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Virtual Reality (VR) applications often require users to perform actions with two hands when performing tasks and interacting with objects in virtual environments. Although bimanual interactions in VR can resemble real-world interactions --…

Human-Computer Interaction · Computer Science 2024-04-23 Momona Yamagami , Sasa Junuzovic , Mar Gonzalez-Franco , Eyal Ofek , Edward Cutrell , John R. Porter , Andrew D. Wilson , Martez E. Mott

Designing multiscale visualizations, particularly when the ratio between the largest scale and the smallest item is large, can be challenging, and designers have developed many approaches to overcome this challenge. We present a design…

Human-Computer Interaction · Computer Science 2025-10-07 Mara Solen , Matt Oddo , Tamara Munzner

We proposed viewpoint-tolerant shared depth perception without individual tracking by leveraging human cognitive compensation in universally 3D rendered images on a wall-sized display. While traditional 3D perception-enabled display systems…

Human-Computer Interaction · Computer Science 2025-08-29 Dooyoung Kim , Jinseok Hong , Heejeong Ko , Woontack Woo

Research in user interaction with mixed reality environments using multiple displays has become increasingly relevant with the prevalence of mobile devices in everyday life and increased commoditization of large display area technologies…

Human-Computer Interaction · Computer Science 2020-02-13 Travis Gesslein , Jens Grubert

Sharing a physical environment, such as that of a wall-display, facilitates gaining awareness of others' actions and intentions, thereby bringing benefits for collaboration. Previous studies have provided first insights on awareness in the…

Human-Computer Interaction · Computer Science 2024-01-18 Valérie Maquil , Dimitra Anastasiou , Hoorieh Afkari , Adrien Coppens , Johannes Hermen , Lou Schwartz

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

Human-Computer Interaction · Computer Science 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

Generative user interfaces (UIs) create new opportunities to adapt interfaces to individual users on demand, but personalization remains difficult because desirable UI properties are subjective, hard to articulate, and costly to infer from…

Machine Learning · Computer Science 2026-04-14 Yi-Hao Peng , Samarth Das , Jeffrey P. Bigham , Jason Wu

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

Multimodal interactive maps are a solution for presenting spatial information to visually impaired people. In this paper, we present an interactive multimodal map prototype that is based on a tactile paper map, a multi-touch screen and…

Human-Computer Interaction · Computer Science 2012-07-20 Anke Brock , Philippe Truillet , Bernard Oriola , Delphine Picard , Christophe Jouffrais

Interactive information dashboards can help both specialists and the general public understand complex datasets; but interacting with these dashboards often presents users with challenges such as understanding and verifying the presented…

Human-Computer Interaction · Computer Science 2022-09-15 Mohammed Alhamadi , Omar Alghamdi , Sarah Clinch , Markel Vigo

Challenges at the quantum-classical interface are examined with the goal of architecting a scaled-up quantum computer comprising many thousands of qubits in the solid-state. Separating the distinct sub-systems of the interface that perform…

Quantum Physics · Physics 2019-12-12 D. J. Reilly

No two people are alike. We usually ignore this diversity as we have the capability to adapt and, without noticing, become experts in interfaces that were probably misadjusted to begin with. This adaptation is not always at the user's…

Human-Computer Interaction · Computer Science 2014-02-06 Tiago Guerreiro , Hugo Nicolau , João Oliveira , Joaquim Jorge , Daniel Gonçalves

Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour…

Multimedia · Computer Science 2012-02-09 Kurien Zacharia , Eldo P. Elias , Surekha Mariam Varghese

We developed a prototype of touch-based survey tool for tablets and conducted an experiment to compare interaction patterns of touch-based, PC-based, and paper-based questionnaires. Our findings suggest that a touch-based interface allows…

Human-Computer Interaction · Computer Science 2014-05-20 Tomoyo Sasao , Shin'ichi Konomi , Masatoshi Arikawa , Hideyuki Fujita

The dynamic scaling of curved interfaces presents features that are strikingly different from those of the planar ones. Spherical surfaces above one dimension are flat because the noise is irrelevant in such cases. Kinetic roughening is…

Statistical Mechanics · Physics 2009-11-13 Carlos Escudero

For graphical user interface (UI) design, it is important to understand what attracts visual attention. While previous work on saliency has focused on desktop and web-based UIs, mobile app UIs differ from these in several respects. We…

Human-Computer Interaction · Computer Science 2021-01-25 Luis A. Leiva , Yunfei Xue , Avya Bansal , Hamed R. Tavakoli , Tuğçe Köroğlu , Niraj R. Dayama , Antti Oulasvirta

As interfaces evolve from static user pathways to dynamic human-AI collaboration, no standard methods exist for selecting appropriate interface patterns based on user needs and task complexity. Existing frameworks only provide guiding…

Human-Computer Interaction · Computer Science 2026-02-27 Shruthi Andru , Shrut Kirti Saksena

While a number of touch-based visualization systems have appeared in recent years, relatively little work has been done to evaluate these systems. The prevailing methods compare these systems to desktop-class applications or utilize…

Human-Computer Interaction · Computer Science 2018-06-19 Ramik Sadana , Meeshu Agnihotri , John Stasko

Graph exploration and editing are still mostly considered independently and systems to work with are not designed for todays interactive surfaces like smartphones, tablets or tabletops. When developing a system for those modern devices that…

Human-Computer Interaction · Computer Science 2015-06-26 Stefan Gladisch , Ulrike Kister , Christian Tominski , Raimund Dachselt , Heidrun Schumann