Related papers: Item-centric Exploration for Cold Start Problem
Recommenders personalize the web content by typically using collaborative filtering to relate users (or items) based on explicit feedback, e.g., ratings. The difficulty of collecting this feedback has recently motivated to consider implicit…
The cold-start recommendation is an urgent problem in contemporary online applications. It aims to provide users whose behaviors are literally sparse with as accurate recommendations as possible. Many data-driven algorithms, such as the…
Recent studies have shown that recommendation systems commonly suffer from popularity bias. Popularity bias refers to the problem that popular items (i.e., frequently rated items) are recommended frequently while less popular items are…
All learning algorithms for recommendations face inevitable and critical trade-off between exploiting partial knowledge of a user's preferences for short-term satisfaction and exploring additional user preferences for long-term coverage.…
Many e-commerce websites use recommender systems to recommend items to users. When a user or item is new, the system may fail because not enough information is available on this user or item. Various solutions to this `cold-start problem'…
The item cold-start problem poses a fundamental challenge for music recommendation: newly added tracks lack the interaction history that collaborative filtering (CF) requires. Existing approaches often address this problem by learning…
Recommender systems widely use implicit feedback such as click data because of its general availability. Although the presence of clicks signals the users' preference to some extent, the lack of such clicks does not necessarily indicate a…
A core research question in recommender systems is to propose batches of highly relevant and diverse items, that is, items personalized to the user's preferences, but which also might get the user out of their comfort zone. This diversity…
This paper addresses the challenge of improving user experience on e-commerce platforms by enhancing product ranking relevant to users' search queries. Ambiguity and complexity of user queries often lead to a mismatch between the user's…
Preference elicitation plays a central role in interactive recommender systems. Most preference elicitation approaches use either item queries that ask users to select preferred items from a slate, or attribute queries that ask them to…
In many digital contexts such as online news and e-tailing with many new users and items, recommendation systems face several challenges: i) how to make initial recommendations to users with little or no response history (i.e., cold-start…
Search queries are appropriate when users have explicit intent, but they perform poorly when the intent is difficult to express or if the user is simply looking to be inspired. Visual browsing systems allow e-commerce platforms to address…
The Internet of Things (IoT) aims at interconnecting everyday objects (including both things and users) and then using this connection information to provide customized user services. However, IoT does not work in its initial stages without…
Pinterest is a leading visual discovery platform where recommender systems (RecSys) are key to delivering relevant, engaging, and fresh content to our users. In this paper, we study the problem of improving RecSys model predictions for…
Many existing industrial recommender systems are sensitive to the patterns of user-item engagement. Light users, who interact less frequently, correspond to a data sparsity problem, making it difficult for the system to accurately learn and…
Recommender systems utilize users' historical data to learn and predict their future interests, providing them with suggestions tailored to their tastes. Calibration ensures that the distribution of recommended item categories is consistent…
Game recommendation is an important application of recommender systems. Recommendations are made possible by data sets of historical player and game interactions, and sometimes the data sets include features that describe games or players.…
For many recommender systems, the primary data source is a historical record of user clicks. The associated click matrix is often very sparse, as the number of users x products can be far larger than the number of clicks. Such sparsity is…
Recommender Systems have proliferated as general-purpose approaches to model a wide variety of consumer interaction data. Specific instances make use of signals ranging from user feedback, item relationships, geographic locality, social…
Recommending cold-start items is a long-standing and fundamental challenge in recommender systems. Without any historical interaction on cold-start items, CF scheme fails to use collaborative signals to infer user preference on these items.…