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Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

As embodied intelligence emerges as a core frontier in artificial intelligence research, simulation platforms must evolve beyond low-level physical interactions to capture complex, human-centered social behaviors. We introduce FreeAskWorld,…

Artificial Intelligence · Computer Science 2025-12-23 Yuhang Peng , Yizhou Pan , Xinning He , Jihaoyu Yang , Xinyu Yin , Han Wang , Xiaoji Zheng , Chao Gao , Jiangtao Gong

We used a 3D simulator to create artificial video data with standardized annotations, aiming to aid in the development of Embodied AI. Our question answering (QA) dataset measures the extent to which a robot can understand human behavior…

Artificial Intelligence · Computer Science 2024-09-18 Takanori Ugai , Kensho Hara , Shusaku Egami , Ken Fukuda

Over the past decade, wearable computing devices (``smart glasses'') have undergone remarkable advancements in sensor technology, design, and processing power, ushering in a new era of opportunity for high-density human behavior data.…

The domain of 3D talking head generation has witnessed significant progress in recent years. A notable challenge in this field consists in blending speech-related motions with expression dynamics, which is primarily caused by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Federico Nocentini , Claudio Ferrari , Stefano Berretti

Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Mohamed Hassan , Partha Ghosh , Joachim Tesch , Dimitrios Tzionas , Michael J. Black

Piano playing requires agile, precise, and coordinated hand control that stretches the limits of dexterity. Hand motion models with the sophistication to accurately recreate piano playing have a wide range of applications in character…

Graphics · Computer Science 2024-10-10 Ruocheng Wang , Pei Xu , Haochen Shi , Elizabeth Schumann , C. Karen Liu

The recognition of dynamic and social behavior in animals is fundamental for advancing ethology, ecology, medicine and neuroscience. Recent progress in deep learning has enabled automated behavior recognition from video, yet an accurate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Lucas Martini , Alexander Lappe , Anna Bognár , Rufin Vogels , Martin A. Giese

Humanoid robots, as general-purpose physical agents, must integrate both intelligent control and adaptive morphology to operate effectively in diverse real-world environments. While recent research has focused primarily on optimizing…

Robotics · Computer Science 2025-10-06 Guiliang Liu , Bo Yue , Yi Jin Kim , Kui Jia

LLMs' remarkable ability to tackle a wide range of language tasks opened new opportunities for collaborative human-AI problem solving. LLMs can amplify human capabilities by applying their intuitions and reasoning strategies at scale. We…

Computation and Language · Computer Science 2025-09-23 Abhishek Sharma , Dan Goldwasser

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

Full-duplex interaction, where speakers and listeners converse simultaneously, is a key element of human communication often missing from traditional spoken dialogue systems. These systems, based on rigid turn-taking paradigms, struggle to…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-27 Chengyou Wang , Hongfei Xue , Guojian Li , Zhixian Zhao , Shuiyuan Wang , Shuai Wang , Xin Xu , Hui Bu , Lei Xie

Recently, with the rapid development of robot learning and imitation learning, numerous datasets and methods have emerged. However, these datasets and their task designs often lack systematic consideration and principles. This raises…

Human beings are social animals. How to equip 3D autonomous characters with similar social intelligence that can perceive, understand and interact with humans remains an open yet foundamental problem. In this paper, we introduce SOLAMI, the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jianping Jiang , Weiye Xiao , Zhengyu Lin , Huaizhong Zhang , Tianxiang Ren , Yang Gao , Zhiqian Lin , Zhongang Cai , Lei Yang , Ziwei Liu

We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal…

Robotics · Computer Science 2025-12-22 Gang Zhang

Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Sijing Wu , Yunhao Li , Weitian Zhang , Jun Jia , Yucheng Zhu , Yichao Yan , Guangtao Zhai , Xiaokang Yang

Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Zhitao Yang , Zhongang Cai , Haiyi Mei , Shuai Liu , Zhaoxi Chen , Weiye Xiao , Yukun Wei , Zhongfei Qing , Chen Wei , Bo Dai , Wayne Wu , Chen Qian , Dahua Lin , Ziwei Liu , Lei Yang

Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Modeling face-to-face communication in computer vision, which focuses on recognizing and analyzing nonverbal cues and behaviors during interactions, serves as the foundation for our proposed alternative to text-based Human-AI interaction.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Dragos Costea , Alina Marcu , Cristina Lazar , Marius Leordeanu