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Related papers: An Age-based Study into Interactive Narrative Visu…

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Animated visualization is becoming increasingly popular as a compelling way to illustrate changes in time series data. However, maintaining the viewer's focus throughout the entire animation is difficult because of its time-consuming…

Human-Computer Interaction · Computer Science 2020-09-09 Wenchao Li , Yun Wang , Haidong Zhang , Huamin Qu

Media is evolving from traditional linear narratives to personalised experiences, where control over information (or how it is presented) is given to individual audience members. Measuring and understanding audience engagement with this…

Human-Computer Interaction · Computer Science 2021-08-05 Jonathan Carlton , Andy Brown , Caroline Jay , John Keane

In various fields, including medicine, age distributions are crucial. Despite widespread media coverage of health topics, there remains a need to enhance health communication. Narrative medical visualization is promising for improving…

Human-Computer Interaction · Computer Science 2024-09-27 Sophia Dowlatabadi , Bernhard Preim , Monique Meuschke

We present the results of a study comparing the performance of younger adults (YA) and people in late adulthood (PLA) across ten low-level analysis tasks and five basic visualizations, employing Bayesian regression to aggregate and model…

Human-Computer Interaction · Computer Science 2025-03-05 Zack While , Ali Sarvghad

When communicating critical information to decision-makers, one of the major challenges in visualization is whether the communication is affected by different perceptual or cognitive abilities, one major influencing factor is age. We review…

Graphics · Computer Science 2024-08-06 S. Shao , Y. Li , A. I. Meso , N. Holliman

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Research on interactive narrative experiences in physical spaces is becoming more popular, growing into an established new media art format with the development of technology and evolution of audience aesthetics. However, the methods of…

Human-Computer Interaction · Computer Science 2024-06-06 Yuan Yao , Haipeng Mi

In recent years, narrative visualization has gained much attention. Researchers have proposed different design spaces for various narrative visualization genres and scenarios to facilitate the creation process. As users' needs grow and…

Human-Computer Interaction · Computer Science 2023-03-23 Qing Chen , Shixiong Cao , Jiazhe Wang , Nan Cao

We present results of a replication study on smartwatch visualizations with adults aged 65 and older. The older adult population is rising globally, coinciding with their increasing interest in using small wearable devices, such as…

Human-Computer Interaction · Computer Science 2024-09-18 Zack While , Tanja Blascheck , Yujie Gong , Petra Isenberg , Ali Sarvghad

Despite the explosive growth of the aging population worldwide, older adults have been largely overlooked by visualization research. This paper is a critical reflection on the underrepresentation of older adults in visualization research.…

Human-Computer Interaction · Computer Science 2024-06-06 Zack While , R. Jordan Crouser , Ali Sarvghad

Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games,…

Human-Computer Interaction · Computer Science 2020-11-10 Selma Rizvic , Dusanka Boskovic , Vensada Okanovic , Sanda Sljivo , Merima Zukic

One of the primary purposes of visualization is to assist users in discovering insights. While there has been much research in information visualization aiming at complex data transformation and novel presentation techniques, relatively…

Human-Computer Interaction · Computer Science 2022-04-28 Chen He , Tung Vuong , Giulio Jacucci

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

Human-Computer Interaction · Computer Science 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

We present a comprehensive survey on the use of annotations in information visualizations, highlighting their crucial role in improving audience understanding and engagement with visual data. Our investigation encompasses empirical studies…

Human-Computer Interaction · Computer Science 2026-04-10 Md Dilshadur Rahman , Bhavana Doppalapudi , Ghulam Jilani Quadri , Paul Rosen

Empowering blind and low vision (BLV) users to explore visual media improves content comprehension, strengthens user agency, and fulfills diverse information needs. However, most existing tools separate exploration from the main narration,…

Human-Computer Interaction · Computer Science 2025-08-08 Shuchang Xu

This work investigates personal perspectives in visualization annotations as devices for collective data-driven storytelling. Inspired by existing efforts in critical cartography, we show how people share personal memories in a…

Human-Computer Interaction · Computer Science 2025-03-26 Tobias Kauer , Marian Dörk , Benjamin Bach

Visual storytelling combines visuals and narratives to communicate important insights. While web-based visual storytelling is well-established, leveraging the next generation of digital technologies for visual storytelling, specifically…

Human-Computer Interaction · Computer Science 2025-12-02 Tao Lu , Qian Zhu , Tiffany Ma , Wong Kam-Kwai , Anlan Xie , Alex Endert , Yalong Yang

Grounded in framing theory, this study examines how news titles about older adults shape user engagement on a Chinese video-sharing platform. We analyzed 2,017 video news titles from 2016 to 2021, identifying nine frames. Negative frames…

Human-Computer Interaction · Computer Science 2025-03-21 Zhilong Zhao , Jiaxin Xia

Older adults have been hit disproportionally hard by the COVID-19 pandemic. One critical way for older adults to minimize the negative impact of COVID-19 and future pandemics is to stay informed about its latest information, which has been…

Human-Computer Interaction · Computer Science 2022-02-24 Mingming Fan , Yiwen Wang , Yuni Xie , Franklin Mingzhe Li , Chunyang Chen

While narrative visualization has been used successfully in various applications to communicate scientific data in the format of a story to a general audience, the same has not been true for medical data. There are only a few exceptions…

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