Related papers: Quaternion-Domain Super MDS for Robust 3D Localiza…
Multidimensional scaling (MDS) is a family of methods that embed a given set of points into a simple, usually flat, domain. The points are assumed to be sampled from some metric space, and the mapping attempts to preserve the distances…
The cluster formation in Three Dimensional Wireless Sensor Networks (3D-WSN) give rise to overlapping of signals due to spherical sensing range which leads to information redundancy in the network. To address this problem, we develop a…
We review the general problem of finding a global rotation that transforms a given set of points and/or coordinate frames (the "test" data) into the best possible alignment with a corresponding set (the "reference" data). For 3D point data,…
Quarter sampling is a novel sensor concept that enables the acquisition of higher resolution images without increasing the number of pixels. This is achieved by covering three quarters of each pixel of a low-resolution sensor such that only…
Spatial modulation (SM) is a promising multiple-input multiple-output system used to increase spectral efficiency. The maximum likelihood (ML) decoder jointly detects the transmitted SM symbol, which is of high complexity. In this paper, a…
In autonomous robotic systems, precise localization is a prerequisite for safe navigation. However, in complex urban environments, GNSS positioning often suffers from signal occlusion and multipath effects, leading to unreliable absolute…
Coverage is one of the fundamental issues in wireless sensor networks (WSNs). It reflects the ability of WSNs to detect the fields of interest. In a real sensor networks application, the detection area is always non-ideal and the terrain of…
Fingerprinting techniques are widely used for localization because of their accuracy, especially in the presence of wireless channel noise. However, the fingerprinting techniques require significant storage and running time, which is a…
This paper introduces a general framework for solving constrained convex quaternion optimization problems in the quaternion domain. To soundly derive these new results, the proposed approach leverages the recently developed generalized…
Wireless Sensor Networks (WSNs) are highly distributed networks consisting of a large number of tiny, low-cost, light-weight wireless nodes deployed to monitor an environment or a system. Each node in a WSN consists of three subsystems: the…
This paper introduces a Moment-Quaternion-Sum-of-Squares (QSOS) hierarchy for solving a class of quaternion polynomial optimization problems. This hierarchy is formulated directly in the quaternion domain and consists of a sequence of…
In this paper, we propose a range-based localization algorithm to localize a wireless sensor network (WSN) in 2D. A widely used algorithm to localize a WSN in 2D is trilateration, which runs in polynomial time. Trilateration uses three…
Multidimensional scaling (MDS) is a dimensionality reduction tool used for information analysis, data visualization and manifold learning. Most MDS procedures embed data points in low-dimensional Euclidean (flat) domains, such that…
A new algorithm for 3D localization in multiplatform radar networks, comprising one transmitter and multiple receivers, is proposed. To take advantage of the monostatic sensor radiation pattern features, ad-hoc constraints are imposed in…
In this paper, we study the three-dimensional (3D) simultaneous localization and mapping (SLAM) problem in complex outdoor and indoor environments based only on millimeter-wave (mmWave) wireless communication signals. Firstly, we propose a…
Gathering 3D material microstructural information is time-consuming, expensive, and energy-intensive. Acquisition of 3D data has been accelerated by developments in serial sectioning instrument capabilities; however, for crystallographic…
In this paper, the quasi-constant modulus (QCM) property is analyzed and leveraged in the design of nonlinearity-tolerant four-dimensional (4D) modulation formats. Accordingly, we propose a family of QCM-based quadrature amplitude…
We proposed a new criterion \textit{noise-stability}, which revised the classical rigidity theory, for evaluation of MDS algorithms which can truthfully represent the fidelity of global structure reconstruction; then we proved the…
3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…
A novel algorithm based on the optimized decimation of tensor networks with super-orthogonalization (ODTNS) that can be applied to simulate efficiently and accurately not only the thermodynamic but also the ground state properties of…