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We have long-term experience with developing and employing multimedia materials for on-campus and distance education. We also are assessing the efficacy of cooperative learning where groups of learners explore, with guidance from an…

Computers and Society · Computer Science 2013-05-01 Esha Sahai , Ken Watts , Rick Adrion

Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…

Software Engineering · Computer Science 2019-06-27 Antti Knutas , Jouni Ikonen , Jari Porras

In visualization education, both science and humanities, the literature is often divided into two parts: the design aspect and the analysis of the visualization. However, we find limited discussion on how to motivate and engage…

Human-Computer Interaction · Computer Science 2021-01-20 Alon Friedman , Paul Rosen

This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…

Computers and Society · Computer Science 2025-09-09 Gonzalo R. Ríos-Muñoz , Caterina Fuster-Barcelo , Arrate Muñoz-Barrutia

The ubiquity of technology in our daily lives and the economic stability of the technology sector in recent years, especially in areas with a computer science footing, has led to an increase in computer science enrollment in many parts of…

Computers and Society · Computer Science 2014-05-13 Zubair Nabi

This research paper will bring forth the innovative pedagogical approach in computer science education, which uses a combination of methodologies borrowed from Artificial Intelligence (AI) and DevOps to enhance the learning experience in…

Computers and Society · Computer Science 2024-06-25 Edis Mekić , Mihailo Jovanović , Kristijan Kuk , Bojan Prlinčević , Ana Savić

Writing-to-learn initiatives such as Writing Across the Curriculum or Writing in the Disciplines occupy the center of writing programs nationwide. Nevertheless, research to support the core of the writing-to-learn philosophy--that the…

Physics Education · Physics 2007-05-23 Lisa M. Hermsen , Scott V. Franklin

A large number of computational scientific research projects make use of open source software packages. However, the development process of such tools frequently differs from conventional software development; partly because of the nature…

Software Engineering · Computer Science 2013-09-24 Ivan Girotto , Axel Kohlmeyer , David Grellscheid , Shawn T. Brown

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

Computers and Society · Computer Science 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

Peer Assessment is a task of analysis and commenting on student's writing by peers, is core of all educational components both in campus and in MOOC's. However, with the sheer scale of MOOC's & its inherent personalised open ended learning,…

Computers and Society · Computer Science 2020-01-31 Manikandan Ravikiran

Live coding for teaching-synchronously writing software in front of students-can be an effective method for engaging students and instilling practical programming skills. However, not all settings are conducive to live coding and not all…

Human-Computer Interaction · Computer Science 2025-04-04 Caroline Berger , David Weintrop , Niklas Elmqvist

We present three versions of a pendulum lab activity to explore how theoretical commitments, motivations, and aspirations reflect in curriculum design. In earlier work, Boudreaux & Elby (2020) discussed how different theoretical…

Physics Education · Physics 2026-04-28 Ian Descamps , Roger Tobin , Paul Wagoner , David Hammer , N. G. Holmes , Rachel E. Scherr

MOOCs have the potential to revolutionize higher education with their wide outreach and accessibility, but they require instructors to come up with scalable alternates to traditional student evaluation. Peer grading -- having students…

Machine Learning · Computer Science 2014-04-15 Karthik Raman , Thorsten Joachims

The quality of software produced by students is often poor. How to teach students to develop good quality software has long been a topic in computer science education and research. We must conclude that we still do not have a good answer to…

Software Engineering · Computer Science 2023-09-06 Arno Broeders , Ruud Hermans , Sylvia Stuurman , Lex Bijlsma , Harrie Passier

The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…

Physics Education · Physics 2024-07-15 Kalani Hettiarachchilage , Neel Haldolaarachchige

Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…

Software engineering (SE) and usability engineering (UE), as disciplines, have reached substantial levels of maturity. Each of these two disciplines is now well represented with respect to most computer science (CS) curricula. But, the two…

Other Computer Science · Computer Science 2007-05-23 Pardha S. Pyla , Manuel A. Perez-Quinones , James D. Arthur , H. Rex Hartson

When giving automated feedback to a student working on a beginner's exercise, many programming tutors run into a completeness problem. On the one hand, we want a student to experiment freely. On the other hand, we want a student to write…

Human-Computer Interaction · Computer Science 2020-11-17 Niek Mulleners , Johan Jeuring , Bastiaan Heeren
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