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Audio production techniques which previously only existed in GUI-constrained digital audio workstations, livecoding environments, or C++ APIs are now accessible with our new Python module called DawDreamer. DawDreamer therefore bridges the…

Sound · Computer Science 2021-11-22 David Braun

The burgeoning complexity and real-time processing demands of audio signals necessitate optimized algorithms that harness the computational prowess of Graphics Processing Units (GPUs). Existing Digital Signal Processing (DSP) libraries…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-14 Matteo Spanio , Antonio Rodà

There has been significant progress in the music generation technique utilizing deep learning. However, it is still hard for musicians and artists to use these techniques in their daily music-making practice. This paper proposes a…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 Nao Tokui

Controlling the variations of sound effects using neural audio synthesis models has been a difficult task. Differentiable digital signal processing (DDSP) provides a lightweight solution that achieves high-quality sound synthesis while…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-18 Yunyi Liu , Craig Jin , David Gunawan

Most generative models of audio directly generate samples in one of two domains: time or frequency. While sufficient to express any signal, these representations are inefficient, as they do not utilize existing knowledge of how sound is…

Machine Learning · Computer Science 2020-01-15 Jesse Engel , Lamtharn Hantrakul , Chenjie Gu , Adam Roberts

We present a data-driven approach to automate audio signal processing by incorporating stateful third-party, audio effects as layers within a deep neural network. We then train a deep encoder to analyze input audio and control effect…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-12 Marco A. Martínez Ramírez , Oliver Wang , Paris Smaragdis , Nicholas J. Bryan

We present GRAFX, an open-source library designed for handling audio processing graphs in PyTorch. Along with various library functionalities, we describe technical details on the efficient parallel computation of input graphs, signals, and…

Deepfakes are AI-synthesized multimedia data that may be abused for spreading misinformation. Deepfake generation involves both visual and audio manipulation. To detect audio-visual deepfakes, previous studies commonly employ two relatively…

Sound · Computer Science 2025-06-10 Kuiyuan Zhang , Wenjie Pei , Rushi Lan , Yifang Guo , Zhongyun Hua

As the paradigm of AI shifts from text-based LLMs to Speech Language Models (SLMs), there is a growing demand for full-duplex systems capable of real-time, natural human-computer interaction. However, the development of such models is…

Sound · Computer Science 2026-03-31 Kyudan Jung , Jihwan Kim , Soyoon Kim , Jeonghoon Kim , Jaegul Choo , Cheonbok Park

Modulations are a critical part of sound design and music production, enabling the creation of complex and evolving audio. Modern synthesizers provide envelopes, low frequency oscillators (LFOs), and more parameter automation tools that…

Sound · Computer Science 2025-10-08 Christopher Mitcheltree , Hao Hao Tan , Joshua D. Reiss

HARP 2.0 brings deep learning models to digital audio workstation (DAW) software through hosted, asynchronous, remote processing, allowing users to route audio from a plug-in interface through any compatible Gradio endpoint to perform…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-06 Christodoulos Benetatos , Frank Cwitkowitz , Nathan Pruyne , Hugo Flores Garcia , Patrick O'Reilly , Zhiyao Duan , Bryan Pardo

We propose an end-to-end pipeline for both building and tracking 3D facial models from personalized in-the-wild (cellphone, webcam, youtube clips, etc.) video data. First, we present a method for automatic data curation and retrieval based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Winnie Lin , Yilin Zhu , Demi Guo , Ron Fedkiw

The widespread success of pre-trained language models has established a new training paradigm, where a global PLM is fine-tuned using task-specific data from local clients. The local data are highly different from each other and can not…

Computation and Language · Computer Science 2025-08-29 Jiahao Xiao , Jiangming Liu

Digital Audio Workstations (DAWs) are central to modern music production but often encumber the musician's workflow, tethering them to a desk and hindering natural interaction with their instrument. Furthermore, effective remote…

Human-Computer Interaction · Computer Science 2026-01-05 Torin Hopkins , Shih-Yu Ma , Suibi Che-Chuan Weng , Ming-Yuan Pai , Ellen Yi-Luen Do , Luca Turchet

The recent explosion of generative AI-Music systems has raised numerous concerns over data copyright, licensing music from musicians, and the conflict between open-source AI and large prestige companies. Such issues highlight the need for…

Sound · Computer Science 2025-03-18 Phillip Long , Zachary Novack , Taylor Berg-Kirkpatrick , Julian McAuley

Musicians and audio engineers sculpt and transform their sounds by connecting multiple processors, forming an audio processing graph. However, most deep-learning methods overlook this real-world practice and assume fixed graph settings. To…

Sound · Computer Science 2023-05-09 Sungho Lee , Jaehyun Park , Seungryeol Paik , Kyogu Lee

Music generation in the audio domain using artificial intelligence (AI) has witnessed steady progress in recent years. However for some instruments, particularly the guitar, controllable instrument synthesis remains limited in expressivity.…

Sound · Computer Science 2025-10-28 Jackson Loth , Pedro Sarmento , Mark Sandler , Mathieu Barthet

Digital educational environments are expanding toward complex AI and human discourse, providing researchers with an abundance of data that offers deep insights into learning and instructional processes. However, traditional qualitative…

Digital Audio Workstations (DAWs) offer fine control, but mapping high-level intent (e.g., "warm the vocals") to low-level edits breaks creative flow. Existing artificial intelligence (AI) music generators are typically one-shot, limiting…

Human-Computer Interaction · Computer Science 2025-12-04 Aaron C Elkins , Sanchit Singh , Adrian Kieback , Sawyer Blankenship , Uyiosa Philip Amadasun , Aman Chadha

State-of-the-art approaches for visually-guided audio source separation typically assume sources that have characteristic sounds, such as musical instruments. These approaches often ignore the visual context of these sound sources or avoid…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Moitreya Chatterjee , Jonathan Le Roux , Narendra Ahuja , Anoop Cherian
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