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There exists an increasing interest for using immersed boundary methods (IBMs) (Peskin 2000) to model moving objects in computational fluid dynamics. Indeed, this approach is particularly efficient, because the fluid mesh does not require…

Computational Physics · Physics 2019-04-04 Joel Beny , Jonas Latt

Inverse design of large-area metasurfaces can potentially exploit the full parameter space that such devices offer and achieve highly efficient multifunctional flat optical elements. However, since practically useful flat optics elements…

We present a framework for the simulation of rigid and deformable bodies in the presence of contact and friction. Our method is based on a non-smooth Newton iteration that solves the underlying nonlinear complementarity problems (NCPs)…

Inspired by the gradient flow viewpoint of the Landau equation and the corresponding dynamic formulation of the Landau metric in [arXiv:2007.08591], we develop a novel implicit particle method for the Landau equation in the framework of the…

Numerical Analysis · Mathematics 2026-04-01 Yan Huang , Li Wang

Implicit representations are widely used for object reconstruction due to their efficiency and flexibility. In 2021, a novel structure named neural implicit map has been invented for incremental reconstruction. A neural implicit map…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Yijun Yuan , Andreas Nuechter

The co-optimization of geometry and physical parameters remains challenging in transient multiphysics systems involving moving boundaries, nonlinear material response, phase transitions, and competing objectives. Existing methods often…

Computational Engineering, Finance, and Science · Computer Science 2026-05-05 Navid Zobeiry

Differentiable physics simulation provides an avenue to tackle previously intractable challenges through gradient-based optimization, thereby greatly improving the efficiency of solving robotics-related problems. To apply differentiable…

Robotics · Computer Science 2025-04-08 Min Liu , Gang Yang , Siyuan Luo , Lin Shao

We develop a robust data fusion algorithm for field reconstruction of multiple physical phenomena. The contribution of this paper is twofold: First, we demonstrate how multi-spatial fields which can have any marginal distributions and…

Methodology · Statistics 2019-06-11 Pengfei Zhang , Gareth W. Peters , Ido Nevat , Keng Boon Teo , Yixin Wang

In this paper, we unify popular non-rigid registration methods for point sets and surfaces under our general framework, GiNGR. GiNGR builds upon Gaussian Process Morphable Models (GPMM) and hence separates modeling the deformation prior…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Dennis Madsen , Jonathan Aellen , Andreas Morel-Forster , Thomas Vetter , Marcel Lüthi

Gaussian processes (GPs) are frequently used in machine learning and statistics to construct powerful models. However, when employing GPs in practice, important considerations must be made, regarding the high computational burden,…

Computation · Statistics 2021-03-08 Karla Monterrubio-Gómez , Sara Wade

Solving real-time quadratic programming (QP) is a ubiquitous task in control engineering, such as in model predictive control and control barrier function-based QP. In such real-time scenarios, certifying that the employed QP algorithm can…

Systems and Control · Electrical Eng. & Systems 2025-02-17 Liang Wu , Wei Xiao , Richard D. Braatz

This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Kangcheng Liu , Zhi Gao , Feng Lin , Ben M. Chen

This work presents a novel formulation and numerical strategy for the simulation of geometrically nonlinear structures. First, a non-canonical Hamiltonian (Poisson) formulation is introduced by including the dynamics of the stress tensor.…

Numerical Analysis · Mathematics 2025-10-27 Andrea Brugnoli , Denis Matignon , Joseph Morlier

Physical simulators have been widely used in robot planning and control. Among them, differentiable simulators are particularly favored, as they can be incorporated into gradient-based optimization algorithms that are efficient in solving…

Mixtures of fluids and granular sediments play an important role in many industrial, geotechnical, and aerospace engineering problems, from waste management and transportation (liquid--sediment mixtures) to dust kick-up below helicopter…

Computational Engineering, Finance, and Science · Computer Science 2021-07-07 Aaron S. Baumgarten , Benjamin L. S. Couchman , Ken Kamrin

Deep Gaussian Processes (DGPs) compose GP layers to warp inputs, enabling improved emulation of computer models with nonstationary input-output behavior compared with ordinary GPs. In contrast to GPs, the predictive uncertainty for DGP…

Computation · Statistics 2026-05-12 Yiming Yang , Deyu Ming , Serge Guillas

Tactile perception is key to dexterous manipulation, yet simulating high-resolution elastomer deformation remains computationally prohibitive. Finite element methods (FEM) deliver high fidelity but demand costly remeshing, while Material…

Robotics · Computer Science 2026-05-07 Yuhu Guo , Zhikai Shen , Jiasheng Qu , Chenghao Qian , Yuming Huang , Bin Chen , Guoxing Fang

Numerical simulation is indispensable in industrial design processes. It can replace expensive experiments and even reduce the need for prototypes. While products designed with the aid of numerical simulation undergo continuous improvement,…

Numerical Analysis · Mathematics 2020-06-04 Henning Wessels , Christian Weißenfels , Peter Wriggers

We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively small number of particles is accurately simulated with a…

Graphics · Computer Science 2023-08-04 Alexander Sommer , Ulrich Schwanecke , Elmar Schömer

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud