Related papers: FacialMotionID: Identifying Users of Mixed Reality…
One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…
Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…
This study demonstrates how facial biometrics, acquired using multi-spectral sensors, such as RGB, depth, and infrared, assist the data accumulation in the process of authorizing users of automated and semi-automated access systems. This…
Photorealistic talking-head avatars are becoming increasingly common in virtual meetings, gaming, and social platforms. These avatars allow for more immersive communication, but they also introduce serious security risks. One emerging…
The volumetric representation of human interactions is one of the fundamental domains in the development of immersive media productions and telecommunication applications. Particularly in the context of the rapid advancement of Extended…
Doubtlessly, the immersive technologies have potential to ease people's life and uplift economy, however the obvious data privacy risks cannot be ignored. For example, a participant wears a 3D headset device which detects participant's head…
The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…
Real-time face orientation recognition is a cutting-edge technology meant to track and analyze facial movements in virtual environments such as online interviews, remote meetings, and virtual classrooms. As the demand for virtual…
Photorealistic 3D avatar generation has rapidly improved in recent years, and realistic avatars that match a user's true appearance are more feasible in Mixed Reality (MR) than ever before. Yet, there are known risks to sharing one's…
Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/VR interactions or videoconferencing with limited bandwidths.…
Facial recognition has become a widely used method for authentication and identification, with applications for secure access and locating missing persons. Its success is largely attributed to deep learning, which leverages large datasets…
The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…
Motion tracking "telemetry" data lies at the core of nearly all modern virtual reality (VR) and metaverse experiences. While generally presumed innocuous, recent studies have demonstrated that motion data actually has the potential to…
Reliable and robust user identification and authentication are important and often necessary requirements for many digital services. It becomes paramount in social virtual reality (VR) to ensure trust, specifically in digital encounters…
Virtual reality (VR) sensors capture large amounts of user data, including body motion and eye tracking, that contain personally identifying information. While privacy-enhancing techniques can obfuscate this data, incomplete privacy…
The limited expressiveness of virtual user representations in Mixed Reality and Virtual Reality can inhibit an integral part of communication: emotional expression. Emotion recognition based on face tracking is often used to compensate for…
In this paper, we present a multimodal approach to simultaneously analyze facial movements and several peripheral physiological signals to decode individualized affective experiences under positive and negative emotional contexts, while…
We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…
Facial animation in virtual reality environments is essential for applications that necessitate clear visibility of the user's face and the ability to convey emotional signals. In our scenario, we animate the face of an operator who…
Recent research has demonstrated the complementary nature of camera-based and inertial data for modeling human gestures, activities, and sentiment. Yet, despite its growing importance for environmental sensing as well as the advance of…