Related papers: Efficient Semi-External Breadth-First Search
We factor Beamer's push-pull, also known as direction-optimized breadth-first-search (DOBFS) into 3 separable optimizations, and analyze them for generalizability, asymptotic speedup, and contribution to overall speedup. We demonstrate that…
Graph similarity search is a common and fundamental operation in graph databases. One of the most popular graph similarity measures is the Graph Edit Distance (GED) mainly because of its broad applicability and high interpretability.…
Graphs are central to modeling relationships in scientific computing, data analysis, and AI/ML, but their growing scale can exceed the memory and compute capacity of single nodes, requiring distributed solutions. Existing distributed graph…
In Bayesian Networks (BNs), the direction of edges is crucial for causal reasoning and inference. However, Markov equivalence class considerations mean it is not always possible to establish edge orientations, which is why many BN structure…
This study develops a graph search algorithm to find the optimal discrimination path for the binary classification problem. The objective function is defined as the difference of variations between the true positive (TP) and false positive…
Graph Neural Networks (GNNs) are becoming increasingly popular for graph-based learning tasks such as point cloud processing due to their state-of-the-art (SOTA) performance. Nevertheless, the research community has primarily focused on…
Bayesian networks (BNs) are a widely used graphical model in machine learning for representing knowledge with uncertainty. The mainstream BN structure learning methods require performing a large number of conditional independence (CI)…
We present an optimal partially-persistent external-memory search tree with amortized I/O bounds matching those achieved by the non-persistent $B^{\varepsilon}$-tree by Brodal and Fagerberg [SODA 2003]. In a partially-persistent data…
Graph Convolutional Networks (GCNs) have emerged as the state-of-the-art method for graph-based learning tasks. However, training GCNs at scale is still challenging, hindering both the exploration of more sophisticated GCN architectures and…
Partitioning graphs into blocks of roughly equal size such that few edges run between blocks is a frequently needed operation in processing graphs. Recently, size, variety, and structural complexity of these networks has grown dramatically.…
We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient…
Graph similarity search is among the most important graph-based applications, e.g. finding the chemical compounds that are most similar to a query compound. Graph similarity computation, such as Graph Edit Distance (GED) and Maximum Common…
Graph processing systems are essential for analyzing large-scale data with complex relationships, yet most existing frameworks rely on statically provisioned clusters, resulting in poor elasticity and inefficient resource utilization under…
Contemporary automatic first break (FB) picking methods typically analyze 1D signals, 2D source gathers, or 3D source-receiver gathers. Utilizing higher-dimensional data, such as 2D or 3D, incorporates global features, improving the…
We present a new efficient combinatorial algorithm for recognizing if a given symmetric matrix is Robinsonian, i.e., if its rows and columns can be simultaneously reordered so that entries are monotone nondecreasing in rows and columns when…
This paper presents a simple and efficient approach for finding the bridges and failure points in a densely connected network mapped as a graph. The algorithm presented here is a parallel algorithm which works in a distributed environment.…
Depth first search (DFS) tree is a fundamental data structure for solving various problems in graphs. It is well known that it takes $O(m+n)$ time to build a DFS tree for a given undirected graph $G=(V,E)$ on $n$ vertices and $m$ edges. We…
Constructing a Depth First Search (DFS) tree is a fundamental graph problem, whose parallel complexity is still not settled. Reif showed parallel intractability of lex-first DFS. In contrast, randomized parallel algorithms (and more…
In this paper, we propose a novel method to compute triangle counting on GPUs. Unlike previous formulations of graph matching, our approach is BFS-based by traversing the graph in an all-source-BFS manner and thus can be mapped onto GPUs in…
Bit Flip Attacks (BFAs) are a well-established class of adversarial attacks, originally developed for Convolutional Neural Networks within the computer vision domain. Most recently, these attacks have been extended to target Graph Neural…