Related papers: Who Wins the Multi-Structural Game?
We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…
Let A and B be two first order structures of the same relational vocabulary L. The Ehrenfeucht-Fraisse-game of length gamma of A and B denoted by EFG_gamma(A,B) is defined as follows: There are two players called for all and exists. First…
We study in depth the class of games with opacity condition, which are two-player games with imperfect information in which one of the players only has imperfect information, and where the winning condition relies on the information he has…
The Maker-Breaker domination game is a positional game played on a graph by two players called Dominator and Staller. The players alternately select a vertex of the graph that has not yet been chosen. Dominator wins if at some point the…
We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…
In this paper, we introduce a two-player impartial game on graphs, called a {\em feedback game}, which is a variant of the generalized geography. We study the feedback game on Eulerian graphs. In particular, we show that the…
In classical Maker-Breaker games on graphs, Maker and Breaker take turns claiming edges; Maker's goal is to claim all of some structure (e.g., a spanning tree, Hamilton cycle, etc.), while Breaker aims to stop her. The standard question…
We consider turn-based stochastic two-player games with a combination of a parity condition that must hold surely, that is in all possible outcomes, and of a parity condition that must hold almost-surely, that is with probability 1. The…
In this paper, we explore the descriptive complexity theory of finite groups by examining the power of the second Ehrenfeucht-Fraisse bijective pebble game in Hella's (Ann. Pure Appl. Log., 1989) hierarchy. This is a Spoiler-Duplicator game…
This paper has two parts. The first is concerned with a variant of a family of games introduced by Holy and Schlicht, that we call \emph{Welch games}. Player II having a winning strategy in the Welch game of length $\omega$ on $\kappa$ is…
We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers.…
Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…
Often, a given selection game studied in the literature has a known dual game. In dual games, a winning strategy for a player in either game may be used to create a winning strategy for the opponent in the dual. For example, the Rothberger…
We introduce two-player games which build words over infinite alphabets, and we study the problem of checking the existence of winning strategies. These games are played by two players, who take turns in choosing valuations for variables…
We propose an extension of the Ehrenfeucht-Fraisse game able to deal with logics augmented with Lindstrom quantifiers. We describe three different games with varying balance between simplicity and ease of use.
In this paper, we explore the descriptive complexity theory of finite groups by examining the power of the second Ehrenfeucht--Fra\"iss\'e bijective pebble game in Hella's (Ann. Pure Appl. Log., 1989) hierarchy. This is a…
We study two positional games played on hypergraphs, whose edges may be interpreted as winning sets. Two players take turns picking a previously unpicked vertex of the hypergraph. We say a player fills an edge if that player has picked all…
We characterize the pseudo-arc as well as P-adic pseudo-solenoids (for a set of primes P) as generic structures, arising from a natural game in which two players alternate in building an inverse sequence of surjections. The second player…
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…
In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…