many other facets of our lives. User digitization is crucial in achieving this…
The Achilles heel of classic analog computers was the complex, error prone, and time consuming process of programming. This typically involved manually patching hundreds or even thousands of connections between individual computing elements…
Since the advent of mobile devices, both end-users and the IT industry have been longing for direct device-to-device (D2D) communication capabilities, expecting new kinds of interactive, personalized, and collaborative services. Fifteen…
This paper demonstrates the concept of reusing discarded smartphones to connect the end-of-life of e-wastes with the start-of-life of smart buildings. Two control-related and one communication-related case studies have been conducted…
Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…
Software aging -- the phenomenon affecting many long-running systems, causing performance degradation or an increasing failure rate over mission time, and eventually leading to failure - is known to affect mobile devices and their operating…
Smartphones and robots can have an adversarial or a symbiotic relationship because they strive to serve overlapping customer needs. While smartphones are prevalent, humanoid robots are not. Even though considerable public and private…
Maintaining physical activity is essential for older adults' health and well-being, yet participation remains low. Traditional paper-based and in-person interventions have been effective but face scalability issues. Smartphone apps offer a…
Smartphone owners often need to run security-critical programs on the same device as other untrusted and potentially malicious programs. This requires users to trust hardware and system software to correctly sandbox malicious programs,…
Older users population is rapidly increasing all over the World. Presently, we observe efforts in the human-computer interaction domain aiming to improve life quality of age 65 and over through the use of mobile apps. Nonetheless, these…
Resource-constrained embedded and mobile devices are becoming increasingly common. Since few years, some mobile and ubiquitous devices such as wireless sensor, able to be aware of their physical environment, appeared. Such devices enable…
Smartphones hold important private information, yet users routinely expose this information to questionable applications written by developers they know nothing about. Users may be tempted to think of smartphones as old-style dumb phones,…
FPGAs are going mainstream. Major companies that were not traditionally FPGA-focused are now seeking ways to exploit the benefits of reconfigurable technology and provide it to their customers. In order to do so, a debug ecosystem that…