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Related papers: PRAG: Procedural Action Generator

200 papers

We present Perceive-Represent-Generate (PRG), a novel three-stage framework that maps perceptual information of different modalities (e.g., visual or sound), corresponding to a sequence of instructions, to an adequate sequence of movements…

Robotics · Computer Science 2022-10-25 Fábio Vital , Miguel Vasco , Alberto Sardinha , Francisco Melo

This work presents code to procedurally generate examples for the ARC training tasks. For each of the 400 tasks, an example generator following the transformation logic of the original examples was created. In effect, the assumed underlying…

Machine Learning · Computer Science 2024-04-12 Michael Hodel

We introduce Adaptive Procedural Task Generation (APT-Gen), an approach to progressively generate a sequence of tasks as curricula to facilitate reinforcement learning in hard-exploration problems. At the heart of our approach, a task…

Machine Learning · Computer Science 2021-03-19 Kuan Fang , Yuke Zhu , Silvio Savarese , Li Fei-Fei

In robot learning, it is common to either ignore the environment semantics, focusing on tasks like whole-body control which only require reasoning about robot-environment contacts, or conversely to ignore contact dynamics, focusing on…

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

We introduce PhysicalAgent, an agentic framework for robotic manipulation that integrates iterative reasoning, diffusion-based video generation, and closed-loop execution. Given a textual instruction, our method generates short video…

Procedural Content Generation via Reinforcement Learning (PCGRL) foregoes the need for large human-authored data-sets and allows agents to train explicitly on functional constraints, using computable, user-defined measures of quality…

Artificial Intelligence · Computer Science 2022-08-16 Zehua Jiang , Sam Earle , Michael Cerny Green , Julian Togelius

We present a new approach ARLPCG: Adversarial Reinforcement Learning for Procedural Content Generation, which procedurally generates and tests previously unseen environments with an auxiliary input as a control variable. Training RL agents…

Machine Learning · Computer Science 2021-06-11 Linus Gisslén , Andy Eakins , Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar

Retrieval-Augmented Generation (RAG) enables large language models (LLMs) to access external knowledge sources, but the effectiveness of RAG relies on the coordination between the retriever and the generator. Since these components are…

Computation and Language · Computer Science 2025-09-24 Junlin Wang , Zehao Wu , Shaowei Lu , Yanlan Li , Xinghao Huang

When reasoning about actions, e.g., by means of task planning or agent programming with Golog, the robot's actions are typically modeled on an abstract level, where complex actions such as picking up an object are treated as atomic…

Artificial Intelligence · Computer Science 2024-01-03 Till Hofmann

Performing tasks in a physical environment is a crucial yet challenging problem for AI systems operating in the real world. Physics simulation-based tasks are often employed to facilitate research that addresses this challenge. In this…

Artificial Intelligence · Computer Science 2023-08-17 Chathura Gamage , Vimukthini Pinto , Matthew Stephenson , Jochen Renz

Training large language models for complex reasoning is bottlenecked by the scarcity of verifiable, high-quality data. In domains like physics, standard text augmentation often introduces hallucinations, while static benchmarks lack the…

Computation and Language · Computer Science 2026-03-17 Aditya Sharan , Sriram Hebbale , Dhruv Kumar

Procedural Content Generation (PCG) enables game content to be created algorithmically without direct manual level-design effort, but it introduces a serious evaluation problem: generated content may become unbalanced, blocked, repetitive,…

Artificial Intelligence · Computer Science 2026-05-05 Rishabh Kar

The pursuit of general-purpose robotic manipulation is hindered by the scarcity of diverse, real-world interaction data. Unlike data collection from web in vision or language, robotic data collection is an active process incurring…

The Abstraction and Reasoning Corpus (ARC-AGI) probes few-shot abstraction and rule induction on small visual grids, but progress is difficult to measure on static collections of hand-authored puzzles due to overfitting, dataset leakage,…

Computation and Language · Computer Science 2026-03-06 Jens Lehmann , Syeda Khushbakht , Nikoo Salehfard , Nur A Zarin Nishat , Dhananjay Bhandiwad , Andrei Aioanei , Sahar Vahdati

We introduce GRS (Generating Robotic Simulation tasks), a system addressing real-to-sim for robotic simulations. GRS creates digital twin simulations from single RGB-D observations with solvable tasks for virtual agent training. Using…

Robotics · Computer Science 2025-10-29 Alex Zook , Fan-Yun Sun , Josef Spjut , Valts Blukis , Stan Birchfield , Jonathan Tremblay

In this paper, we report the results of our latest work on the automated generation of planning operators from human demonstrations, and we present some of our future research ideas. To automatically generate planning operators, our system…

Robotics · Computer Science 2021-07-13 Maximilian Diehl , Karinne Ramirez-Amaro

Reinforcement learning (RL) has become a promising paradigm for optimizing Retrieval-Augmented Generation (RAG) in complex reasoning tasks. However, traditional outcome-based RL approaches often suffer from reward sparsity and inefficient…

Artificial Intelligence · Computer Science 2026-01-30 Zhao Wang , Ziliang Zhao , Zhicheng Dou

We present RoboGen, a generative robotic agent that automatically learns diverse robotic skills at scale via generative simulation. RoboGen leverages the latest advancements in foundation and generative models. Instead of directly using or…

We introduce Infinigen-Articulated, a toolkit for generating realistic, procedurally generated articulated assets for robotics simulation. We include procedural generators for 18 common articulated object categories along with high-level…

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