Related papers: Sparse-View 3D Reconstruction: Recent Advances and…
Bird-eye-view (BEV) based methods have made great progress recently in multi-view 3D detection task. Comparing with BEV based methods, sparse based methods lag behind in performance, but still have lots of non-negligible merits. To push…
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…
Although sparse-view computed tomography (CT) has significantly reduced radiation dose, it also introduces severe artifacts which degrade the image quality. In recent years, deep learning-based methods for inverse problems have made…
Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects…
Neural radiance fields (NeRF) have achieved impressive performances in view synthesis by encoding neural representations of a scene. However, NeRFs require hundreds of images per scene to synthesize photo-realistic novel views. Training…
Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they…
While neural rendering has led to impressive advances in scene reconstruction and novel view synthesis, it relies heavily on accurately pre-computed camera poses. To relax this constraint, multiple efforts have been made to train Neural…
Neural Radiance Fields (NeRF) enable 3D scene reconstruction from 2D images and camera poses for Novel View Synthesis (NVS). Although NeRF can produce photorealistic results, it often suffers from overfitting to training views, leading to…
Inferring 3D structures from sparse, unposed observations is challenging due to its unconstrained nature. Recent methods propose to predict implicit representations directly from unposed inputs in a data-driven manner, achieving promising…
This paper introduces a novel deep framework for dense 3D reconstruction from multiple image frames, leveraging a sparse set of depth measurements gathered jointly with image acquisition. Given a deep multi-view stereo network, our…
Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…
In indoor scenes, the diverse distribution of object locations and scales makes the visual 3D perception task a big challenge. Previous works (e.g, NeRF-Det) have demonstrated that implicit representation has the capacity to benefit the…
3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…
We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or…
3D vision systems are fundamentally constrained by their reliance on visual overlap: reconstruction methods require it for geometric alignment, while generative models use it to enforce multi-view consistency. This limitation is…
2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis…
Efficient and accurate 3D reconstruction is crucial for various applications, including augmented and virtual reality, medical imaging, and cinematic special effects. While traditional Multi-View Stereo (MVS) systems have been fundamental…
Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions.…
We propose a robust and accurate non-parametric method for single-view 3D face reconstruction (SVFR). While tremendous efforts have been devoted to parametric SVFR, a visible gap still lies between the result 3D shape and the ground truth.…
Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches…