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3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

This paper develops an edge-device collaborative Generative Semantic Communications (Gen SemCom) framework leveraging pre-trained Multi-modal/Vision Language Models (M/VLMs) for ultra-low-rate semantic communication via textual prompts. The…

Information Theory · Computer Science 2025-05-05 Mengmeng Ren , Li Qiao , Long Yang , Zhen Gao , Jian Chen , Mahdi Boloursaz Mashhadi , Pei Xiao , Rahim Tafazolli , Mehdi Bennis

Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zhuojiang Cai , Yiheng Zhang , Meitong Guo , Mingdao Wang , Yuwang Wang

Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

Visual generation models have made remarkable progress in creating realistic images from text prompts, yet struggle with complex prompts that specify multiple objects with precise spatial relationships and attributes. Effective handling of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chengqi Duan , Rongyao Fang , Yuqing Wang , Kun Wang , Linjiang Huang , Xingyu Zeng , Hongsheng Li , Xihui Liu

In recent years, multimodal large language models (MLLMs) have made significant strides by training on vast high-quality image-text datasets, enabling them to generally understand images well. However, the inherent difficulty in explicitly…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Yuanze Lin , Yunsheng Li , Dongdong Chen , Weijian Xu , Ronald Clark , Philip Torr , Lu Yuan

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zixuan Bian , Ruohan Ren , Yue Yang , Chris Callison-Burch

Prototyping complex computer-aided design (CAD) models in modern softwares can be very time-consuming. This is due to the lack of intelligent systems that can quickly generate simpler intermediate parts. We propose Text2CAD, the first AI…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Mohammad Sadil Khan , Sankalp Sinha , Talha Uddin Sheikh , Didier Stricker , Sk Aziz Ali , Muhammad Zeshan Afzal

Generative AI has transformed the fields of Design and Manufacturing by providing efficient and automated methods for generating and modifying 3D objects. One approach involves using Large Language Models (LLMs) to generate Computer- Aided…

Machine Learning · Computer Science 2025-03-03 Kamel Alrashedy , Pradyumna Tambwekar , Zulfiqar Zaidi , Megan Langwasser , Wei Xu , Matthew Gombolay

Recent advances in NeRF and 3DGS have significantly enhanced the efficiency and quality of 3D content synthesis. However, efficient personalization of generated 3D content remains a critical challenge. Current 3D personalization approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qi Song , Ziyuan Luo , Ka Chun Cheung , Simon See , Renjie Wan

Prompt engineering is a powerful tool used to enhance the performance of pre-trained models on downstream tasks. For example, providing the prompt "Let's think step by step" improved GPT-3's reasoning accuracy to 63% on MutiArith while…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Cheng Shi , Sibei Yang

Embodied agents face a critical dilemma that end-to-end models lack interpretability and explicit 3D reasoning, while modular systems ignore cross-component interdependencies and synergies. To bridge this gap, we propose the Dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zihan Wang , Seungjun Lee , Guangzhao Dai , Gim Hee Lee

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hui Shan , Keyang Luo , Ming Li , Sizhe Zheng , Yanwei Fu , Zhen Chen , Xiangru Huang

The rapid advancement of generative models has significantly enhanced the realism and customization of digital content creation. The increasing power of these tools, coupled with their ease of access, fuels the creation of photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Francesco Laiti , Benedetta Liberatori , Thomas De Min , Elisa Ricci

The advent of stereoscopic videos has opened new horizons in multimedia, particularly in extended reality (XR) and virtual reality (VR) applications, where immersive content captivates audiences across various platforms. Despite its growing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qiao Jin , Xiaodong Chen , Wu Liu , Tao Mei , Yongdong Zhang

The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…

Human-Computer Interaction · Computer Science 2023-10-30 Ying Zang , Chaotao Ding , Tianrun Chen , Papa Mao , Wenjun Hu

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Bohan Zeng , Shanglin Li , Yutang Feng , Ling Yang , Hong Li , Sicheng Gao , Jiaming Liu , Conghui He , Wentao Zhang , Jianzhuang Liu , Baochang Zhang , Shuicheng Yan