Related papers: Array-Aware Ambisonics and HRTF Encoding for Binau…
Binaural rendering of ambisonic signals is of broad interest to virtual reality and immersive media. Conventional methods often require manually measured Head-Related Transfer Functions (HRTFs). To address this issue, we collect a paired…
Head-related transfer functions (HRTFs) are crucial for spatial soundfield reproduction in virtual reality applications. However, obtaining personalized, high-resolution HRTFs is a time-consuming and costly task. Recently, deep…
Emerging wearable devices such as smartglasses and extended reality headsets demand high-quality spatial audio capture from compact, head-worn microphone arrays. Ambisonics provides a device-agnostic spatial audio representation by mapping…
An important aspect of a humanoid robot is audition. Previous work has presented robot systems capable of sound localization and source segregation based on microphone arrays with various configurations. However, no theoretical framework…
Head-related transfer functions (HRTFs) with dense spatial grids are desired for immersive binaural audio generation, but their recording is time-consuming. Although HRTF spatial upsampling has shown remarkable progress with neural fields,…
An individualised head-related transfer function (HRTF) is very important for creating realistic virtual reality (VR) and augmented reality (AR) environments. However, acoustically measuring high-quality HRTFs requires expensive equipment…
The demand for realistic virtual immersive audio continues to grow, with Head-Related Transfer Functions (HRTFs) playing a key role. HRTFs capture how sound reaches our ears, reflecting unique anatomical features and enhancing spatial…
Binaural reproduction is rapidly becoming a topic of great interest in the research community, especially with the surge of new and popular devices, such as virtual reality headsets, smart glasses, and head-tracked headphones. In order to…
In the growing field of virtual auditory display, personalized head-related transfer functions (HRTFs) play a vital role in establishing an accurate sound image for mixed and augmented reality applications. In this work, we propose an HRTF…
This paper presents a Head-Related Transfer Function (HRTF)-guided framework for binaural Target Speaker Extraction (TSE) from mixtures of concurrent sources. Unlike conventional TSE methods based on Direction of Arrival (DOA) estimation or…
Ambisonics is a method for capturing and rendering a sound field accurately, assuming that the acoustics of the playback room does not significantly influence the sound field. However, in practice, the acoustics of the playback room may…
Head-related transfer functions (HRTFs) are a set of functions describing the spatial filtering effect of the outer ear (i.e., torso, head, and pinnae) onto sound sources at different azimuth and elevation angles. They are widely used in…
The equatorial microphone array presented in (Ahrens et al., 2021) computes a spherical harmonic (SH) representation of a sound field based on pressure sensors along the equator of a rigid spherical baffle. The original formulation uses…
This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…
Ambisonics is an established framework to capture, process, and reproduce spatial sound fields based on its spherical harmonics representation. We propose a generalization of conventional spherical ambisonics to the spheroidal coordinate…
The head-related transfer function (HRTF) characterizes the frequency response of the sound traveling path between a specific location and the ear. When it comes to estimating HRTFs by neural network models, angle-specific models greatly…
The increasing popularity of spatial audio in applications such as teleconferencing, entertainment, and virtual reality has led to the recent developments of binaural reproduction methods. However, only a few of these methods are…
In this work, we propose a deep beamforming framework for speech enhancement in dynamic acoustic environments. The framework learns time-varying beamformer weights from noisy multichannel signals via a deep neural network, guided by a…
Spatial audio and 3-Dimensional sound rendering techniques play a pivotal and essential role in immersive audio experiences. Head-Related Transfer Functions (HRTFs) are acoustic filters which represent how sound interacts with an…
Head-Related Transfer Functions (HRTFs) have fundamental applications for realistic rendering in immersive audio scenarios. However, they are strongly subject-dependent as they vary considerably depending on the shape of the ears, head and…