Related papers: An Empirical Study on Virtual Reality Software Sec…
Over the past three decades, computers have managed to make their way into a majority of households. Due to this enormous transition, the surge in the internets popularity was inevitable. Just like everything else, whatever has a pro also…
The metaverse is a nascent concept that envisions a virtual universe, a collaborative space where individuals can interact, create, and participate in a wide range of activities. Privacy in the metaverse is a critical concern as the concept…
The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…
A precise vulnerability discovery model (VDM) will provide a useful insight to assess software security, and could be a good prediction instrument for both software vendors and users to understand security trends and plan ahead patching…
Not long ago, it was thought that only software applications and general purpose digital systems i.e. computers were prone to various types of attacks against their security. The underlying hardware, hardware implementations of these…
Improper Input Validation (IIV) is a software vulnerability that occurs when a system does not safely handle input data. Even though IIV is easy to detect and fix, it still commonly happens in practice. In this paper, we study to what…
Wearable devices, or "wearables," bring great benefits but also potential risks that could expose users' activities with- out their awareness or consent. In this paper, we report findings from the first large-scale survey conducted to…
Investigating how people perceive virtual reality (VR) videos in the wild (i.e., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortions localized in space and…
Cinematic Virtual Reality (CVR) is a narrative-driven VR experience that uses head-mounted displays with a 360-degree field of view. Previous research has explored different viewing modalities to enhance viewers' CVR experience. This study…
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing number of users. However, the issue of accessibility in VR has been hardly addressed so far and no uniform approach or standard exists at…
The need for flexible, low-overhead virtualization is evident on many fronts ranging from high-density cloud servers to mobile devices. During the past decade OS-level virtualization has emerged as a new, efficient approach for…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
Virtual reality (VR) games are gradually becoming more elaborated and feature-rich, but fail to reach the complexity of traditional digital games. One common feature that is used to extend and organize complex gameplay is the in-game…
To address the shortage of a skilled workforce in the U.S. manufacturing industry, immersive Virtual Reality (VR)-based training solutions hold promising potential. To effectively utilize VR to meet workforce demands, it is important to…
Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games, shorten the duration of the VR experience, and can even…
VIRUP is a new C++ open source software that provides an interactive virtual reality environment to navigate through large scientific astrophysical datasets obtained from both observations and simulations. It is tailored to visualize…
Vector database management systems (VDBMSs) play a crucial role in facilitating semantic similarity searches over high-dimensional embeddings from diverse data sources. While VDBMSs are widely used in applications such as recommendation,…
GitHub Actions is a widely used platform to automate the build and deployment of software projects through configurable workflows. As the platform's popularity grows, it also becomes a target of choice for software supply chain attacks.…
Vulnerabilities in Android smartphone chipsets have severe consequences, as recent real-world attacks have demonstrated that adversaries can leverage vulnerabilities to execute arbitrary code or exfiltrate confidential information. Despite…
Due to the abrupt arise of pandemic worldwide, the video conferencing platforms are becoming ubiquitously available and being embedded into either various digital devices or the collaborative daily work. Even though the service provider has…