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Embodied artificial intelligence emphasizes the role of an agent's body in generating human-like behaviors. The recent efforts on EmbodiedAI pay a lot of attention to building up machine learning models to possess perceiving, planning, and…

Artificial Intelligence · Computer Science 2024-10-15 Chen Gao , Baining Zhao , Weichen Zhang , Jinzhu Mao , Jun Zhang , Zhiheng Zheng , Fanhang Man , Jianjie Fang , Zile Zhou , Jinqiang Cui , Xinlei Chen , Yong Li

Recently, the concept of embodied intelligence has been widely accepted and popularized, leading people to naturally consider the potential for commercialization in this field. In this work, we propose a specific commercial scenario…

Robotics · Computer Science 2024-06-27 Zhuoqun Xu , Yang Liu , Xiaoqi Li , Jiyao Zhang , Hao Dong

Developing and evaluating e-commerce web agents requires environments that preserve meaningful task structure while enabling controllable, reproducible, and scalable scientific comparison. Existing methodologies force a tradeoff: live…

Artificial Intelligence · Computer Science 2026-05-18 Chinmay Savadikar , Mingyu Zhao , Yuanzheng Zhu , Han Li , Shuang Xie , Alberto Castelo , Tianfu Wu , Lingyun Wang

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation systems often rely on rule-based or task-specific pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hongchi Xia , Xuan Li , Zhaoshuo Li , Qianli Ma , Jiashu Xu , Ming-Yu Liu , Yin Cui , Tsung-Yi Lin , Wei-Chiu Ma , Shenlong Wang , Shuran Song , Fangyin Wei

In the realm of computer vision and robotics, embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully understand 3D scenes given their first-person observations and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tai Wang , Xiaohan Mao , Chenming Zhu , Runsen Xu , Ruiyuan Lyu , Peisen Li , Xiao Chen , Wenwei Zhang , Kai Chen , Tianfan Xue , Xihui Liu , Cewu Lu , Dahua Lin , Jiangmiao Pang

The development of embodied agents for complex commercial environments is hindered by a critical gap in existing robotics datasets and benchmarks, which primarily focus on household or tabletop settings with short-horizon tasks. To address…

Robotics · Computer Science 2026-03-06 Xu Hu , Yiyang Feng , Junran Peng , Jiawei He , Liyi Chen , Wei Sui , Chuanchen Luo , Xucheng Yin , Qing Li , Zhaoxiang Zhang

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

AI agents today are mostly siloed - they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action - but rarely…

Artificial Intelligence · Computer Science 2025-07-31 Yining Hong , Rui Sun , Bingxuan Li , Xingcheng Yao , Maxine Wu , Alexander Chien , Da Yin , Ying Nian Wu , Zhecan James Wang , Kai-Wei Chang

The development of open benchmarking platforms could greatly accelerate the adoption of AI agents in retail. This paper presents comprehensive simulations of customer shopping behaviors for the purpose of benchmarking reinforcement learning…

Artificial Intelligence · Computer Science 2024-05-20 Yu Xia , Sriram Narayanamoorthy , Zhengyuan Zhou , Joshua Mabry

Embodied AI benchmarks have advanced navigation, manipulation, and reasoning, but most target complex humanoid agents or large-scale simulations that are far from real-world deployment. In contrast, mobile cleaning robots with dual mode…

Robotics · Computer Science 2025-08-08 Wenbo Li , Guanting Chen , Tao Zhao , Jiyao Wang , Tianxin Hu , Yuwen Liao , Weixiang Guo , Shenghai Yuan

We introduce a visually-guided and physics-driven task-and-motion planning benchmark, which we call the ThreeDWorld Transport Challenge. In this challenge, an embodied agent equipped with two 9-DOF articulated arms is spawned randomly in a…

Intelligent agents offer a new and exciting way of understanding the world of work. In this paper we apply agent-based modeling and simulation to investigate a set of problems in a retail context. Specifically, we are working to understand…

Neural and Evolutionary Computing · Computer Science 2008-12-18 Peer-Olaf Siebers , Uwe Aickelin , Helen Celia , Christopher Clegg

Existing benchmarks in e-commerce primarily focus on basic user intents, such as finding or purchasing products. However, real-world users often pursue more complex goals, such as applying vouchers, managing budgets, and finding…

Computation and Language · Computer Science 2025-12-11 Jiangyuan Wang , Kejun Xiao , Qi Sun , Huaipeng Zhao , Tao Luo , Jian Dong Zhang , Xiaoyi Zeng

Robotic deployment in real-world environments depends on rich, domain-specific action data as much as on strong model architecture. General-purpose robot foundation models show modest performance in complex unseen tasks such as manipulation…

Shopping plays a significant role in shaping consumer identity and social integration. However, for individuals with visual impairments, navigating in supermarkets and identifying products can be an overwhelming and challenging experience.…

Human-Computer Interaction · Computer Science 2025-09-03 Larissa R. de S. Shibata , Ankit A. Ravankar , Jose Victorio Salazar Luces , Yasuhisa Hirata

We introduce UnrealZoo, a collection of over 100 photo-realistic 3D virtual worlds built on Unreal Engine, designed to reflect the complexity and variability of open-world environments. We also provide a rich variety of playable entities,…

Artificial Intelligence · Computer Science 2025-08-13 Fangwei Zhong , Kui Wu , Churan Wang , Hao Chen , Hai Ci , Zhoujun Li , Yizhou Wang

Autonomous checkout systems rely on visual and sensory inputs to carry out fine-grained scene understanding in retail environments. Retail environments present unique challenges compared to typical indoor scenes owing to the vast number of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Cristina Mata , Nick Locascio , Mohammed Azeem Sheikh , Kenny Kihara , Dan Fischetti

On-device virtual assistants like Siri and Google Assistant are increasingly pivotal, yet their capabilities are hamstrung by a reliance on rigid, developer-dependent APIs. GUI agents offer a powerful, API-independent alternative, but their…

Artificial Intelligence · Computer Science 2025-10-22 Ho Fai Leung , Xiaoyan Xi , Fei Zuo

Mobile applications increasingly rely on sensor data to infer user context and deliver personalized experiences. Yet the mechanisms behind this personalization remain opaque to users and researchers alike. This paper presents a sandbox…

Human-Computer Interaction · Computer Science 2025-11-04 Ibrahim Khalilov , Chaoran Chen , Ziang Xiao , Tianshi Li , Toby Jia-Jun Li , Yaxing Yao

Embodied agents require robust spatial intelligence to execute precise real-world manipulations. However, this remains a significant challenge, as current methods often struggle to accurately position objects in space. Collecting extensive…

Machine Learning · Computer Science 2026-01-06 Hengkai Tan , Xuezhou Xu , Chengyang Ying , Xinyi Mao , Zeyuan Wang , Songming Liu , Xingxing Zhang , Zhizhong Su , Hang Su , Jun Zhu
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