Related papers: DYNARTmo: A Dynamic Articulatory Model for Visuali…
Speech sounds are produced as the coordinated movement of the speaking organs. There are several available methods to model the relation of articulatory movements and the resulting speech signal. The reverse problem is often called as…
This work proposes to explore a new area of dynamic speech emotion recognition. Unlike traditional methods, we assume that each audio track is associated with a sequence of emotions active at different moments in time. The study…
Portrait animation aims to synthesize talking videos from a static reference face, conditioned on audio and style frame cues (e.g., emotion and head poses), while ensuring precise lip synchronization and faithful reproduction of speaking…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…
We introduce a sophisticated multi-speaker speech data simulator, specifically engineered to generate multi-speaker speech recordings. A notable feature of this simulator is its capacity to modulate the distribution of silence and overlap…
Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…
Articulatory-to-acoustic (forward) mapping is a technique to predict speech using various articulatory acquisition techniques (e.g. ultrasound tongue imaging, lip video). Real-time MRI (rtMRI) of the vocal tract has not been used before for…
During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…
Virtualizing the physical world into virtual models has been a critical technique for robot navigation and planning in the real world. To foster manipulation with articulated objects in everyday life, this work explores building…
Realistic lip synchronization is essential for the natural human-robot non-verbal interaction of humanoid robots. Motivated by this need, this paper presents a lip motion generation framework based on 3D dynamic viseme and coarticulation…
We present DIPO, a novel framework for the controllable generation of articulated 3D objects from a pair of images: one depicting the object in a resting state and the other in an articulated state. Compared to the single-image approach,…
Understanding the motion of articulated mechanical assemblies from static geometry remains a core challenge in 3D perception and design automation. Prior work on everyday articulated objects such as doors and laptops typically assumes…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…
This paper presents Articulatory-WaveNet, a new approach for acoustic-to-articulator inversion. The proposed system uses the WaveNet speech synthesis architecture, with dilated causal convolutional layers using previous values of the…
Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving.…
The importance of modeling speech articulation for high-quality audiovisual (AV) speech synthesis is widely acknowledged. Nevertheless, while state-of-the-art, data-driven approaches to facial animation can make use of sophisticated motion…
Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…
Although significant progress has been made to audio-driven talking face generation, existing methods either neglect facial emotion or cannot be applied to arbitrary subjects. In this paper, we propose the Emotion-Aware Motion Model (EAMM)…
Electromagnetic articulography (EMA) captures the position and orientation of a number of markers, attached to the articulators, during speech. As such, it performs the same function for speech that conventional motion capture does for…
In this paper, we propose a novel approach to convert given speech audio to a photo-realistic speaking video of a specific person, where the output video has synchronized, realistic, and expressive rich body dynamics. We achieve this by…