Related papers: Isotropic Remeshing with Inter-Angle Optimization
Given a function f defined on a bidimensional bounded domain and a positive integer N, we study the properties of the triangulation that minimizes the distance between f and its interpolation on the associated finite element space, over all…
Topology optimization (TO) has experienced a dramatic development over the last decades aided by the arising of metamaterials and additive manufacturing (AM) techniques, and it is intended to achieve the current and future challenges. In…
Fluid-structure interactions are a widespread phenomenon in nature. Although their numerical modeling have come a long way, the application of numerical design tools to these multiphysics problems is still lagging behind. Gradient-based…
We derive an anisotropic a posteriori error estimate for the adaptive conforming Virtual Element approximation of a paradigmatic two-dimensional elliptic problem. In particular, we introduce a quasi-interpolant operator and exploit its…
Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…
This work deals with shape optimization of electric machines using isogeometric analysis. Isogeometric analysis is particularly well suited for shape optimization as it allows to easily modify the geometry without remeshing the domain. A…
We consider the vertex-centered finite volume method with first-order conforming ansatz functions. The adaptive mesh-refinement is driven by the local contributions of the weighted-residual error estimator. We prove that the adaptive…
We propose a numerical strategy to generate the anisotropic meshes and select the appropriate stabilized parameters simultaneously for two dimensional convection-dominated convection-diffusion equations by stabilized continuous linear…
We present here the first systematic treatment of the problems posed by the visualization and analysis of large-scale, parallel adaptive mesh refinement (AMR) simulations on an Eulerian grid. When compared to those obtained by constructing…
A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues…
The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary…
Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…
A common approach for generating an anisotropic mesh is the M-uniform mesh approach where an adaptive mesh is generated as a uniform one in the metric specified by a given tensor M. A key component is the determination of an appropriate…
The solution of a fine tuning problem is one of the principal motivations of Supersymmetry. However experimental constraints indicate that many Supersymmetric models are also fine tuned (although to a much lesser extent). We review the…
An element based adaptation method is developed for an anisotropic a posteriori error estimator. The adaptation does not make use of a metric, but instead equidistributes the error over elements using local mesh modifications. Numerical…
Although transformer-based models have been dominating the field of deep learning, various studies of their embedding space have shown that they suffer from "representation degeneration problem": embeddings tend to be distributed in a…
An optimal mesh size of the sampling region can help to reduce computational burden in practical applications. In this work, we investigate optimal choices of mesh sizes for the identifications of medium obstacles from either the far-field…
A mesh refinement method is described for solving optimal control problems using Legendre-Gauss-Radau collocation. The method detects discontinuities in the control solution by employing an edge detection scheme based on jump function…
This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…
The paper presents a new method for shape and topology optimization based on an efficient and scalable boundary integral formulation for elasticity. To optimize topology, our approach uses iterative extraction of isosurfaces of a…