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Related papers: Towards Effective Human Performance in XR Space Fr…

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Extended Reality (XR) is a rapidly growing field offering unique immersive experiences, social networking, learning, and collaboration opportunities. The continuous advancements in XR technology and industry efforts are gradually moving…

Human-Computer Interaction · Computer Science 2023-08-23 Pascal Knierim , Thomas Kosch

Deep learning inference that needs to largely take place on the 'edge' is a highly computational and memory intensive workload, making it intractable for low-power, embedded platforms such as mobile nodes and remote security applications.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Andres Ussa , Chockalingam Senthil Rajen , Deepak Singla , Jyotibdha Acharya , Gideon Fu Chuanrong , Arindam Basu , Bharath Ramesh

Research on video-based eye-tracking has long explored stereo and glint-based methods, yet existing wearable eye trackers - both commercial and open-source - offer limited flexibility for algorithm development and comparative evaluation. We…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alexander Zimmer , Yasmeen Abdrabou , Enkelejda Kasneci

Egocentric action anticipation is a challenging task that aims to make advanced predictions of future actions from current and historical observations in the first-person view. Most existing methods focus on improving the model architecture…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Congqi Cao , Ze Sun , Qinyi Lv , Lingtong Min , Yanning Zhang

Operators performing high-stakes, safety-critical tasks - such as air traffic controllers, surgeons, or mission control personnel - must maintain exceptional cognitive performance under variable and often stressful conditions. This paper…

Human-Computer Interaction · Computer Science 2025-06-30 Maciej Grzeszczuk , Grzegorz Pochwatko , Barbara Karpowicz , Stanisław Knapiński , Wiesław Kopeć

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Anastasios N. Angelopoulos , Julien N. P. Martel , Amit P. S. Kohli , Jorg Conradt , Gordon Wetzstein

Extended Reality (XR) includes Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). XR is an emerging technology that simulates a realistic environment for users. XR techniques have provided revolutionary user experiences in…

Software Engineering · Computer Science 2022-11-04 Jason Hogan , Aaron Salo , Dhia Elhaq Rzig , Foyzul Hassan , Bruce Maxim

Over the years, the separate fields of motion planning, mapping, and human trajectory prediction have advanced considerably. However, the literature is still sparse in providing practical frameworks that enable mobile manipulators to…

Robotics · Computer Science 2022-07-27 Mark Nicholas Finean , Luka Petrović , Wolfgang Merkt , Ivan Marković , Ioannis Havoutis

Educators, developers, and other stakeholders face challenges when creating, adapting, and utilizing virtual and augmented reality (XR) experiences for teaching curriculum topics. User created reviews of these applications provide important…

Computers and Society · Computer Science 2024-03-27 Shaun Bangay , Adam P. A. Cardilini , Sophie McKenzie , Maria Nicholas , Manjeet Singh

Extended Reality (XR) is a rapidly growing field with a wide range of hardware from head mounted displays to installations. Users have the possibility to access the entire Mixed Reality (MR) continuum. Goal of the human-computer-interaction…

Human-Computer Interaction · Computer Science 2025-04-17 Elisabeth Mayer , Thomas Odaker , Dieter Kranzlmüller

Visual neuroprostheses are commonly framed as technologies to restore natural sight to people who are blind. In practice, they create a novel mode of perception shaped by sparse, distorted, and unstable input. They resemble early extended…

Emerging Technologies · Computer Science 2025-08-11 Michael Beyeler

This paper proposes a novel framework to alleviate the model drift problem in visual tracking, which is based on paced updates and trajectory selection. Given a base tracker, an ensemble of trackers is generated, in which each tracker's…

Computer Vision and Pattern Recognition · Computer Science 2016-03-02 Zexi Hu , Yuefang Gao , Dong Wang , Xuhong Tian

This work aims to establish an end-to-end system for tracking of physical 3D objects for virtual reality (VR) applications. We focus on training applications requiring real-time tracking of the position of small physical objects and their…

Human-Computer Interaction · Computer Science 2026-05-06 Stanisław Knapiński , Maciej Grzeszczuk , Barbara Karpowicz , Pavlo Zinevych , Wieslaw Kopec

In human-robot interaction (HRI), detecting a human's gaze helps robots interpret user attention and intent. However, most gaze detection approaches rely on specialized eye-tracking hardware, limiting deployment in everyday settings.…

Robotics · Computer Science 2026-03-18 Linlin Cheng , Koen Hindriks , Artem V. Belopolsky

Estimating eye-gaze from images alone is a challenging task, in large parts due to un-observable person-specific factors. Achieving high accuracy typically requires labeled data from test users which may not be attainable in real…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Seonwook Park , Emre Aksan , Xucong Zhang , Otmar Hilliges

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

Understanding human-object interactions is fundamental in First Person Vision (FPV). Tracking algorithms which follow the objects manipulated by the camera wearer can provide useful cues to effectively model such interactions. Visual…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Matteo Dunnhofer , Antonino Furnari , Giovanni Maria Farinella , Christian Micheloni

We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…

Computer Vision and Pattern Recognition · Computer Science 2015-07-13 Hai X. Pham , Chongyu Chen , Luc N. Dao , Vladimir Pavlovic , Jianfei Cai , Tat-jen Cham

Visual face tracking is one of the most important tasks in video surveillance systems. However, due to the variations in pose, scale, expression, and illumination it is considered to be a difficult task. Recent studies show that deep…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Safa Alver , Ugur Halici

We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

Computer Vision and Pattern Recognition · Computer Science 2016-12-22 Subarna Tripathi , Brian Guenter
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