Related papers: An Age-based Study into Interactive Narrative Visu…
The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems…
Individuals with Intellectual and Developmental Disabilities (IDD) have unique needs and challenges when working with data. While visualization aims to make data more accessible to a broad audience, our understanding of how to design…
Engaging in discussions that involve diverse perspectives and exchanging arguments on a controversial issue is a natural way for humans to form opinions. In this process, the way arguments are presented plays a crucial role in determining…
Conversational interfaces are likely to become more efficient, intuitive and engaging way for human-computer interaction than today's text or touch-based interfaces. Current research efforts concerning conversational interfaces focus…
Recent advances in AI has made automated analysis of complex media content at scale possible while generating actionable insights regarding character representation along such dimensions as gender and age. Past works focused on quantifying…
This study examines the impact of positive and negative contrast polarities (i.e., light and dark modes) on the performance of younger adults and people in their late adulthood (PLA). In a crowdsourced study with 134 participants (69 below…
We introduce VEXUS, an interactive visualization framework for exploring user data to fulfill tasks such as finding a set of experts, forming discussion groups and analyzing collective behaviors. User data is characterized by a combination…
The nature of interaction within Interactive Digital Narrative (IDN) is inherently complex. This is due, in part, to the wide range of potential interaction modes through which IDNs can be conceptualised, produced and deployed and the…
This study explores how age and language shape the deliberate vocal expression of emotion, addressing underexplored user groups, Teenagers (N = 12) and Adults 55+ (N = 12), within speech emotion recognition (SER). While most SER systems are…
Static information presentation in VR cultural heritage often causes cognitive overload or under-stimulation. We introduce a closed-loop adaptive interface that tailors content depth to real-time visitor behavior through implicit multimodal…
Considered the increasing use of assistive technologies in the shape of virtual agents, it is necessary to investigate those factors which characterize and affect the interaction between the user and the agent, among these emerges the way…
Physical agents that can autonomously generate engaging, life-like behaviour will lead to more responsive and interesting robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well…
In this paper, we study the associations between human faces and voices. Audiovisual integration, specifically the integration of facial and vocal information is a well-researched area in neuroscience. It is shown that the overlapping…
Art appreciation serves as a crucial medium for emotional communication and sociocultural dialogue. In the digital era, fostering deep user engagement on online art appreciation platforms remains a challenge. Leveraging generative AI…
We present a method to create storytelling visualization with time series data. Many personal decisions nowadays rely on access to dynamic data regularly, as we have seen during the COVID-19 pandemic. It is thus desirable to construct…
Identification within media, whether with real or fictional characters, significantly impacts users, shaping their behavior and enriching their social and emotional experiences. Immersive media, like video games, utilize virtual entities…
Story visualization is the transformation of narrative elements into image sequences. While existing research has primarily focused on visual contextual coherence, the deeper narrative essence of stories often remains overlooked. This…
Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…
As a technically challenging topic, visual storytelling aims at generating an imaginary and coherent story with narrative multi-sentences from a group of relevant images. Existing methods often generate direct and rigid descriptions of…
Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…