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This paper describes a method for scheduling the events of a switched system to achieve an optimal performance. The approach has guarantees on convergence and computational complexity that parallel derivative-based iterative optimization…

Optimization and Control · Mathematics 2017-09-11 Timothy Caldwell , Todd Murphey

We introduce a game of trusted computation in which a sensor equipped with limited computing power leverages a central node to evaluate a specified function over a large dataset, collected over time. We assume that the central computer can…

Computer Science and Game Theory · Computer Science 2016-11-09 Shaunak D. Bopardikar , Alberto Speranzon , Cedric Langbort

Autonomous vehicles must often contend with conflicting planning requirements, e.g., safety and comfort could be at odds with each other if avoiding a collision calls for slamming the brakes. To resolve such conflicts, assigning importance…

Robotics · Computer Science 2023-12-14 Sushant Veer , Karen Leung , Ryan Cosner , Yuxiao Chen , Peter Karkus , Marco Pavone

In this work, we consider the problem of minimising the social cost in atomic congestion games. For this problem, we provide tight computational lower bounds along with taxation mechanisms yielding polynomial time algorithms with optimal…

Computer Science and Game Theory · Computer Science 2022-05-23 Dario Paccagnan , Martin Gairing

We consider an N-player hierarchical game in which the i-th player's objective comprises of an expectation-valued term, parametrized by rival decisions, and a hierarchical term. Such a framework allows for capturing a broad range of…

Optimization and Control · Mathematics 2024-01-26 Shisheng Cui , Uday V. Shanbhag , Mathias Staudigl

Iterative linear-quadratic (ILQ) methods are widely used in the nonlinear optimal control community. Recent work has applied similar methodology in the setting of multiplayer general-sum differential games. Here, ILQ methods are capable of…

Systems and Control · Electrical Eng. & Systems 2020-03-20 David Fridovich-Keil , Vicenc Rubies-Royo , Claire J. Tomlin

Optimal control problems with a very large time horizon can be tackled with the Receding Horizon Control (RHC) method, which consists in solving a sequence of optimal control problems with small prediction horizon. The main result of this…

Optimization and Control · Mathematics 2020-02-03 Tobias Breiten , Laurent Pfeiffer

Constrained Markov games offer a formal mathematical framework for modeling multi-agent reinforcement learning problems where the behavior of the agents is subject to constraints. In this work, we focus on the recently introduced class of…

Machine Learning · Computer Science 2024-02-29 Philip Jordan , Anas Barakat , Niao He

Dynamic game arises as a powerful paradigm for multi-robot planning, for which safety constraint satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints…

Robotics · Computer Science 2026-03-27 Hai Zhong , Yutaka Shimizu , Jianyu Chen

Some airlines use the preferential bidding system to construct the schedules of their pilots. In this system, the pilots bid on the different activities and the schedules that lexicographically maximize the scores of the pilots according to…

Optimization and Control · Mathematics 2022-11-07 Nour ElHouda Tellache , Frédéric Meunier , Axel Parmentier

The closed-loop stability and infinite-horizon performance of receding-horizon approximations are studied for non-stationary linear-quadratic regulator (LQR) problems. The approach is based on a lifted reformulation of the optimal control…

Systems and Control · Electrical Eng. & Systems 2023-09-06 Jintao Sun , Michael Cantoni

Zero-sum Linear Quadratic (LQ) games are fundamental in optimal control and can be used (i)~as a dynamic game formulation for risk-sensitive or robust control and (ii)~as a benchmark setting for multi-agent reinforcement learning with two…

Systems and Control · Electrical Eng. & Systems 2025-08-19 Jiduan Wu , Anas Barakat , Ilyas Fatkhullin , Niao He

A key challenge in autonomous driving is that Autonomous Vehicles (AVs) must contend with multiple, often conflicting, planning requirements. These requirements naturally form in a hierarchy -- e.g., avoiding a collision is more important…

Robotics · Computer Science 2024-09-18 Matteo Penlington , Alessandro Zanardi , Emilio Frazzoli

We study infinite-horizon discounted two-player zero-sum Markov games, and develop a decentralized algorithm that provably converges to the set of Nash equilibria under self-play. Our algorithm is based on running an Optimistic Gradient…

Machine Learning · Computer Science 2021-07-08 Chen-Yu Wei , Chung-Wei Lee , Mengxiao Zhang , Haipeng Luo

Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…

Artificial Intelligence · Computer Science 2024-07-02 Zichao Shen , Tianchen Zhu , Qingyun Sun , Shiqi Gao , Jianxin Li

Best-response (BR) schemes represent an important avenue for learning equilibria in noncooperative games. However, extant rate guarantees for BR schemes generally necessitate stringent smoothness requirements on player objectives and the…

Optimization and Control · Mathematics 2026-03-03 Zhuoyu Xiao , Uday V. Shanbhag

In this work, solution of the finite horizon hybrid optimal control problem as the central element of the receding horizon optimal control (model predictive control) is investigated based on the indirect approach. The response of a hybrid…

Systems and Control · Computer Science 2020-09-24 Babak Tavassoli

A novel modelling framework is proposed for the analysis of aggregative games on an infinite-time horizon, assuming that players are subject to heterogeneous periodic constraints. A new aggregative equilibrium notion is presented and the…

Systems and Control · Electrical Eng. & Systems 2022-07-04 Filiberto Fele , Antonio De Paola , David Angeli , Goran Strbac

Optimal policies in standard MDPs can be obtained using either value iteration or policy iteration. However, in the case of zero-sum Markov games, there is no efficient policy iteration algorithm; e.g., it has been shown that one has to…

Machine Learning · Computer Science 2023-10-31 Anna Winnicki , R. Srikant

We study how to learn $\epsilon$-optimal strategies in zero-sum imperfect information games (IIG) with trajectory feedback. In this setting, players update their policies sequentially based on their observations over a fixed number of…

Computer Science and Game Theory · Computer Science 2023-09-06 Côme Fiegel , Pierre Ménard , Tadashi Kozuno , Rémi Munos , Vianney Perchet , Michal Valko