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Dataflow visualization systems enable flexible visual data exploration by allowing the user to construct a dataflow diagram that composes query and visualization modules to specify system functionality. However learning dataflow diagram…

Human-Computer Interaction · Computer Science 2019-10-08 Bowen Yu , Claudio T. Silva

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Datamation is designed to animate an analysis pipeline step by step, which is an intuitive and effective way to interpret the results from data analysis. However, creating a datamation is not easy. A qualified datamation needs to not only…

Human-Computer Interaction · Computer Science 2023-04-13 Yi Guo , Nan Cao , Ligan Cai , Yanqiu Wu , Daniel Weiskopf , Danqing Shi , Qing Chen

There is growing interest in artificial intelligence to build socially intelligent robots. This requires machines to have the ability to "read" people's emotions, motivations, and other factors that affect behavior. Towards this goal, we…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Paul Vicol , Makarand Tapaswi , Lluis Castrejon , Sanja Fidler

GIFs are enjoying increasing popularity on social media as a format for data-driven storytelling with visualization; simple visual messages are embedded in short animations that usually last less than 15 seconds and are played in automatic…

Human-Computer Interaction · Computer Science 2020-09-09 Xinhuan Shu , Aoyu Wu , Junxiu Tang , Benjamin Bach , Yingcai Wu , Huamin Qu

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting…

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…

In virtual or hybrid co-present events, biodata is emerging as a new paradigm of social cues. While it is able to reveal individuals' inner states, the technology-mediated representation of biodata in social contexts remains underexplored.…

Human-Computer Interaction · Computer Science 2025-09-16 Lin Lin , Ming Wu , Anyu Ren , Zhanwei Wu , Daojun Gong , Ruowei Xiao

Effective data visualization is a key part of the discovery process in the era of big data. It is the bridge between the quantitative content of the data and human intuition, and thus an essential component of the scientific path from data…

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

We present DanceAnyWay, a generative learning method to synthesize beat-guided dances of 3D human characters synchronized with music. Our method learns to disentangle the dance movements at the beat frames from the dance movements at all…

Sound · Computer Science 2024-11-26 Aneesh Bhattacharya , Manas Paranjape , Uttaran Bhattacharya , Aniket Bera

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

The core challenge for streaming video generation is maintaining the content consistency in long context, which poses high requirement for the memory design. Most existing solutions maintain the memory by compressing historical frames with…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Sihui Ji , Xi Chen , Shuai Yang , Xin Tao , Pengfei Wan , Hengshuang Zhao

Social media platforms are central to communication, yet their designs remain narrowly focused on engagement and scale. While researchers have proposed alternative visions for online spaces, these ideas are difficult to prototype within…

Human-Computer Interaction · Computer Science 2025-10-06 Yoojin Hong , Martina Di Paola , Braahmi Padmakumar , Hwi Joon Lee , Mahnoor Shafiq , Joseph Seering

Exponential growth in the quantity of digital news, social media, and other textual sources makes it difficult for humans to keep up with rapidly evolving narratives about world events. Various visualisation techniques have been touted to…

Human-Computer Interaction · Computer Science 2026-03-04 Songhai Fan , Simon Angus , Tim Dwyer , Ying Yang , Sarah Goodwin , Helen Purchase

Animating objects' movements is widely used to facilitate tracking changes and observing both the global trend and local hotspots where objects converge or diverge. Existing methods, however, often obscure critical local hotspots by only…

Human-Computer Interaction · Computer Science 2025-02-13 Duan Li , Xinyuan Guo , Xinhuan Shu , Lanxi Xiao , Lingyun Yu , Shixia Liu

Recent large vision-language models (LVLMs) for video understanding are primarily fine-tuned with various videos scraped from online platforms. Existing datasets, such as ActivityNet, require considerable human labor for structuring and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhende Song , Chenchen Wang , Jiamu Sheng , Chi Zhang , Shengji Tang , Jiayuan Fan , Tao Chen

Creating data videos that effectively narrate stories with animated visuals requires substantial effort and expertise. A promising research trend is leveraging the easy-to-use natural language (NL) interaction to automatically synthesize…

Human-Computer Interaction · Computer Science 2024-10-07 Leixian Shen , Haotian Li , Yun Wang , Tianqi Luo , Yuyu Luo , Huamin Qu