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This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…

Navigation presents a significant challenge for persons with visual impairments (PVI). While traditional aids such as white canes and guide dogs are invaluable, they fall short in delivering detailed spatial information and precise guidance…

Humans have remarkable selective sensitivity to identities -- easily distinguishing between highly similar identities, even across significantly different contexts such as diverse viewpoints or lighting. Vision models have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Julia Chae , Nicholas Kolkin , Jui-Hsien Wang , Richard Zhang , Sara Beery , Cusuh Ham

Virtual reality allows to create situations which can be experimented under the control of the user, without risks, in a very flexible way. This allows to develop skills and to have confidence to work in real conditions with real equipment.…

Human-Computer Interaction · Computer Science 2016-01-19 Nancy Rodriguez

We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…

Human-Computer Interaction · Computer Science 2026-02-06 Frank Heyen , Michael Gleicher , Michael Sedlmair

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design process. In particular, it allows prediction of user movements…

Makeup plays a vital role in self-expression, identity, and confidence - yet remains an underexplored domain for assistive technology, especially for people with vision impairments. While existing tools support isolated tasks such as color…

Human-Computer Interaction · Computer Science 2025-07-08 Franklin Mingzhe Li , Akihiko Oharazawa , Chloe Qingyu Zhu , Misty Fan , Daisuke Sato , Chieko Asakawa , Patrick Carrington

Mobile games are becoming a vital medium for social interaction, offering a platform that transcends geographical boundaries. An increasing number of visually impaired individuals are engaging in mobile gaming to connect, collaborate,…

Human-Computer Interaction · Computer Science 2025-07-22 Zihe Ran , Xiyu Li , Qing Xiao , Yanyun Wang , Franklin Mingzhe Li , Zhicong Lu

Alternative text is critical in communicating graphics to people who are blind or have low vision. Especially for graphics that contain rich information, such as visualizations, poorly written or an absence of alternative texts can worsen…

Human-Computer Interaction · Computer Science 2021-08-10 Crescentia Jung , Shubham Mehta , Atharva Kulkarni , Yuhang Zhao , Yea-Seul Kim

Visual analytics (VA) systems have been widely used in various application domains. However, VA systems are complex in design, which imposes a serious problem: although the academic community constantly designs and implements new designs,…

Human-Computer Interaction · Computer Science 2024-02-27 Lu Ying , Aoyu Wu , Haotian Li , Zikun Deng , Ji Lan , Jiang Wu , Yong Wang , Huamin Qu , Dazhen Deng , Yingcai Wu

Background: Software engineering requires both technical skills and creative problem-solving. Blind and low-vision software professionals (BLVSPs) encounter numerous workplace challenges, including inaccessible tools and collaboration…

Software Engineering · Computer Science 2025-02-03 Karina Kohl , Yoonha Cha , Victoria Jackson , Stacy Branham , André van der Hoek , Rafael Prikladnicki

Age-related Macular Degeneration (AMD) is a progressive visual impairment affecting millions of individuals. Since there is no current treatment for the disease, the only means of improving the lives of individuals suffering from the…

Image and Video Processing · Electrical Eng. & Systems 2019-10-18 Prithul Aniruddha , Nasif Zaman , Alireza Tavakkoli , Stewart Zuckerbrod

Accessible design for some may still produce barriers for others. This tension, called access friction, creates challenges for both designers and end-users with disabilities. To address this, we present the concept of softerware, a system…

Human-Computer Interaction · Computer Science 2025-09-12 Frank Elavsky , Marita Vindedal , Ted Gies , Patrick Carrington , Dominik Moritz , Øystein Moseng

Prompting and steering techniques are well established in general-purpose generative AI, yet assistive visual question answering (VQA) tools for blind users still follow rigid interaction patterns with limited opportunities for…

Human-Computer Interaction · Computer Science 2026-02-20 Farnaz Zamiri Zeraati , Yang Trista Cao , Yuehan Qiao , Hal Daumé , Hernisa Kacorri

Visual impairment affects hundreds of millions of people worldwide, severely limiting their ability to navigate urban environments safely and independently. While wearable assistive devices offer a promising platform for real-time hazard…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Antoni Valls , Jordi Sanchez-Riera

Seeing-in-the-dark is one of the most important and challenging computer vision tasks due to its wide applications and extreme complexities of in-the-wild scenarios. Existing arts can be mainly divided into two threads: 1) RGB-dependent…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Muyao Niu , Zhuoxiao Li , Zhihang Zhong , Yinqiang Zheng

People with visual impairment (PVI) must interact with a world they cannot see. Remote sighted assistance has emerged as a conversational/social support system. We interviewed participants who either provide or receive assistance via a…

Human-Computer Interaction · Computer Science 2018-12-04 Sooyeon Lee , Madison Reddie , Krish Gurdasani , Xiying Wang , Jordan Beck , Mary Beth Rosson , John M. Carroll

Dementia care requires healthcare professionals to balance a patient's medical needs with a deep understanding of their personal needs, preferences, and emotional cues. However, current digital tools prioritise quantitative metrics over…

Human-Computer Interaction · Computer Science 2025-09-11 Rhiannon Owen , Jonathan C. Roberts

The rapid advancement of large multi-modality models (LMMs) has significantly propelled the integration of artificial intelligence into practical applications. Visual Question Answering (VQA) systems, which can process multi-modal data…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Xingyu Qi , He Li , Linjie Li , Zhenyu Wu

Millions of blind and visually-impaired (BVI) people navigate urban environments every day, using smartphones for high-level path-planning and white canes or guide dogs for local information. However, many BVI people still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2019-10-30 Martin Weiss , Simon Chamorro , Roger Girgis , Margaux Luck , Samira E. Kahou , Joseph P. Cohen , Derek Nowrouzezahrai , Doina Precup , Florian Golemo , Chris Pal