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Pre-trained video models learn powerful priors for generating high-quality, temporally coherent content. While these models excel at temporal coherence, their dynamics are often constrained by the continuous nature of their training data.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhoujie Fu , Xianfang Zeng , Jinghong Lan , Xinyao Liao , Cheng Chen , Junyi Chen , Jiacheng Wei , Wei Cheng , Shiyu Liu , Yunuo Chen , Gang Yu , Guosheng Lin

Generating VectorArt from text prompts is a challenging vision task, requiring diverse yet realistic depictions of the seen as well as unseen entities. However, existing research has been mostly limited to the generation of single objects,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Ayan Banerjee , Nityanand Mathur , Josep Llados , Umapada Pal , Anjan Dutta

Recent 3D feed-forward models, such as the Visual Geometry Grounded Transformer (VGGT), have shown strong capability in inferring 3D attributes of static scenes. However, since they are typically trained on static datasets, these models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Kaichen Zhou , Yuhan Wang , Grace Chen , Xinhai Chang , Gaspard Beaudouin , Fangneng Zhan , Paul Pu Liang , Mengyu Wang

Content creation, central to applications such as virtual reality, can be a tedious and time-consuming. Recent image synthesis methods simplify this task by offering tools to generate new views from as little as a single input image, or by…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Tewodros Habtegebrial , Varun Jampani , Orazio Gallo , Didier Stricker

The advent of stereoscopic videos has opened new horizons in multimedia, particularly in extended reality (XR) and virtual reality (VR) applications, where immersive content captivates audiences across various platforms. Despite its growing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qiao Jin , Xiaodong Chen , Wu Liu , Tao Mei , Yongdong Zhang

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xiaokai Bai , Chenxu Zhou , Lianqing Zheng , Si-Yuan Cao , Jianan Liu , Xiaohan Zhang , Yiming Li , Zhengzhuang Zhang , Hui-liang Shen

Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Following its success, many works have extended Gaussians to 4D,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Colton Stearns , Adam Harley , Mikaela Uy , Florian Dubost , Federico Tombari , Gordon Wetzstein , Leonidas Guibas

In recent years, significant advancements have been made in text-driven 3D content generation. However, several challenges remain. In practical applications, users often provide extremely simple text inputs while expecting high-quality 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Huiqi Wu , Jianbo Mei , Yingjie Huang , Yining Xu , Jingjiao You , Yilong Liu , Li Yao

Recent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Renlong Wu , Zhilu Zhang , Mingyang Chen , Zifei Yan , Wangmeng Zuo

4D video control is essential in video generation as it enables the use of sophisticated lens techniques, such as multi-camera shooting and dolly zoom, which are currently unsupported by existing methods. Training a video Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Weikang Bian , Zhaoyang Huang , Xiaoyu Shi , Yijin Li , Fu-Yun Wang , Hongsheng Li

Diffusion-based video generation has achieved significant progress, yet generating multiple actions that occur sequentially remains a formidable task. Directly generating a video with sequential actions can be extremely challenging due to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Bowen Zhang , Xiaofei Xie , Haotian Lu , Na Ma , Tianlin Li , Qing Guo

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang
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