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Related papers: A Whole-Body Motion Imitation Framework from Human…

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We introduce a robust control architecture for the whole-body motion control of torque controlled robots with arms and legs. The method is based on the robust control of contact forces in order to track a planned Center of Mass trajectory.…

Robotics · Computer Science 2018-01-31 Farbod Farshidian , Edo Jelavić , Alexander W. Winkler , Jonas Buchli

Daily tasks require us to use our whole body to manipulate objects, for instance when our hands are unavailable. We consider the issue of providing humanoid robots with the ability to autonomously perform similar whole-body manipulation…

Robotics · Computer Science 2025-10-28 Victor Levé , João Moura , Sachiya Fujita , Tamon Miyake , Steve Tonneau , Sethu Vijayakumar

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

This paper presents a multi-contact motion adaptation framework that enables teleoperation of high degree-of-freedom (DoF) robots, such as quadrupeds and humanoids, for loco-manipulation tasks in multi-contact settings. Our proposed…

Robotics · Computer Science 2022-06-02 Quentin Rouxel , Kai Yuan , Ruoshi Wen , Zhibin Li

Whole-body geometric calibration of humanoid robots using classical robot calibration methods is a timeconsuming and experimentally burdensome task. However, despite its significance for accurate control and simulation, it is often…

Robotics · Computer Science 2025-07-23 Thanh D V Nguyen , Vincent Bonnet , Pierre Fernbach , David Daney , Florent Lamiraux

This article explores human-like movement from a fresh perspective on motion planning. We analyze the coordinated and compliant movement mechanisms of the human body from the perspective of biomechanics. Based on these mechanisms, we…

Robotics · Computer Science 2024-10-22 Lei Shi , Qichao Liu , Cheng Zhou , Wentao Gao , Haotian Wu , Yu Zheng , Xiong Li

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…

Robotics · Computer Science 2021-07-02 Mohammad Samin Yasar , Tariq Iqbal

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice…

Teleoperated humanoid robots hold significant potential as physical avatars for humans in hazardous and inaccessible environments, with the goal of channeling human intelligence and sensorimotor skills through these robotic counterparts.…

Robotics · Computer Science 2023-07-25 Guillermo Colin , Joseph Byrnes , Youngwoo Sim , Patrick Wensing , Joao Ramos

The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's…

Robotics · Computer Science 2025-09-05 Zixuan Chen , Mazeyu Ji , Xuxin Cheng , Xuanbin Peng , Xue Bin Peng , Xiaolong Wang

One of the key arguments for building robots that have similar form factors to human beings is that we can leverage the massive human data for training. Yet, doing so has remained challenging in practice due to the complexities in humanoid…

Robotics · Computer Science 2024-06-18 Zipeng Fu , Qingqing Zhao , Qi Wu , Gordon Wetzstein , Chelsea Finn

A significant bottleneck in humanoid policy learning is the acquisition of large-scale, diverse datasets, as collecting reliable real-world data remains both difficult and cost-prohibitive. To address this limitation, we introduce…

Robotics · Computer Science 2025-10-06 Rui Zhong , Yizhe Sun , Junjie Wen , Jinming Li , Chuang Cheng , Wei Dai , Zhiwen Zeng , Huimin Lu , Yichen Zhu , Yi Xu

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

Robotics · Computer Science 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

Accurate prediction of human movements is required to enhance the efficiency of physical human-robot interaction. Behavioral differences across various users are crucial factors that limit the prediction of human motion. Although recent…

Robotics · Computer Science 2021-10-12 Hee-Seung Moon , Jiwon Seo

Reduced-order template models are widely used to control high degree-of-freedom legged robots, but existing methods for template-based whole-body control rely heavily on heuristics and often suffer from robustness issues. In this letter, we…

Robotics · Computer Science 2020-12-23 Vince Kurtz , Patrick M. Wensing , Hai Lin

Motion retargeting from humans to human-like artificial agents is becoming increasingly important as humanoid robots grow more capable. However, most existing approaches focus only on reproducing kinematics and ignore the rich sensorimotor…

This paper presents a novel model-free method for humanoid-robot quasi-static movement control. Traditional model-based methods often require precise robot model parameters. Additionally, existing learning-based frameworks often train the…

Robotics · Computer Science 2023-03-01 Boren Jiang , Ximeng Tao , Yuanfeng Han , Wanze Li , Gregory S. Chirikjian

Learning a general whole-body controller for humanoid robots remains challenging due to the diversity of motion distributions, the difficulty of fast adaptation, and the need for robust balance in high-dynamic scenarios. Existing approaches…

Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual…