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We tackle the problem of getting a full 6-DOF pose estimation of a query image inside a given point cloud. This technical report re-evaluates the algorithms proposed by Y. Li et al. "Worldwide Pose Estimation using 3D Point Cloud". Our code…

Computer Vision and Pattern Recognition · Computer Science 2015-11-05 Fabian Tschopp , Marco Zorzi

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

We present a real-time semantic mapping approach for mobile vision systems with a 2D to 3D object detection pipeline and rapid data association for generated landmarks. Besides the semantic map enrichment the associated detections are…

Robotics · Computer Science 2022-03-25 Thorsten Hempel , Ayoub Al-Hamadi

Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

We present a lightweight solution to recover 3D pose from multi-view images captured with spatially calibrated cameras. Building upon recent advances in interpretable representation learning, we exploit 3D geometry to fuse input images into…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Edoardo Remelli , Shangchen Han , Sina Honari , Pascal Fua , Robert Wang

Visual place recognition is essential for vision-based robot localization and SLAM. Despite the tremendous progress made in recent years, place recognition in changing environments remains challenging. A promising approach to cope with…

Robotics · Computer Science 2023-04-17 Reihaneh Mirjalili , Michael Krawez , Wolfram Burgard

Existing 3D human pose estimation methods often suffer in performance, when applied to cross-scenario inference, due to domain shifts in characteristics such as camera viewpoint, position, posture, and body size. Among these factors, camera…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Jingjing Liu , Zhiyong Wang , Xinyu Fan , Amirhossein Dadashzadeh , Honghai Liu , Majid Mirmehdi

We present 3DGS-CD, the first 3D Gaussian Splatting (3DGS)-based method for detecting physical object rearrangements in 3D scenes. Our approach estimates 3D object-level changes by comparing two sets of unaligned images taken at different…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ziqi Lu , Jianbo Ye , John Leonard

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

In recent years, neural rendering methods such as NeRFs and 3D Gaussian Splatting (3DGS) have made significant progress in scene reconstruction and novel view synthesis. However, they heavily rely on preprocessed camera poses and 3D…

Graphics · Computer Science 2025-07-01 Chenhao Zhang , Yezhi Shen , Fengqing Zhu

While Gaussian Splatting-based Feature Fields (GSFFs) have shown promise for visual localization, this paper highlights that photometrically optimized GSFFs are inherently ill-suited for 2D-3D matching. The volumetric extent of each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Miso Lee , Sangeek Hyun , Yerim Jeon , Jae-Pil Heo

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

6-DoF pose estimation is an essential component of robotic manipulation pipelines. However, it usually suffers from a lack of generalization to new instances and object types. Most widely used methods learn to infer the object pose in a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Vaibhav Saxena , Kamal Rahimi Malekshan , Linh Tran , Yotto Koga

3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sangwoon Kwak , Joonsoo Kim , Jun Young Jeong , Won-Sik Cheong , Jihyong Oh , Munchurl Kim

We propose a globally consistent semantic SLAM system (GCSLAM) and a semantic-fusion localization subsystem (SF-Loc), which achieves accurate semantic mapping and robust localization in complex parking lots. Visual cameras (front-view and…

Robotics · Computer Science 2025-07-14 Yichen Sha , Siting Zhu , Hekui Guo , Zhong Wang , Hesheng Wang

Determining the position and orientation of a calibrated camera from a single image with respect to a 3D model is an essential task for many applications. When 2D-3D correspondences can be obtained reliably, perspective-n-point solvers can…

Computer Vision and Pattern Recognition · Computer Science 2019-06-19 Dylan Campbell , Lars Petersson , Laurent Kneip , Hongdong Li , Stephen Gould

In recent years, a plethora of diverse methods have been proposed for 3D pose estimation. Among these, self-attention mechanisms and graph convolutions have both been proven to be effective and practical methods. Recognizing the strengths…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Sihan Wen , Xiantan Zhu , Zhiming Tan

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Mengjiao Ma , Qi Ma , Yue Li , Jiahuan Cheng , Runyi Yang , Bin Ren , Nikola Popovic , Mingqiang Wei , Nicu Sebe , Luc Van Gool , Theo Gevers , Martin R. Oswald , Danda Pani Paudel

Traditional Simultaneous Localization and Mapping (SLAM) systems often face limitations including coarse rendering quality, insufficient recovery of scene details, and poor robustness in dynamic environments. 3D Gaussian Splatting (3DGS),…

Robotics · Computer Science 2026-02-05 Li Wang , Ruixuan Gong , Yumo Han , Lei Yang , Lu Yang , Ying Li , Bin Xu , Huaping Liu , Rong Fu