Related papers: EgoPrune: Efficient Token Pruning for Egomotion Vi…
First-person dynamic spatial reasoning requires models to track continuous motion and precise geometric structure, but the quadratic attention cost of Transformer-based Video-LLMs makes dense visual tokens computationally expensive.…
Long-form video understanding remains challenging for Video Large Language Models (VideoLLMs), as the dense frame sampling introduces massive visual tokens while sparse sampling risks missing critical temporal evidence and leading to LLM…
Multimodal Large Language Models (MLLMs) have shown strong performance in vision-language tasks, but their inference efficiency is severely limited by the exponential growth of visual tokens in complex scenarios such as high-resolution…
Recent multimodal large language models are computationally expensive because Transformers must process a large number of visual tokens. We present ReDiPrune, a training-free token pruning method applied before the vision-language…
Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…
Visual token reduction is critical for accelerating Vision-Language Models (VLMs), yet most existing approaches rely on a fixed budget shared across all inputs, overlooking the substantial variation in image information density. We propose…
Visual token compression is critical for Large Vision-Language Models (LVLMs) to efficiently process high-resolution inputs. Existing methods that typically adopt fixed compression ratios cannot adapt to scenes of varying complexity, often…
Recent advances in vision-language models have demonstrated remarkable performance across diverse multi-modal tasks, including document question answering that leverages structured visual cues from text, tables, and figures. However, unlike…
As the computational needs of Large Vision-Language Models (LVLMs) increase, visual token pruning has proven effective in improving inference speed and memory efficiency. Traditional pruning methods in LVLMs predominantly focus on attention…
Multimodal large language models have demonstrated remarkable capabilities in 2D vision, motivating their extension to 3D scene understanding. Recent studies represent 3D scenes as 3D spatial videos composed of image sequences with depth…
The established redundancy in visual tokens within large vision-language models allows pruning to effectively reduce their substantial computational demands. Previous methods typically employ heuristic layer-specific pruning strategies…
Vision-language models (VLMs) have been widely adopted for 3D question answering (3D QA). In typical pipelines, visual tokens extracted from multiple viewpoints are concatenated with language tokens and jointly processed by a large language…
In this paper, we introduce PruneVid, a visual token pruning method designed to enhance the efficiency of multi-modal video understanding. Large Language Models (LLMs) have shown promising performance in video tasks due to their extended…
Large Vision-Language Models (VLMs) enable strong multimodal reasoning but incur heavy inference costs from redundant visual tokens. Token pruning alleviates this issue, yet existing approaches face limitations. Attention-based methods rely…
Large Vision-Language Models (LVLMs) have advanced multimodal learning but face high computational costs due to the large number of visual tokens, motivating token pruning to improve inference efficiency. The key challenge lies in…
Vision-Language Models (VLMs) have become central to autonomous driving systems, yet their deployment is severely bottlenecked by the massive computational overhead of multi-view camera and multi-frame video input. Existing token pruning…
Recent progress in Multimodal Large Language Models(MLLMs) often use large image tokens to compensate the visual shortcoming of MLLMs, which not only exhibits obvious redundancy but also greatly exacerbates the already high computation.…
While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along with camera motion patterns induced by the wearer's body…
Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…
Recent Multimodal Large Language Models (MLLMs) have shown high potential for spatial reasoning within 3D scenes. However, they typically rely on computationally expensive 3D representations like point clouds or reconstructed Bird's-Eye…