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In order to enable robust operation in unstructured environments, robots should be able to generalize manipulation actions to novel object instances. For example, to pour and serve a drink, a robot should be able to recognize novel…

Grounding 3D object affordance seeks to locate objects' ''action possibilities'' regions in the 3D space, which serves as a link between perception and operation for embodied agents. Existing studies primarily focus on connecting visual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Yuhang Yang , Wei Zhai , Hongchen Luo , Yang Cao , Jiebo Luo , Zheng-Jun Zha

Humans excel in grasping and manipulating objects because of their life-long experience and knowledge about the 3D shape and weight distribution of objects. However, the lack of such intuition in robots makes robotic grasping an…

Computer Vision and Pattern Recognition · Computer Science 2018-11-05 Ghazal Ghazaei , Iro Laina , Christian Rupprecht , Federico Tombari , Nassir Navab , Kianoush Nazarpour

We propose a real-time general purpose semantic segmentation architecture, RGPNet, which achieves significant performance gain in complex environments. RGPNet consists of a light-weight asymmetric encoder-decoder and an adaptor. The adaptor…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Elahe Arani , Shabbir Marzban , Andrei Pata , Bahram Zonooz

Learning robot manipulation from human videos is appealing due to the scale and diversity of human demonstrations, but transferring such demonstrations to executable robot behavior remains challenging. Prior work either relies on robot data…

Robotics · Computer Science 2026-05-05 Yifan Han , Jianxiang Liu , Haoyu Zhang , Yuqi Gu , Yunhan Guo , Wenzhao Lian

This paper addresses the problem of affordance grounding from RGBD images of an object, which aims to localize surface regions corresponding to a text query that describes an action on the object. While existing methods predict affordance…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chunghyun Park , Seunghyeon Lee , Minsu Cho

Many robotic tasks in real-world environments require physical interactions with an object such as pick up or push. For successful interactions, the robot needs to know the object's affordances, which are defined as the potential actions…

Robotics · Computer Science 2025-01-13 Paula Wulkop , Halil Umut Özdemir , Antonia Hüfner , Jen Jen Chung , Roland Siegwart , Lionel Ott

How do we know that a kitchen is a kitchen by looking? Relatively little is known about how we conceptualize and categorize different visual environments. Traditional models of visual perception posit that scene categorization is achieved…

Neurons and Cognition · Quantitative Biology 2014-11-20 Michelle R. Greene , Christopher Baldassano , Andre Esteva , Diane M. Beck , Li Fei-Fei

The ability of a robot to pick an object, known as robot grasping, is crucial for several applications, such as assembly or sorting. In such tasks, selecting the right target to pick is as essential as inferring a correct configuration of…

Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which…

Robotics · Computer Science 2021-07-22 Zhenyu Jiang , Yifeng Zhu , Maxwell Svetlik , Kuan Fang , Yuke Zhu

We present SAGA, a versatile and adaptive framework for visuomotor control that can generalize across various environments, task objectives, and user specifications. To efficiently learn such capability, our key idea is to disentangle…

Robotics · Computer Science 2025-12-16 Kuan Fang , Yuxin Chen , Xinghao Zhu , Farzad Niroui , Lingfeng Sun , Jiuguang Wang

When told to "cut the cake," a robot must choose the knife over nearby scissors, despite both objects affording the same cutting function. In real-world scenes, multiple objects may share identical affordances, yet only one is appropriate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jingliang Li , Jindou Jia , Tuo An , Chuhao Zhou , Xiangyu Chen , Shilin Shan , Boyu Ma , Bofan Lyu , Gen Li , Jianfei Yang

It is natural to represent objects in terms of their parts. This has the potential to improve the performance of algorithms for object recognition and segmentation but can also help for downstream tasks like activity recognition. Research…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Ju He , Shuo Yang , Shaokang Yang , Adam Kortylewski , Xiaoding Yuan , Jie-Neng Chen , Shuai Liu , Cheng Yang , Qihang Yu , Alan Yuille

Generating human grasping poses that accurately reflect both object geometry and user-specified interaction semantics is essential for natural hand-object interactions in AR/VR and embodied AI. However, existing semantic grasping approaches…

Robotics · Computer Science 2026-03-31 Xiaofei Wu , Yi Zhang , Yumeng Liu , Yuexin Ma , Yujiao Shi , Xuming He

Despite increasing research efforts on household robotics, robots intended for deployment in domestic settings still struggle with more complex tasks such as interacting with functional elements like drawers or light switches, largely due…

Robotics · Computer Science 2024-09-19 Tim Engelbracht , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

Functional affordance grounding requires more than recognizing an object: an agent must localize the specific region that supports an interaction, such as the handle to pull or the button to press. This is difficult for training-free…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Qirui Wang , Jingyi He , Yining Pan , Xulei Yang , Shijie Li

The concept of affordance is important to understand the relevance of object parts for a certain functional interaction. Affordance types generalize across object categories and are not mutually exclusive. This makes the segmentation of…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Johann Sawatzky , Juergen Gall

Affordance understanding, the task of identifying actionable regions on 3D objects, plays a vital role in allowing robotic systems to engage with and operate within the physical world. Although Visual Language Models (VLMs) have excelled in…

Robots operating in human-centered environments should have the ability to understand how objects function: what can be done with each object, where this interaction may occur, and how the object is used to achieve a goal. To this end, we…

In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance…

Robotics · Computer Science 2024-11-19 Björn S. Plonka , Christian Dreher , Andre Meixner , Rainer Kartmann , Tamim Asfour