Related papers: Ambisonics Super-Resolution Using A Waveform-Domai…
Different methods can be employed to render virtual reverberation, often requiring substantial information about the room's geometry and the acoustic characteristics of the surfaces. However, fully comprehensive approaches that account for…
Environmental Sound Classification (ESC) is a rapidly evolving field that recently demonstrated the advantages of application of visual domain techniques to the audio-related tasks. Previous studies indicate that the domain-specific…
Spatial reasoning is fundamental to auditory perception, yet current audio large language models (ALLMs) largely rely on unstructured binaural cues and single step inference. This limits both perceptual accuracy in direction and distance…
Current generative models are able to generate high-quality artefacts but have been shown to struggle with compositional reasoning, which can be defined as the ability to generate complex structures from simpler elements. In this paper, we…
It is a practical research topic how to deal with multi-device audio inputs by a single acoustic scene classification system with efficient design. In this work, we propose Residual Normalization, a novel feature normalization method that…
We present Spatial LibriSpeech, a spatial audio dataset with over 650 hours of 19-channel audio, first-order ambisonics, and optional distractor noise. Spatial LibriSpeech is designed for machine learning model training, and it includes…
We present a single-stage casual waveform-to-waveform multichannel model that can separate moving sound sources based on their broad spatial locations in a dynamic acoustic scene. We divide the scene into two spatial regions containing,…
Reduction of unwanted environmental noises is an important feature of today's hearing aids (HA), which is why noise reduction is nowadays included in almost every commercially available device. The majority of these algorithms, however, is…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
Target speech extraction remains difficult for compact devices because monaural neural models lack spatial evidence and classical beamformers lose resolving power when the microphone aperture is only a few centimetres. We present IsoNet, a…
Convolutional Neural Networks (CNNs) rely on fixed-size kernels scanning local patches, which limits their ability to capture global context or long-range dependencies without very deep architectures. Vision Transformers (ViTs), in turn,…
Deep learning-based Personal Sound Zones (PSZs) rely on simulated acoustic transfer functions (ATFs) for training, yet idealized point-source models exhibit large sim-to-real gaps. While physically informed components improve…
Here we propose FastFCA-AS, an accelerated algorithm for Full-rank spatial Covariance Analysis (FCA), which is a robust audio source separation method proposed by Duong et al. ["Under-determined reverberant audio source separation using a…
We introduce and explore a new multimodal input representation for vision-language models: acoustic field video. Unlike conventional video (RGB with stereo/mono audio), our video stream provides a spatially grounded visualization of sound…
Self-supervised learning has been used to leverage unlabelled data, improving accuracy and generalisation of speech systems through the training of representation models. While many recent works have sought to produce effective…
Audio-Visual Segmentation (AVS) aims to precisely outline audible objects in a visual scene at the pixel level. Existing AVS methods require fine-grained annotations of audio-mask pairs in supervised learning fashion. This limits their…
The demand for realistic virtual immersive audio continues to grow, with Head-Related Transfer Functions (HRTFs) playing a key role. HRTFs capture how sound reaches our ears, reflecting unique anatomical features and enhancing spatial…
Audio-visual embodied navigation, as a hot research topic, aims training a robot to reach an audio target using egocentric visual (from the sensors mounted on the robot) and audio (emitted from the target) input. The audio-visual…
We propose a novel method to use both audio and a low-resolution image to perform extreme face super-resolution (a 16x increase of the input size). When the resolution of the input image is very low (e.g., 8x8 pixels), the loss of…
Increasing the volume of training data can enable the auxiliary diagnostic algorithms for Autism Spectrum Disorder (ASD) to learn more accurate and stable models. However, due to the significant heterogeneity and domain shift in rs-fMRI…