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Online Ramsey game is played between Builder and Painter on an infinite board $K_{\mathbb N}$. In every round Builder selects an edge, then Painter colors it red or blue. Both know target graphs $H_1$ and $H_2$. Builder aims to create…

Combinatorics · Mathematics 2023-03-28 Grzegorz Adamski , Małgorzata Bednarska-Bzdȩga , Václav Blažej

Domineering is a combinatorial game played on a subset of a rectangular grid between two players. Each board position can be put into one of four outcome classes based on who the winner will be if both players play optimally. In this note,…

Combinatorics · Mathematics 2013-05-16 Gabriel C. Drummond-Cole

The game of Cops and Robber is a pursuit-evasion game which is usually played on a connected graph. In the game, a set of cops and a robber move around the vertices of a graph along edges, where the cops aim to capture the robber, while the…

Combinatorics · Mathematics 2021-07-27 Pinkaew Siriwong , Ratinan Boonklurb , Henry Liu , Sirirat Singhun

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

We investigate the mathematics behind unshuffles, a type of card shuffle closely related to classical perfect shuffles. To perform an unshuffle, deal all the cards alternately into two piles and then stack the one pile on top of the other.…

Combinatorics · Mathematics 2024-10-09 Cornelia A. Van Cott , Katie Wang

We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…

Discrete Mathematics · Computer Science 2020-03-11 Anthony Bonato , Melissa Huggan , Trent Marbach , Fionn Mc Inerney

We study a popular puzzle game known variously as Clickomania and Same Game. Basically, a rectangular grid of blocks is initially colored with some number of colors, and the player repeatedly removes a chosen connected monochromatic group…

Computational Complexity · Computer Science 2007-05-23 Therese C. Biedl , Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer , Lars Jacobsen , J. Ian Munro

We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…

Combinatorics · Mathematics 2019-03-11 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the…

Quantum Physics · Physics 2011-05-12 Julia Kempe , Thomas Vidick

In this paper we study the concurrent cops and robber (CCCR) game. CCCR follows the same rules as the classical, turn-based game, except for the fact that the players move simultaneously. The cops' goal is to capture the robber and the…

Discrete Mathematics · Computer Science 2015-06-12 Georgios Konstantinidis , Athanasios Kehagias

This paper revisits a classical problem of slotted multiple access with success, idle, and collision events on each slot. First, results of a 2-user multiple access game are reported. The game was conducted at the University of Southern…

Computer Science and Game Theory · Computer Science 2021-12-24 Michael J. Neely

Consider n cards that are labeled 1 through n with n an even integer. The cards are put face down and their ordering starts with card labeled 1 on top through card labeled n at the bottom. The cards are top to random shuffled m times and…

Probability · Mathematics 2010-06-08 Lerna Pehlivan

We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

Computer Science and Game Theory · Computer Science 2012-01-04 Krishnendu Chatterjee

We study a variant of the classical cop-robber game played on compact metric graphs, where each edge is assigned a positive length and identified with a real interval of corresponding length. In this setting, both the cop and the robber…

Combinatorics · Mathematics 2025-12-23 Daniel Berend , Michael D. Boshernitzan

Our ignorance of the winnability percentage of the solitaire card game `Klondike' has been described as ``one of the embarrassments of applied mathematics''. Klondike, the game in the Windows Solitaire program, is just one of many…

Artificial Intelligence · Computer Science 2026-03-04 Charlie Blake , Ian P. Gent

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

We focus on the problem of finding an optimal strategy for a team of two players that faces an opponent in an imperfect-information zero-sum extensive-form game. Team members are not allowed to communicate during play but can coordinate…

Computer Science and Game Theory · Computer Science 2020-09-22 Gabriele Farina , Andrea Celli , Nicola Gatti , Tuomas Sandholm

At CCCG '21 O'Rourke proposed a variant of Hopcroft, Josephs and Whitesides' (1985) NP-complete problem {\sc Ruler Folding}, which he called {\sc Ruler Wrapping} and for which all folds must be 180 degrees in the same direction. Gagie,…

Data Structures and Algorithms · Computer Science 2024-04-08 Xing Lyu , Travis Gagie , Meng He

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

2048 is a stochastic single-player game involving 16 cells on a 4 by 4 grid, where a player chooses a direction among up, down, left, and right to obtain a score by merging two tiles with the same number located in neighboring cells along…

Artificial Intelligence · Computer Science 2026-05-26 Tomoyuki Kaneko , Shuhei Yamashita
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