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Losing a game is difficult. Recent work of Larsson, Nowakowski, and Santos, as well as that of Siegel, has opened up enticing lines of research into partizan mis\`ere theory. The algebraic structure of mis\`ere monoids is not yet well…

Combinatorics · Mathematics 2024-09-27 Alfie Davies

We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

Formal Languages and Automata Theory · Computer Science 2011-08-31 Vincent Gripon , Olivier Serre

Simulation relations are an important tool in automata theory because they provide efficiently computable approximations to language inclusion. In recent years, extensions of ordinary simulations have been studied, for instance multi-pebble…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Milka Hutagalung , Martin Lange , Etienne Lozes

Self-play (SP) is a popular multi-agent reinforcement learning (MARL) framework for solving competitive games, where each agent optimizes policy by treating others as part of the environment. Despite the empirical successes, the theoretical…

Artificial Intelligence · Computer Science 2023-10-06 Zelai Xu , Yancheng Liang , Chao Yu , Yu Wang , Yi Wu

The game of best choice (or "secretary problem") is a model for making an irrevocable decision among a fixed number of candidate choices that are presented sequentially in random order, one at a time. Because the classically optimal…

Combinatorics · Mathematics 2021-07-14 Brant Jones , Katelynn D. Kochalski , Sarah Loeb , Julia C. Walk

In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,\pi)$ where $S$ is a subset (coalition) of the set $N$ of players, and $\pi$ is a…

Discrete Mathematics · Computer Science 2010-02-22 Michel Grabisch

Ehrenfeucht-Fra\"iss\'e games provide a fundamental method for proving elementary equivalence (and equivalence up to a certain quantifier rank) of relational structures. We investigate the soundness and completeness of this method in the…

Logic in Computer Science · Computer Science 2023-08-10 Sophie Brinke , Erich Grädel , Lovro Mrkonjić

We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a…

Combinatorics · Mathematics 2024-02-12 Dana C. Ernst , Nandor Sieben

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

Computer Science and Game Theory · Computer Science 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

Infinite games where several players seek to coordinate under imperfect information are known to be intractable, unless the information flow is severely restricted. Examples of undecidable cases typically feature a situation where players…

Logic in Computer Science · Computer Science 2014-05-01 Dietmar Berwanger , Anup Basil Mathew

Leadership games provide a powerful paradigm to model many real-world settings. Most literature focuses on games with a single follower who acts optimistically, breaking ties in favour of the leader. Unfortunately, for real-world…

Artificial Intelligence · Computer Science 2018-08-01 Giuseppe De Nittis , Alberto Marchesi , Nicola Gatti

The Stackelberg equilibrium solution concept describes optimal strategies to commit to: Player 1 (termed the leader) publicly commits to a strategy and Player 2 (termed the follower) plays a best response to this strategy (ties are broken…

Computer Science and Game Theory · Computer Science 2016-08-24 Branislav Bosansky , Simina Branzei , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

We use a recently discovered constrained de Finetti reduction (aka "Post-Selection Lemma") to study the parallel repetition of multi-player non-local games under no-signalling strategies. Since the technique allows us to reduce general…

Quantum Physics · Physics 2016-10-04 Cécilia Lancien , Andreas Winter

The double oracle algorithm is a popular method of solving games, because it is able to reduce computing equilibria to computing a series of best responses. However, its theoretical properties are not well understood. In this paper, we…

Computer Science and Game Theory · Computer Science 2024-05-14 Brian Hu Zhang , Tuomas Sandholm

Two structures A and B are n-equivalent if player II has a winning strategy in the n-move Ehrenfeucht-Fraisse game on A and B. We extend earlier results about n-equivalence for finite coloured linear orders, describing an algorithm for…

Logic · Mathematics 2017-05-15 Feresiano Mwesigye , John K Truss

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

We show equivalences between several high-dimensional problems in extremal combinatorics and parallel repetition of multiplayer (multiprover) games over large answer alphabets. This extends the forbidden-subgraph technique, previously…

Computational Complexity · Computer Science 2025-10-30 Kunal Mittal

We study the combinatorial two-player game Tron. We answer the extremal question on general graphs and also consider smaller graph classes. Bodlaender and Kloks conjectured in [2] PSPACE- completeness. We proof this conjecture.

Computational Complexity · Computer Science 2011-10-17 Tillmann Miltzow

We consider games with two antagonistic players --- \'Elo\"ise (modelling a program) and Ab\'elard (modelling a byzantine environment) --- and a third, unpredictable and uncontrollable player, that we call Nature. Motivated by the fact that…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Arnaud Carayol , Olivier Serre