Related papers: Bridging the Gap Between Virtual and Physical Labo…
Computational physics is a key part of what it means to do physics in the twenty-first century. However, upper division computational physics remains a largely understudied area. We set out to understand the experiences of students in an…
The integration of immersive technologies has transformed engineering education, particularly in high-risk disciplines like high-voltage engineering, which is essential for urban energy infrastructure. This study presents a 3D virtual…
Engaging in meaningful collaborations with peers, both inside and outside the classroom, can greatly enhance students' understanding of physics and other STEM disciplines. We analyzed the characteristics of women and men who typically…
The COVID-19 pandemic significantly disrupted the educational sector. Faced with this life-threatening pandemic, educators had to swiftly pivot to an alternate form of course delivery without severely impacting the quality of the…
One of the difficulties related to the COVID-19 pandemic is the shifting from face-to-face to distance teaching. Both schools and universities had suddenly to organize on-line lectures. To perform laboratory practice even in this period,…
This paper presents the V-Lab, a VR application development framework for educational scenarios mainly involving scientific processes executed in laboratory environments such as chemistry and biology laboratories. This work is an extension…
The VJ-Lab is a project oriented to improve the students learning process of Computer Science degree at the National University of La Plata. The VJ-Lab is a Web application with Java based simulations. Java can be used to provide simulation…
At the start of the COVID 19 pandemic, the majority of secondary instruction in the United States transitioned to an online environment. In many parts of the country, online schooling continued for upwards of two years. Many experts have…
This article outlines a comprehensive redesign of an introductory physics laboratory course aimed at promoting active student engagement, enhancing scientific experimental skills and the development of expert-like attitudes. The redesign…
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (1) students' epistemology about the role of experimental physics in class and in the world; (2)…
Quantum computing is a highly abstract scientific discipline, which, however, is expected to have great practical relevance in future information technology. This forces educators to seek new methods to teach quantum computing for students…
Worldwide, computer science departments have experienced a dramatic increase in the number of student enrolments. Moreover, the ongoing COVID-19 pandemic requires institutions to radically replace the traditional way of on-site teaching,…
The Institute of Physics New Quantum Curriculum (quantumphysics.iop.org) consists of online texts and interactive simulations with accompanying activities for an introductory course in quantum mechanics starting from two-level systems.…
Physics Education Research (PER) is a global endeavour, with a wealth of work performed at a variety of institutions worldwide. However, results from research into undergraduate physics laboratory courses is often difficult to compare due…
This paper describes a test and case study of self-evaluation of online courses during the pandemic time. Due to the Covid-19, the whole world needs to sit on lockdown in different periods. Many things need to be done in all kinds of…
The COVID-19 pandemic imposed profound changes on the way we think about undergraduate physics education. Online courses became mainstream. Exam formats were reimagined. Digital whiteboards replaced face-to-face discussions. Laboratory…
Residential colleges and universities face unique challenges in providing in-person instruction during the COVID-19 pandemic. Administrators are currently faced with decisions about whether to open during the pandemic and what modifications…
This paper outlines the feasibility of replacing a midterm assessment with a student-created digital media project. We examine the benefits of a peer review process for student-created pedagogy, the effectiveness of the student-generated…
Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…
Humans manipulate various kinds of fluids in their everyday life: creating latte art, scooping floating objects from water, rolling an ice cream cone, etc. Using robots to augment or replace human labors in these daily settings remain as a…