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Optimizing gait stability for legged robots is a difficult problem. Even on level surfaces, effectively traversing across different textures (e.g., carpet) rests on dynamically tuning parameters in multidimensional space. Inspired by…

Robotics · Computer Science 2022-03-31 Jack Vice , Gita Sukthankar , Pamela K. Douglas

This paper examines three generic strategies for improving the performance of neuro-evolution techniques aimed at evolving convolutional neural networks (CNNs). These were implemented as part of the Evolutionary eXploration of Augmenting…

Neural and Evolutionary Computing · Computer Science 2018-11-21 Travis Desell

There is a recent surge in interest for imitation learning, with large human video-game and robotic manipulation datasets being used to train agents on very complex tasks. While deep neuroevolution has recently been shown to match the…

Neural and Evolutionary Computing · Computer Science 2023-04-26 Maximilien Le Clei , Pierre Bellec

One of the common artificial intelligence applications in electronic games consists of making an artificial agent learn how to execute some determined task successfully in a game environment. One way to perform this task is through machine…

Neural and Evolutionary Computing · Computer Science 2025-06-18 Karine da Silva Miras de Araújo , Fabrício Olivetti de França

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

Neural and Evolutionary Computing · Computer Science 2015-11-05 Sebastian Risi , Julian Togelius

Spiking Neural Networks are powerful computational modelling tools that have attracted much interest because of the bioinspired modelling of synaptic interactions between neurons. Most of the research employing spiking neurons has been…

Neural and Evolutionary Computing · Computer Science 2019-03-05 Huanneng Qiu , Matthew Garratt , David Howard , Sreenatha Anavatti

NeuroEvolution (NE) methods are known for applying Evolutionary Computation to the optimisation of Artificial Neural Networks(ANNs). Despite aiding non-expert users to design and train ANNs, the vast majority of NE approaches disregard the…

Neural and Evolutionary Computing · Computer Science 2020-04-02 Filipe Assunção , Nuno Lourenço , Bernardete Ribeiro , Penousal Machado

Legged robots have significant potential to operate in highly unstructured environments. The design of locomotion control is, however, still challenging. Currently, controllers must be either manually designed for specific robots and tasks,…

Robotics · Computer Science 2021-07-19 Mathias Thor , Poramate Manoonpong

Accurate trajectory prediction is essential for the safety and efficiency of autonomous driving. Traditional models often struggle with real-time processing, capturing non-linearity and uncertainty in traffic environments, efficiency in…

Robotics · Computer Science 2024-12-17 Chengyue Wang , Haicheng Liao , Bonan Wang , Yanchen Guan , Bin Rao , Ziyuan Pu , Zhiyong Cui , Chengzhong Xu , Zhenning Li

In this paper, we present Neural Adaptive Tomography (NeAT), the first adaptive, hierarchical neural rendering pipeline for multi-view inverse rendering. Through a combination of neural features with an adaptive explicit representation, we…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Darius Rückert , Yuanhao Wang , Rui Li , Ramzi Idoughi , Wolfgang Heidrich

A critical issue in evolutionary robotics is the transfer of controllers learned in simulation to reality. This is especially the case for small Unmanned Aerial Vehicles (UAVs), as the platforms are highly dynamic and susceptible to…

Robotics · Computer Science 2020-05-11 Huanneng Qiu , Matthew Garratt , David Howard , Sreenatha Anavatti

Current Deep Reinforcement Learning algorithms still heavily rely on handcrafted neural network architectures. We propose a novel approach to automatically find strong topologies for continuous control tasks while only adding a minor…

Machine Learning · Computer Science 2020-02-28 Jörg K. H. Franke , Gregor Köhler , Noor Awad , Frank Hutter

Novelty search is a recent artificial evolution technique that challenges traditional evolutionary approaches. In novelty search, solutions are rewarded based on their novelty, rather than their quality with respect to a predefined…

Neural and Evolutionary Computing · Computer Science 2017-03-14 Jorge Gomes , Paulo Urbano , Anders Lyhne Christensen

In the evolving landscape of high-speed agile quadrotor flight, achieving precise trajectory tracking at the platform's operational limits is paramount. Controllers must handle actuator constraints, exhibit robustness to disturbances, and…

Robotics · Computer Science 2025-10-15 Lukas Pries , Markus Ryll

In this paper, we propose a novel control architecture, inspired from neuroscience, for adaptive control of continuous-time systems. The proposed architecture, in the setting of standard Neural Network (NN) based adaptive control, augments…

Systems and Control · Computer Science 2021-10-11 Deepan Muthirayan , Pramod P. Khargonekar

A variety of methods have been applied to the architectural configuration and learning or training of artificial deep neural networks (DNN). These methods play a crucial role in the success or failure of the DNN for most problems and…

Neural and Evolutionary Computing · Computer Science 2021-11-30 Edgar Galván , Peter Mooney

StarCraft: Brood War remains a challenging benchmark for artificial intelligence research, particularly in the domain of macromanagement, where long-term strategic planning is required. Traditional approaches to StarCraft AI rely on…

Artificial Intelligence · Computer Science 2025-06-13 Jim O'Connor , Yeonghun Lee , Gary B Parker

A central question in robotics is how to design a control system for an agile mobile robot. This paper studies this question systematically, focusing on a challenging setting: autonomous drone racing. We show that a neural network…

Robotics · Computer Science 2023-10-19 Yunlong Song , Angel Romero , Matthias Mueller , Vladlen Koltun , Davide Scaramuzza

An approach to robotics called layered evolution and merging features from the subsumption architecture into evolutionary robotics is presented, and its advantages are discussed. This approach is used to construct a layered controller for a…

Artificial Intelligence · Computer Science 2007-05-23 Julian Togelius

Machine learning is a huge field of study in computer science and statistics dedicated to the execution of computational tasks through algorithms that do not require explicit instructions but instead rely on learning patterns from data…

Neural and Evolutionary Computing · Computer Science 2020-02-13 Jonas da Silveira Bohrer , Bruno Iochins Grisci , Marcio Dorn