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While user's perception & performance are predominantly examined independently in virtual reality, the Action-Specific Perception (ASP) theory postulates that the performance of an individual on a task modulates this individual's spatial &…

Human-Computer Interaction · Computer Science 2022-09-07 Panagiotis Kourtesis , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti , Ferran Argelaguet

In this paper, we study the use of robust model independent bounded extremum seeking (ES) feedback control to improve the robustness of deep reinforcement learning (DRL) controllers for a class of nonlinear time-varying systems. DRL has the…

Machine Learning · Computer Science 2026-03-11 Shaifalee Saxena , Alan Williams , Rafael Fierro , Alexander Scheinker

Stochastic resonance (SR) is a prominent phenomenon in many natural and engineered noisy system, whereby the response to a periodic forcing is greatly amplified when the intensity of the noise is tuned to within a specific range of values.…

Statistical Mechanics · Physics 2019-12-25 Valerio Lucarini

Mobile robots and autonomous vehicles are often required to function in environments where critical position estimates from sensors such as GPS become uncertain or unreliable. Single image visual place recognition (VPR) provides an…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Connor Malone , Ankit Vora , Thierry Peynot , Michael Milford

In this paper, we investigate the impact of spatial, temporal and amplitude resolution (STAR) on the perceptual quality of a compressed video. Subjective quality tests were carried out on a mobile device. Seven source sequences are included…

Multimedia · Computer Science 2012-06-12 Yen-Fu Ou , Yuanyi Xue , Yao Wang

Every day life tasks can present significant challenges for neurodivergent individuals, particularly those with Autism Spectrum Disorders (ASD) who are characterized by specific sensitivities. This contribution describes a virtual reality…

Visual Parameter Space Analysis (VPSA) enables domain scientists to explore input-output relationships of computational models. Existing VPSA applications often feature multi-view visualizations designed by visualization experts for a…

Human-Computer Interaction · Computer Science 2024-09-12 Manfred Klaffenboeck , Michael Gleicher , Johannes Sorger , Michael Wimmer , Torsten Möller

Adding noise to a sensory signal generally decreases human performance. However noise can improve performance too, due to a process called stochastic resonance (SR). This paradoxical effect may be exploited in psychophysical experiments, to…

Neurons and Cognition · Quantitative Biology 2017-11-15 Jeroen J. A. van Boxtel

Social robots (SRs) should autonomously interact with humans, while exhibiting proper social behaviors associated to their role. By contributing to health-care, education, and companionship, SRs will enhance life quality. However,…

Systems and Control · Electrical Eng. & Systems 2025-05-01 Maria Morão Patrício , Anahita Jamshidnejad

Mindfulness can be defined as increased awareness of and sustained attentiveness to the present moment. Recently, there has been a growing interest in the applications of mindfulness for empirical research in wellbeing and the use of…

Human-Computer Interaction · Computer Science 2021-05-25 Caglar Yildirim , Tara OGrady

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert

Every human with a functioning vestibular system is capable of feeling motion sickness, but some are more vulnerable than others. Based on the leading theories explaining this condition, vulnerability should be predicted by a person's years…

Human-Computer Interaction · Computer Science 2024-12-20 Michael Abia

Event cameras action recognition (EAR) offers compelling privacy-protecting and efficiency advantages, where temporal motion dynamics is of great importance. Existing spatiotemporal multi-view representation learning (SMVRL) methods for…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Rui Fan , Weidong Hao

Interactive adaptive systems powered by Reinforcement Learning (RL) have many potential applications, such as intelligent tutoring systems. In such systems there is typically an external human system designer that is creating, monitoring…

Artificial Intelligence · Computer Science 2020-04-06 Ramtin Keramati , Emma Brunskill

Vision is known to improve human postural responses to external perturbations. This study investigates the role of vision for the responses to continuous pseudorandom support surface translations in the body sagittal plane in three visual…

Neurons and Cognition · Quantitative Biology 2021-03-08 Mustafa Emre Akçay , Vittorio Lippi , Thomas Mergner

Networked virtual reality (NVR) whiteboards are increasingly important for enabling geographically dispersed users to engage in real-time idea sharing, collaborative design, and discussion. However, latency caused by network limitations,…

Multimedia · Computer Science 2026-03-11 Jiarun Song , Yongkang Hou , Fuzheng Yang

Reinforcement learning (RL) has become widely adopted in robot control. Despite many successes, one major persisting problem can be very low data efficiency. One solution is interactive feedback, which has been shown to speed up RL…

Robotics · Computer Science 2026-04-29 Daniel Harnack , Julie Pivin-Bachler , Nicolás Navarro-Guerrero

Resting-state brain networks represent the intrinsic state of the brain during the majority of cognitive and sensorimotor tasks. However, no study has yet presented concise predictors of task-induced vigilance variability from…

Signal Processing · Electrical Eng. & Systems 2019-10-23 Mastaneh Torkamani-Azar , Sumeyra Demir Kanik , Serap Aydin , Mujdat Cetin

Cybersickness is a serious usability problem in virtual reality. Postural (or balance) instability theory has emerged as one of the major hypotheses for the cause of cybersickness. In this paper, we conducted a two-week-long experiment to…

Human-Computer Interaction · Computer Science 2024-04-16 Seonghoon Kang , Yechan Yang , Gerard Jounghyun Kim , Hanseob Kim

Large curved displays inside Virtual Reality environments are becoming popular for visualizing high-resolution content during analytical tasks, gaming or entertainment. Prior research showed that such displays provide a wide field of view…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan
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