Related papers: Near-Optimality for Single-Source Personalized Pag…
The minimum-cost flow problem is a classic problem in combinatorial optimization with various applications. Several pseudo-polynomial, polynomial, and strongly polynomial algorithms have been developed in the past decades, and it seems that…
In a streaming constraint satisfaction problem (streaming CSP), a $p$-pass algorithm receives the constraints of an instance sequentially, making $p$ passes over the input in a fixed order, with the goal of approximating the maximum…
We introduce a set of techniques that allow for efficiently generating many independent random walks in the Massive Parallel Computation (MPC) model with space per machine strongly sublinear in the number of vertices. In this…
We consider the \emph{approximate minimum selection} problem in presence of \emph{independent random comparison faults}. This problem asks to select one of the smallest $k$ elements in a linearly-ordered collection of $n$ elements by only…
Any reinforcement learning algorithm that applies to all Markov decision processes (MDPs) will suffer $\Omega(\sqrt{SAT})$ regret on some MDP, where $T$ is the elapsed time and $S$ and $A$ are the cardinalities of the state and action…
We describe a simple deterministic $O( \varepsilon^{-1} \log \Delta)$ round distributed algorithm for $(2\alpha+1)(1 + \varepsilon)$ approximation of minimum weighted dominating set on graphs with arboricity at most $\alpha$. Here $\Delta$…
We study the classical NP-hard problems of finding maximum-size subsets from given sets of $k$ terminal pairs that can be routed via edge-disjoint paths (MaxEDP) or node-disjoint paths (MaxNDP) in a given graph. The approximability of…
We describe a new forward-backward variant of Dijkstra's and Spira's Single-Source Shortest Paths (SSSP) algorithms. While essentially all SSSP algorithm only scan edges forward, the new algorithm scans some edges backward. The new…
In the decremental single-source shortest paths (SSSP) problem we want to maintain the distances between a given source node $s$ and every other node in an $n$-node $m$-edge graph $G$ undergoing edge deletions. While its static counterpart…
We revisit the stochastic variance-reduced policy gradient (SVRPG) method proposed by Papini et al. (2018) for reinforcement learning. We provide an improved convergence analysis of SVRPG and show that it can find an $\epsilon$-approximate…
In contrast to the advances in characterizing the sample complexity for solving Markov decision processes (MDPs), the optimal statistical complexity for solving constrained MDPs (CMDPs) remains unknown. We resolve this question by providing…
This paper ties the line of work on algorithms that find an O(sqrt(log(n)))-approximation to the sparsest cut together with the line of work on algorithms that run in sub-quadratic time by using only single-commodity flows. We present an…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
Single Source Shortest Paths ($\textrm{SSSP}$) is among the most well-studied problems in computer science. In the incremental (resp. decremental) setting, the goal is to maintain distances from a fixed source in a graph undergoing edge…
We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest…
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a…
In the Steiner point removal (SPR) problem, we are given a (weighted) graph $G$ and a subset $T$ of its vertices called terminals, and the goal is to compute a (weighted) graph $H$ on $T$ that is a minor of $G$, such that the distance…
We consider the problem of online reinforcement learning for the Stochastic Shortest Path (SSP) problem modeled as an unknown MDP with an absorbing state. We propose PSRL-SSP, a simple posterior sampling-based reinforcement learning…
Let $G$ be any $n$-vertex graph whose random walk matrix has its nontrivial eigenvalues bounded in magnitude by $1/\sqrt{\Delta}$ (for example, a random graph $G$ of average degree~$\Theta(\Delta)$ typically has this property). We show that…
We study simple random walk on the class of random planar maps which can be encoded by a two-dimensional random walk with i.i.d. increments or a two-dimensional Brownian motion via a "mating-of-trees" type bijection. This class includes the…