Related papers: Better Bounds for Semi-Streaming Single-Source Sho…
The Max-DICUT problem has gained a lot of attention in the streaming setting in recent years, and has so far served as a canonical problem for designing algorithms for general constraint satisfaction problems (CSPs) in this setting. A…
In this paper we present improved bounds for approximating maximum matchings in bipartite graphs in the streaming model. First, we consider the question of how well maximum matching can be approximated in a single pass over the input using…
In this paper we show an O(n^(3/2) log^2 n) time algorithm for finding a maximum flow in a planar graph with multiple sources and multiple sinks. This is the fastest algorithm whose running time depends only on the number of vertices in the…
We give a deterministic $O(m\log^{2/3}n)$-time algorithm for single-source shortest paths (SSSP) on directed graphs with real non-negative edge weights in the comparison-addition model. This is the first result to break the $O(m+n\log n)$…
We study the space complexity of estimating the diameter of a subset of points in an arbitrary metric space in the dynamic (turnstile) streaming model. The input is given as a stream of updates to a frequency vector $x \in \mathbb{Z}_{\geq…
We introduce and study a novel semi-random multigraph process, described as follows. The process starts with an empty graph on $n$ vertices. In every round of the process, one vertex $v$ of the graph is picked uniformly at random and…
For any real number $p > 0$, we nearly completely characterize the space complexity of estimating $\|A\|_p^p = \sum_{i=1}^n \sigma_i^p$ for $n \times n$ matrices $A$ in which each row and each column has $O(1)$ non-zero entries and whose…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Given an undirected graph $G=(V,E)$ on $n$ vertices, $m$ edges, and an integer $t\ge 1$, a subgraph $(V,E_S)$, $E_S\subseteq E$ is called a $t$-spanner if for any pair of vertices $u,v \in V$, the distance between them in the subgraph is at…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
We initiate a broad study of classical problems in the streaming model with insertions and deletions in the setting where we allow the approximation factor $\alpha$ to be much larger than $1$. Such algorithms can use significantly less…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
We consider the problem of computing all pairs shortest paths (APSP) and shortest paths for k sources in a weighted graph in the distributed CONGEST model. For graphs with non-negative integer edge weights (including zero weights) we build…
One of the classical line of work in graph algorithms has been the Replacement Path Problem: given a graph $G$, $s$ and $t$, find shortest paths from $s$ to $t$ avoiding each edge $e$ on the shortest path from $s$ to $t$. These paths are…
Every graph with maximum degree $\Delta$ can be colored with $(\Delta+1)$ colors using a simple greedy algorithm. Remarkably, recent work has shown that one can find such a coloring even in the semi-streaming model. But, in reality, one…
We study which property testing and sublinear time algorithms can be transformed into graph streaming algorithms for random order streams. Our main result is that for bounded degree graphs, any property that is constant-query testable in…
In this work, we present a fast distributed algorithm for local potential problems: these are graph problems where the task is to find a locally optimal solution where no node can unilaterally improve the utility in its local neighborhood…
We investigate the problem of computing the top-$k$ simple shortest paths in weighted digraphs. While the single-pair variant -- finding the top-$k$ simple shortest paths between two specified vertices -- has been extensively studied over…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…